Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 17691952102430313212 35 qw the Chopper (level 3, 0/23 HPs) Began as a Gargoyle Fighter on Sept 4, 2022. Slain by Sigmund ... wielding a +1 scythe of flaming (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (2013 turns). qw the Chopper (Gargoyle Fighter) Turns: 2013, Time: 00:00:34 Health: 0/23 AC: 10 Str: 21 XL: 3 Next: 35% Magic: 3/3 EV: 9 Int: 8 God: Gold: 46 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . Y - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.3 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons j - a +0 whip Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - a ring of ice Scrolls a - a scroll of identify Potions d - a potion of might e - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You climb downwards. Level annotation: Sigmund Sigmund points at you and mumbles some strange words. The magic dart hits you! There is a stone staircase leading up here. 1906 ||| STAIRDANCE You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. There are monsters nearby! 2005 ||| Stepping ~*~*~tactically~*~*~ (hiding). You barely miss the worm. You hit the worm. The worm is moderately wounded. The worm bites you. You barely miss the worm. The worm is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The worm bites you but does no damage. Something hits you! Something burns you. You hit the worm. The worm is moderately wounded. The worm barely misses you. Something hits you. Something burns you. You slash the worm! You kill the worm! Something hits you but does no damage. You hit something. Something hits you. Something burns you. You die... . .. ... .... ####..... ####<....... #.{@.###.... #.#### . .@.........B... .$......##..... ........# w... ........# ... ......... .. ......... . #####.... There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.1-a-102-g441f92d 0 | D:1 | 0 ||| qw: Game counter: 5337 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 128 | D:1 | 128 ||| Stepping ~*~*~tactically~*~*~ (stealth). 205 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/2 374 | D:1 | 374 ||| Stepping ~*~*~tactically~*~*~ (stealth). 376 | D:1 | 376 ||| Stepping ~*~*~tactically~*~*~ (stealth). 379 | D:1 | 379 ||| Stepping ~*~*~tactically~*~*~ (stealth). 380 | D:1 | 380 ||| Stepping ~*~*~tactically~*~*~ (stealth). 386 | D:1 | 386 ||| DROPPING +0 club. 834 | D:1 | Reached skill level 3 in Axes 855 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 916 | D:1 | Found a faded altar of an unknown god. 1339 | D:1 | 1339 ||| DROPPING ring of wizardry. 1340 | D:1 | 1340 ||| READING 2 scrolls labelled ARIKIOMMEX. 1341 | D:1 | 1341 ||| READING scroll labelled ODAEME UQOXKA. 1342 | D:1 | 1342 ||| DRINKING 2 sedimented orange potions. 1343 | D:1 | 1343 ||| DRINKING 3 sedimented blue potions. 1344 | D:1 | 1344 ||| DRINKING 2 dark potions. 1449 | D:1 | 1449 ||| DROPPING 2 potions of attraction. 1450 | D:1 | 1450 ||| DROPPING potion of berserk rage. 1608 | D:2 | Noticed Sigmund 1609 | D:2 | 1609 ||| FLEEEEING. 1612 | D:2 | 1612 ||| STAIRDANCE 1781 | D:2 | 1781 ||| STAIRDANCE 1807 | D:2 | 1807 ||| STAIRDANCE 1906 | D:2 | 1906 ||| STAIRDANCE 2005 | D:2 | 2005 ||| Stepping ~*~*~tactically~*~*~ (hiding). 2009 | D:2 | HP: 5/23 [something (5)] 2013 | D:2 | HP: 1/23 [something (3)] 2013 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, ebering_ecumenical_altar_hall D:2: layout_rooms, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.3 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 78 Use: Potion || 3 Scroll || 2 Armor: Scale mail || 35 Dodge: Dodged || 43 Block: Buckler || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------