qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 22, D:1) a potion of brilliance an orb of energy (9, 41, D:1) 3 stones (10, 5, D:1) 5 stones (22, 39, D:1) a +0 dagger of protection (37, 30, D:1) a +0 whip (41, 14, D:1) a +0 club (43, 13, D:1) 7 stones (43, 18, D:1) a +0 dagger a stone (50, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 36, D:2) a +0 short sword of flaming (11, 31, D:2) 8 stones (43, 8, D:2) a +0 leather armour a +0 robe Level 3 of the Dungeon (0, 0, D:3) a wand of charming (7) (0, 10, D:3) a +0 sling (11, 19, D:3) a scroll of noise (15, -5, D:3) a Young Poisoner's Handbook (26, 4, D:3) a +0 chain mail (26, 21, D:3) a ball python corpse (skeletalised by now) (31, -5, D:3) a +0 club (35, 6, D:3) 5 stones (37, 28, D:3) a hobgoblin corpse (43, 1, D:3) a bat skeleton (47, 6, D:3) a +0 club a +0 leather armour an orc corpse (50, 0, D:3) a +0 short sword an orc corpse (51, 0, D:3) a +0 flail (51, 1, D:3) a +0 whip 2 boomerangs (52, 0, D:3) a +0 dagger an orc corpse (59, 11, D:3) 8 stones