qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -7, D:1) 6 stones (11, -29, D:1) 5 stones (19, -25, D:1) a +0 dagger (25, -3, D:1) 6 stones a +0 club (27, -24, D:1) a +0 club (29, -1, D:1) a +0 club (33, -18, D:1) a +0 robe (34, -17, D:1) a +0 spear (53, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of lignification a potion of invisibility (10, -10, D:2) the +5 ring mail of Datul {-Tele rF+ Str+8} Str: It affects your strength (+8). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. (21, -31, D:2) a ring of wizardry (23, -25, D:2) a +0 dagger (23, 14, D:2) a +0 spear (28, -22, D:2) a +0 robe (29, 9, D:2) a +0 dagger a +0 sling (29, 10, D:2) a +0 dagger (32, -4, D:2) a staff of fire (34, 13, D:2) a +0 whip (38, -8, D:2) a +0 spear (41, -22, D:2) a +0 whip (41, -2, D:2) a +0 flail (42, -5, D:2) 3 stones (43, 2, D:2) a +0 mace (43, 8, D:2) a +0 plate armour (46, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 8, D:3) a +0 ring mail (4, 23, D:3) a book of Callings (6, 9, D:3) a +0 flail (7, 9, D:3) 2 stones (13, 26, D:3) a +0 hand axe (18, -8, D:3) a +0 club 3 stones (25, 19, D:3) a +0 robe (26, 24, D:3) a wand of flame (23) (32, 5, D:3) a +0 robe (37, -4, D:3) a +0 rapier (48, 11, D:3) a +0 pair of gloves (48, 27, D:3) a +0 club (49, 2, D:3) a +0 falchion Level 4 of the Dungeon (22, 3, D:4) a +0 dagger (24, 6, D:4) a +0 short sword (25, -2, D:4) a book of the Wilderness (31, 19, D:4) a +0 dagger (38, -3, D:4) a wand of iceblast (11) (38, 8, D:4) a +0 whip a +0 leather armour (38, 20, D:4) a +4 scale mail of fire resistance a +0 club a wand of flame (13) (41, 0, D:4) a +4 dagger (43, 9, D:4) a +0 hand axe (43, 25, D:4) a +0 club (44, 9, D:4) a scroll of fog (44, 23, D:4) a +0 giant spiked club (48, 12, D:4) Ozocubu's Autobiography (56, 3, D:4) 6 poisoned darts (56, 4, D:4) a +0 club (62, 30, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) 2 potions of invisibility (1, -2, D:5) a wand of iceblast (12) (1, 22, D:5) 4 poisoned darts (4, 29, D:5) a +0 giant club (8, 41, D:5) a +0 ring mail (13, 38, D:5) 6 poisoned darts (18, 22, D:5) a +0 whip a throwing net a +0 halberd (18, 33, D:5) a throwing net a +0 spear (18, 34, D:5) a +0 spear (19, 32, D:5) a +0 whip a +0 flail a +0 robe a +0 club (20, 21, D:5) a +0 robe a +0 whip (21, 20, D:5) a +0 whip a +0 flail a +0 whip (21, 32, D:5) a +0 flail (23, 20, D:5) a staff of air (26, 30, D:5) a +0 giant club (34, 14, D:5) a +0 rapier (35, 37, D:5) a +0 ring mail (36, 31, D:5) a scroll of blinking (42, 0, D:5) a potion of attraction (47, 38, D:5) a +0 war axe Level 6 of the Dungeon (5, -26, D:6) a +0 mace a +0 chain mail (10, -40, D:6) a potion of invisibility (14, -26, D:6) a +0 robe (17, -45, D:6) 7 stones (23, -36, D:6) a scroll of fear (28, 0, D:6) a +4 trident (29, -39, D:6) a +0 scale mail (29, -15, D:6) a +1 mace of venom (30, -56, D:6) a +0 rapier (31, -30, D:6) a potion of lignification (34, -39, D:6) the +5 halberd of Beicicef {elec, rElec rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (42, -13, D:6) a +0 hand axe a +0 robe (42, -12, D:6) a +2 hand axe a +0 robe a +2 falchion a +0 robe a +0 short sword a +0 robe (42, -3, D:6) a +0 long