Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 14702232993656978394 7 qw the Vexing (level 2, 0/27 HPs) Began as an Ogre Enchanter on Sept 3, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (550 turns). qw the Vexing (Ogre Enchanter) Turns: 550, Time: 00:00:16 Health: 0/27 AC: 3 Str: 11 XL: 2 Next: 4% Magic: 5/5 EV: 9 Int: 16 God: Gold: 12 SH: 0 Dex: 9 Spells: 5/5 levels left rFire . . . SeeInvis . g - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: - Level 1.0 Fighting - Level 0.8 Short Blades + Level 1.3 Axes - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Inventory: Hand Weapons g - a +0 whip (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of the acrobat Scrolls a - a scroll of enchant armour {unknown} Potions c - 2 potions of invisibility d - 2 potions of berserk rage {unknown} e - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal barely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal barks! You hit the jackal but do no damage. You hear a shout! The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 2! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. x2 The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. x2 547 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. You die... ... ### ... ####.. .... ..#.# .....###.#.# .....#...#.##### .......@.......# #. .....#.#h#.###.########. ... #.?.#.##.........## # #g#....#..####..... .................... #g........########.### ####.#.#.##........... #...... .########## #......# You could see a jackal and a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ogre Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.1-a-102-g441f92d 0 | D:1 | 0 ||| qw: Game counter: 5145 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 411 | D:1 | Reached skill level 1 in Axes 414 | D:1 | 414 ||| SWAPPING to +0 whip. 415 | D:1 | 415 ||| DROPPING +1 dagger. 523 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | 535 ||| Stepping ~*~*~tactically~*~*~ (stealth). 537 | D:1 | 537 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 545 | D:1 | Reached XP level 2. HP: 10/27 MP: 5/5 545 | D:1 | HP: 6/27 [jackal (3)] 547 | D:1 | 547 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 549 | D:1 | HP: 2/27 [jackal (2)] 550 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.3 Fighting | 1 | 1.0 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.4 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 15 Whip || 18 Armor: Robe || 12 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------