Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 3526512188199796212 42 qw the Vexing (level 3, -2/35 HPs) Began as an Ogre Enchanter on Sept 4, 2022. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (3475 turns). qw the Vexing (Ogre Enchanter) Turns: 3475, Time: 00:00:59 Health: -2/35 AC: 3 Str: 14 XL: 3 Next: 56% Magic: 6/6 EV: 9 Int: 16 God: Gold: 71 SH: 0 Dex: 9 Spells: 6/6 levels left rFire . . . SeeInvis . Y - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn g - ring of resist corrosion MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: - Level 2.0 Fighting - Level 0.8 Short Blades + Level 2.5 Axes - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Inventory: Hand Weapons Y - a +0 whip (weapon) Armour b - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of identify Potions a - a potion of might f - a potion of cancellation h - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Message History You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. A goblin comes into view. It is wielding a +0 dagger. You hit the goblin. You kill the goblin! The goblin closely misses you. Robin throws the goblin at you! The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. x2 You barely miss the goblin. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 dagger. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! The goblin hits you with a +0 club. You die... .####.##.###.# #.# ###.#.. ......##.....# #.# #.### ############## #.# #.# # #.#.# ..# # #.#.# ..# #.#.### #..# #.#..g ...# #)#..# # #@#gg##### #.#g#)...$.. #..gg.# #.#....# ........# ########## You could see Robin and 2 goblins. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms A giant cockroach (D:2) 6 goblins A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 6 kobolds (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ogre Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.1-a-102-g441f92d 0 | D:1 | 0 ||| qw: Game counter: 5316 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 96 | D:1 | Reached skill level 1 in Axes 318 | D:1 | 318 ||| SWAPPING to +0 club. 319 | D:1 | 319 ||| DROPPING +1 dagger. 336 | D:1 | 336 ||| Stepping ~*~*~tactically~*~*~ (hiding). 464 | D:1 | HP: 4/18 [bat (1)] 465 | D:1 | Reached skill level 1 in Fighting 465 | D:1 | Reached XP level 2. HP: 5/27 MP: 5/5 735 | D:1 | 735 ||| Stepping ~*~*~tactically~*~*~ (hiding). 844 | D:1 | 844 ||| Stepping ~*~*~tactically~*~*~ (hiding). 946 | D:1 | 946 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1048 | D:1 | 1048 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1150 | D:1 | 1150 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1252 | D:1 | 1252 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1412 | D:1 | 1412 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1450 | D:1 | 1450 ||| SWAPPING to +2 dagger of venom. 1451 | D:1 | 1451 ||| DROPPING +0 club. 1588 | D:1 | 1588 ||| SWAPPING to +0 whip. 1589 | D:1 | 1589 ||| DROPPING +2 dagger of venom. 2286 | D:1 | Reached XP level 3. HP: 33/35 MP: 6/6 3243 | D:1 | 3243 ||| UPGRADING to ring of resist corrosion. 3244 | D:1 | 3244 ||| READING 4 scrolls labelled OVID SAFFIL. 3245 | D:1 | 3245 ||| READING 3 scrolls of identify. 3245 | D:1 | 3245 ||| IDENTIFYING grey potion 3246 | D:1 | 3246 ||| READING 2 scrolls of identify. 3246 | D:1 | 3246 ||| IDENTIFYING fuming amethyst potion 3247 | D:1 | 3247 ||| DROPPING 2 potions of invisibility. 3266 | D:2 | Found a faded altar of an unknown god. 3273 | D:2 | 3273 ||| Stepping ~*~*~tactically~*~*~ (stealth). 3459 | D:2 | Noticed Robin 3460 | D:2 | 3460 ||| Stepping ~*~*~tactically~*~*~ (hiding). 3463 | D:2 | 3463 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 3474 | D:2 | HP: 8/35 [goblin/+0 dagger[Robin] (2)] 3474 | D:2 | HP: 3/35 [goblin/+0 club[Robin] (5)] 3475 | D:2 | Slain by a goblin Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, ebering_ecumenical_altar_sacrificial, serial_shops, shop, pf_guarded_unrand_delatra, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 2 | 2.5 Fighting | 1 2 | 2.0 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.4 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 25 Club || 18 Whip || 104 Use: Scroll || 3 Armor: Robe || 38 Dodge: Dodged || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 11 | 17.5 | 30 | 6 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 44 | 3 | 6.4 | 25 | 2 | 7.4 D:2 | 8 | 8 | 50.0 | 5 | 4 | 44.4 +---------+---------+-------+---------+---------+-------