sword (48, -14, D:6) a stone (51, -45, D:6) a +0 dagger a +0 robe (51, -43, D:6) a +0 dagger (52, -27, D:6) a +0 hand axe a +0 ring mail (52, -26, D:6) a +0 club (54, -25, D:6) a +0 hand axe a +0 leather armour (57, 5, D:6) a +0 trident (59, -35, D:6) a +0 spear a +0 robe (60, -34, D:6) a +0 battleaxe a +0 robe a +0 long sword a +0 robe Level 7 of the Dungeon [Shop] Juano Naxzo's Assorted Antiques a +0 war axe (108 gold) a scroll of silence (294 gold) a scroll of enchant armour (232 gold) the +4 helmet of the Blind Marksman {rCorr Int+6} (1540 gold) Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (0, 0, D:7) a +0 short sword (11, -4, D:7) a +0 halberd a +0 plate armour a wand of iceblast (10) (24, 17, D:7) 2 potions of lignification (26, 8, D:7) a +0 spear 5 stones (28, 6, D:7) a +0 quarterstaff (28, 9, D:7) a +0 spear (28, 10, D:7) a +0 spear a +0 whip a +0 leather armour (28, 11, D:7) a +0 spear a +0 flail (33, -3, D:7) a +0 scale mail (33, 10, D:7) a +0 plate armour a +0 battleaxe (34, -14, D:7) 5 stones (36, -15, D:7) a potion of lignification (36, -4, D:7) a +0 robe a +0 dagger (37, 1, D:7) a +0 dagger a +0 robe (42, -9, D:7) a +0 chain mail (48, 3, D:7) a +0 spear a +0 robe a +0 whip (49, -4, D:7) a +0 spear (51, -3, D:7) a +0 club (52, -2, D:7) a +0 club (70, -24, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a potion of attraction (6, -6, D:8) a wand of iceblast (8) (18, -44, D:8) a +2 plate armour of poison resistance a +0 halberd (19, -44, D:8) a +0 robe a +0 dagger (19, -43, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, -14, D:8) a +0 whip (21, -14, D:8) a +0 flail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +3 war axe a +0 chain mail (23, -31, D:8) the +4 whip "Hellblazer" {flame, Drain rC+ SInv} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (30, -4, D:8) a +1 vorpal hand axe a +0 dagger a +0 robe (31, -5, D:8) a +0 mace a +0 flail a +0 plate armour a +0 club (46, -53, D:8) 8 stones Level 9 of the Dungeon (11, -33, D:9) a +0 flail (18, -37, D:9) a +0 pair of gloves (21, 0, D:9) 7 stones (23, -14, D:9) a +0 war axe (26, 13, D:9) a wand of acid (1) (29, -14, D:9) a +0 leather armour a +0 war axe a +0 mace a +0 leather armour a +0 hand axe (30, -16, D:9) a +0 war axe a +0 chain mail (33, -44, D:9) a scroll of immolation (34, 13, D:9) a +2 dire flail of venom a +0 giant club (37, -27, D:9) a +0 shortbow (41, -40, D:9) a +0 falchion (46, -40, D:9) a potion of magic (56, -21, D:9) a +0 dagger a +0 leather armour a wand of acid (5) (56, -19, D:9) a +1 war axe of flaming a +0 chain mail (57, -20, D:9) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of flight (10, -12, Lair:1) a komodo dragon corpse (skeletalised by now) (10, 15, Lair:1) a +0 spear (26, 29, Lair:1) a basilisk corpse (skeletalised by now) (41, 6, Lair:1) 6 stones (41, 13, Lair:1) a +0 ring mail (49, 28, Lair:1) 3 stones Level 2 of the Lair of Beasts (4, -34, Lair:2) a +0 war axe (4, -3, Lair:2) a polar bear corpse (4, -2, Lair:2) a water moccasin corpse a komodo dragon corpse (5, -8, Lair:2) a water moccasin corpse (7, -31, Lair:2) a stone (8, -23, Lair:2) a scroll of blinking (18, 2, Lair:2) a +0 long sword