qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 14, D:1) a potion of degeneration (6, 17, D:1) a +0 dagger (9, 17, D:1) a book of Blood (23, 2, D:1) a +0 robe (26, 52, D:1) a +0 dagger (27, 15, D:1) a +0 ring mail (33, 35, D:1) a +0 robe (38, -2, D:1) a +0 leather armour (39, 3, D:1) a +0 animal skin a +0 club a +0 club a +0 club (41, 2, D:1) a +0 club a +0 club a +0 dagger (41, 3, D:1) a +0 dagger a +0 dagger a +0 club (41, 4, D:1) a +0 dagger a +0 scale mail a +0 hand axe a +0 dagger (44, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 26, D:2) a +0 scythe a +0 robe (13, -6, D:2) 5 poisoned darts (22, 1, D:2) a wand of roots (9) (27, -10, D:2) a +0 ring mail (28, -8, D:2) a +0 short sword 3 stones (33, 28, D:2) a +0 whip (40, 18, D:2) a +0 dagger a +0 sling 8 stones (45, 21, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 1, D:3) a +0 robe (19, -4, D:3) a +0 club a +0 robe (37, 12, D:3) a potion of degeneration (48, 14, D:3) a +0 scale mail a wand of mindburst (19) (48, 15, D:3) 4 stones (49, -20, D:3) a +0 dagger 7 poisoned darts (49, -1, D:3) the +4 dagger "Xocvirue" {protect, Fly rElec rF- Will++} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It greatly increases your willpower. (53, 4, D:3) 6 stones (57, 27, D:3) a +0 spear (61, 16, D:3) 5 poisoned darts (62, -10, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a book of Changes (25, -7, D:4) a +0 giant spiked club (25, 19, D:4) a +0 club (26, 34, D:4) a +0 short sword (30, 38, D:4) 2 stones (34, 30, D:4) 5 stones (34, 32, D:4) a scroll of vulnerability (41, 42, D:4) a +0 dagger (43, 15, D:4) a wand of polymorph (10) (45, 9, D:4) 17 gold pieces (46, 8, D:4) a +6 ring of dexterity (46, 9, D:4) 21 gold pieces (46, 15, D:4) 2 poisoned darts (47, 28, D:4) a scroll of fear (50, 3, D:4) a potion of curing (53, 2, D:4) 8 stones (58, 11, D:4) a potion of berserk rage (58, 24, D:4) a +0 giant club (62, -3, D:4) a +0 club (64, 9, D:4) a +0 leather armour (65, 11, D:4) a +0 dagger (65, 19, D:4) a +0 long sword a +0 leather armour Level 5 of the Dungeon (0, 19, D:5) a hound corpse (skeletalised by now) (4, 0, D:5) a potion of invisibility a potion of attraction a potion of magic (4, 21, D:5) 2 stones (6, 18, D:5) a +0 hand axe (13, 28, D:5) a +0 falchion (27, 35, D:5) a +0 chain mail (29, 38, D:5) 6 poisoned darts (30, 39, D:5) a necrophage corpse (47, 38, D:5) a +0 giant spiked club a +0 flail an ogre corpse an orc corpse (48, 39, D:5) a +0 club an orc corpse (58, 23, D:5) a +0 dagger (59, 19, D:5) a +0 robe (59, 23, D:5) a +0 club a +0 leather armour a +0 war axe (60, 23, D:5) a +0 short sword (60, 24, D:5) a +0 dagger the Ecumenical Temple