Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 8321507805634614655 98 qw the Chopper (level 5, 0/41 HPs) Began as a Formicid Cinder Acolyte on Sept 3, 2022. Was a High Priest of Ignis. Slain by Terence ... wielding a +1 vorpal flail (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (2781 turns). qw the Chopper (Formicid Cinder Acolyte) Turns: 2781, Time: 00:01:07 Health: 0/41 AC: 12 Str: 21 XL: 5 Next: 0% Magic: 0/6 EV: 10 Int: 13 God: Ignis [*****.] Gold: 73 SH: 0 Dex: 9 Spells: 6/6 levels left rFire + . . SeeInvis + Y - -1 hand axe (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit + h - +0 ring mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... d - amulet of guardian spirit HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: fiery-armoured A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 3.2 Fighting + Level 4.9 Axes - Level 1.0 Armour - Level 0.8 Dodging - Level 1.1 Spellcasting - Level 3.0 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d6 21% 2 Inventory: Hand Weapons Y - a -1 hand axe of flaming (weapon) Armour h - a +0 ring mail (worn) k - a +0 pair of boots l - a +0 scale mail m - a +0 kite shield Jewellery d - an amulet of guardian spirit (around neck) e - an amulet of the acrobat Scrolls a - a scroll of immolation {unknown} c - a scroll of fear {unknown} i - a scroll of amnesia {unknown} Potions b - 2 potions of curing {unknown} f - a potion of brilliance {unknown} g - a potion of haste {unknown} j - 2 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 =( Annotations: D:2 Terence Message History Enter note: Enter note: You barely miss Terence. Terence drinks a potion. Terence suddenly seems more resistant. You barely miss Terence. Terence misses you. You hit Terence but do no damage. Terence hits you with a +1 vorpal flail. You hit Terence but do no damage. Terence hits you with a +1 vorpal flail. You hit Terence but do no damage. Terence hits you with a +1 vorpal flail. You hit Terence. Terence is lightly wounded. Terence hits you with a +1 vorpal flail. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +1 vorpal flail! 2778 ||| INVOKING Fiery Armour. A protective cloak of flame settles atop you. Terence hits you with a +1 vorpal flail! You barely miss Terence. You punch Terence, but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence. You burn Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. You punch Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +1 vorpal flail! You die... ..........# # #.........# # #.........# # ##.........####### #..........##..... #..........##.#### #..........##.# #..........##.# #@###########.# #.@...<# #.# ######## #.# #.# #.# #.# #.#### #..... ###### You could see Terence (resistant). Vanquished Creatures Jessica (D:2) Robin (D:2) A gnoll (D:1) A worm (D:2) A dart slug (D:1) 2 bats 2 endoplasms A giant cockroach (D:2) 5 hobgoblins (D:2) A quokka (D:1) 5 ball pythons 3 frilled lizards 11 goblins 7 kobolds 3 rats (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Formicid Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-102-g441f92d 0 | D:1 | 0 ||| qw: Game counter: 5123 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 17 | D:1 | 17 ||| INVOKING Fiery Armour. 17 | D:1 | HP: 3/18 [gnoll/+0 club (5)] 18 | D:1 | Reached XP level 2. HP: 4/24 MP: 3/3 277 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | 306 ||| Stepping ~*~*~tactically~*~*~ (stealth). 326 | D:1 | 326 ||| Stepping ~*~*~tactically~*~*~ (stealth). 391 | D:1 | 391 ||| Stepping ~*~*~tactically~*~*~ (stealth). 637 | D:1 | Reached skill level 4 in Axes 637 | D:1 | Reached XP level 3. HP: 27/29 MP: 4/4 1108 | D:1 | 1108 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1210 | D:1 | 1210 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1312 | D:1 | 1312 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1469 | D:1 | 1469 ||| UPGRADING to +0 leather armour. 1479 | D:1 | 1479 ||| DROPPING +0 robe. 1480 | D:1 | 1480 ||| UPGRADING to +0 ring mail. 1490 | D:1 | 1490 ||| DROPPING +0 leather armour. 1491 | D:1 | 1491 ||| UPGRADING to amulet of guardian spirit. 1496 | D:1 | 1496 ||| READING scroll labelled KAONOR PYWAVO. 1497 | D:1 | 1497 ||| READING scroll labelled OSHRUG SEIMIAST. 1598 | D:1 | 1598 ||| READING scroll labelled EMMEFA LOOL. 1599 | D:1 | 1599 ||| READING scroll labelled JAEPSYCWETT. 1771 | D:2 | Found Poifiyni's Weapon Emporium. 1776 | D:2 | 1776 ||| SHOPLISTING +2 hand axe of electrocution (234 | gold, have 33). 1824 | D:2 | Reached skill level 1 in Armour 1871 | D:2 | Found Cow Mun's Jewellery Boutique. 1875 | D:2 | 1875 ||| SHOPLISTING amulet of Fuynaiw {Rampage Regen+ | Str+2 Stlth+} (528 gold, have 47). 1875 | D:2 | 1875 ||| SHOPLISTING brooch of Shielding {Spirit SH+8} (780 | gold, have 47). 1875 | D:2 | 1875 ||| SHOPLISTING ring "Xari" {rElec rC+ rN+} (518 gold, | have 47). 1875 | D:2 | 1875 ||| SHOPLISTING ring of fire (300 gold, have 47). 1875 | D:2 | 1875 ||| SHOPLISTING ring of positive energy (240 gold, | have 47). 1875 | D:2 | 1875 ||| SHOPLISTING ring of protection from fire (300 | gold, have 47). 1983 | D:2 | 1983 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2027 | D:2 | Noticed Robin 2028 | D:2 | 2028 ||| Stepping ~*~*~tactically~*~*~ (hiding). 2037 | D:2 | 2037 ||| INVOKING Fiery Armour. 2039 | D:2 | Killed Robin 2040 | D:2 | Reached XP level 4. HP: 30/35 MP: 5/5 2306 | D:2 | Noticed Jessica 2317 | D:2 | Killed Jessica 2622 | D:2 | Reached XP level 5. HP: 41/41 MP: 6/6 2767 | D:2 | Noticed Terence 2778 | D:2 | 2778 ||| INVOKING Fiery Armour. 2778 | D:2 | HP: 10/41 [Terence/+1 vorpal flail (6)] 2781 | D:2 | HP: 1/41 [Terence/+1 vorpal flail (8)] 2781 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_cross, nicolae_ecumenical_snake_handling D:2: layout_basic, serial_shops, nicolae_shop_trees, nicolae_shop_hallway_plus, uniq_terence, uniq_jessica, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 | 4.9 Armour | 1 | 1.0 Fighting | | 3.2 Dodging | | 0.8 Spellcasting | | 1.1 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 96 | 30 || 126 Unarmed | | 5 || 5 Punch | | 2 || 2 Invok: Fiery Armour | 2 | 1 || 3 Use: Scroll | 4 | || 4 Armor: Robe | 5 | || 5 Ring mail | 16 | 8 || 24 Dodge: Dodged | 49 | 11 || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 76 | 54.3 | 30 | 15 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 38 | 4 | 9.5 | 14 | 3 | 17.6 D:2 | 26 | 72 | 73.5 | 16 | 12 | 42.9 +---------+---------+-------+---------+---------+-------