qw Level 1 of the Dungeon [Shop] Ceufrior's Assorted Antiques a potion of curing (51 gold) a +1 chain mail of fire resistance (280 gold) a +0 scale mail (68 gold) a lightning rod (4/4) (510 gold) a +0 chain mail (76 gold) a scroll of noise (17 gold) a +0 dagger (34 gold) a +0 whip (42 gold) [Shop] Meho's Book Boutique a book of Spatial Translocations (260 gold) a book of Dreams (240 gold) a book of Cantrips (120 gold) a book of Rime (280 gold) a book of Sloth (360 gold) a book of the Moon (400 gold) a Young Poisoner's Handbook (200 gold) a book of Minor Magic (180 gold) [Shop] Xochadd's Assorted Antiques a scroll of fog (76 gold) a potion of attraction (57 gold) the +5 chain mail of Yredelemnul {rF+} (826 gold) rF: It protects you from fire. a potion of brilliance (76 gold) a +0 whip (47 gold) a scroll of identify (38 gold) a potion of heal wounds (95 gold) a potion of heal wounds (95 gold) a scroll of amnesia (76 gold) a +0 leather armour (38 gold) [Shop] Heubre's Antique Weapon Shoppe a +0 dagger (44 gold) the +8 falchion of the Pure Beds {flame, rElec rPois rCorr Int-2} (1430 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 rapier (88 gold) a +0 dagger (44 gold) a +0 whip (55 gold) a +0 short sword (66 gold) a +0 mace (66 gold) a +0 mace (66 gold) (0, 0, D:1) a +0 club (4, 1, D:1) a +0 spear (14, -25, D:1) a +0 short sword 3 stones a +0 dagger (25, -3, D:1) a +0 whip (26, -5, D:1) a +0 battleaxe (28, 23, D:1) a +0 club 3 stones (32, -10, D:1) a +0 dagger (36, -4, D:1) Great Wizards, Vol. II (39, -14, D:1) a +0 dagger (43, -23, D:1) a +0 club (47, 12, D:1) a +0 war axe a +3 whip Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance a potion of degeneration a potion of lignification (1, -6, D:2) a +0 club (7, -22, D:2) a Trismegistus Codex (19, -29, D:2) a wand of flame (14) (31, -19, D:2) 4 stones (32, -15, D:2) 7 stones (34, 4, D:2) a +0 club a +0 sling (36, -6, D:2) 4 large rocks (38, 9, D:2) 5 stones (40, -26, D:2) a book of Necromancy (40, -14, D:2) 3 stones (44, -13, D:2) a +0 dagger Level 3 of the Dungeon (3, -2, D:3) 4 stones (9, -2, D:3) 3 poisoned darts (14, -19, D:3) 6 poisoned darts (16, 18, D:3) a +0 club a +0 mace (18, 0, D:3) 8 stones (21, 18, D:3) a potion of invisibility an amulet of magic regeneration a +0 scale mail (27, 21, D:3) a +0 scale mail (31, -18, D:3) a +0 trident (33, -5, D:3) 8 stones (37, 1, D:3) a +0 club 5 stones (48, -16, D:3) a +0 scale mail (50, -8, D:3) a +0 buckler (54, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (2, 0, D:4) a +0 club (12, -28, D:4) a +0 buckler (12, -9, D:4) a ring of wizardry (13, -24, D:4) a +0 whip (13, -12, D:4) a staff of cold (unseen) (14, -16, D:4) a +0 robe (25, -30, D:4) a +0 falchion (26, -16, D:4) a +0 dagger 4 stones (27, -16, D:4) a +0 club a +0 club (29, -1, D:4) an amulet of magic regeneration (31, -16, D:4) a +0 dagger (31, -15, D:4) a +0 club (32, -15, D:4) a +0 dagger (41, -15, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 2 silver javelins (6, 5, D:5) a +0 dagger (6, 6, D:5) a +0 flail an orc corpse (9, 2, D:5) a potion of might (18, 10, D:5) a necrophage corpse (19, 6, D:5) a +0 ring mail (25, -5, D:5) a +0 spear (25, -4, D:5) a +0 spear a gnoll corpse (skeletalised by now) (26, -6, D:5) a +4 trident of protection a +0 ring mail a gnoll corpse (skeletalised by now) (28, -1, D:5) a +0 scale mail (31, -16, D:5) a +0 great sword (33, 6, D:5) a wand of mindburst (6) (39, -8, D:5) a +0 leather armour