Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 14275603516630628635 108 qw the Chopper (level 5, 0/41 HPs) Began as a Formicid Cinder Acolyte on Sept 4, 2022. Was a High Priest of Ignis. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:01:08 (2814 turns). qw the Chopper (Formicid Cinder Acolyte) Turns: 2814, Time: 00:01:08 Health: 0/41 AC: 17 Str: 21 XL: 5 Next: 12% Magic: 6/6 EV: 7 Int: 13 God: Ignis [*****.] Gold: 146 SH: 0 Dex: 9 Spells: 6/6 levels left rFire + . . SeeInvis + Y - +0 hand axe (flame) rCold . . . Faith . (no shield) rNeg + . . Spirit . j - +0 chain mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will +.... c - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.13/turn h - ring of positive energy MPRegen 0.10/turn b - ring of willpower @: lethally poisoned (0 -> -5), fiery-armoured A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 3.2 Fighting + Level 4.7 Axes - Level 2.1 Armour - Level 1.0 Dodging - Level 1.1 Spellcasting - Level 3.0 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d6 77% 2 Inventory: Hand Weapons Y - a +0 hand axe of flaming (weapon) Armour c - a +0 pair of boots (worn) j - a +0 chain mail (worn) l - a +0 pair of gloves (worn) Jewellery b - a ring of willpower (right hand) h - a ring of positive energy (left hand) i - a +6 ring of strength Scrolls f - 6 scrolls of identify k - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} o - a scroll of teleportation {unknown} Potions a - a potion of heal wounds {unknown} d - a potion of lignification {unknown} e - a potion of curing {unknown} g - 2 potions of invisibility {unknown} m - 2 potions of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You are poisoned. The water moccasin poisons you! You slash the water moccasin! You burn the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. 2811 ||| INVOKING Fiery Armour. A protective cloak of flame settles atop you. You feel sick. The water moccasin bites you. The water moccasin is burned by your cloak of flames. The water moccasin is moderately wounded. You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin is burned by your cloak of flames. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin is burned by your cloak of flames. The water moccasin is severely wounded. You hit the water moccasin. You burn the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You hit the water moccasin. You burn the water moccasin. The water moccasin is almost dead. You die... ..........#............# ..........+............+ ...##.....#............# ...##.....########.....# ...##............#.....# ...##............#.....# ...#.............#.....# ...#.............'.....# ...# .......@#.....# ...# .......S#.....# ...+ ........#.....# ...# ..###...#.....# ...# . #...#.....# .... ....+.....# .....#.....# ......# You could see a water moccasin. Vanquished Creatures 2 adders (D:3) 6 dart slugs 3 orcs (D:3) 7 bats 8 endoplasms 4 giant cockroaches 12 goblins 7 hobgoblins A quokka (D:2) 4 ball pythons 2 frilled lizards (D:3) 6 kobolds 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Formicid Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-103-gd6f5d3a 0 | D:1 | 0 ||| qw: Game counter: 5386 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 118 | D:1 | 118 ||| Stepping ~*~*~tactically~*~*~ (stealth). 146 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 234 | D:1 | Found a faded altar of an unknown god. 531 | D:1 | Reached skill level 4 in Axes 531 | D:1 | Reached XP level 3. HP: 19/29 MP: 4/4 758 | D:1 | 758 ||| Stepping ~*~*~tactically~*~*~ (hiding). 905 | D:1 | Reached skill level 1 in Dodging 1296 | D:1 | 1296 ||| UPGRADING to +0 pair of boots. 1301 | D:1 | 1301 ||| UPGRADING to +0 chain mail. 1311 | D:1 | 1311 ||| DROPPING +0 robe. 1312 | D:1 | 1312 ||| UPGRADING to +0 pair of gloves. 1317 | D:1 | 1317 ||| UPGRADING to ring of positive energy. 1318 | D:1 | 1318 ||| READING scroll labelled OGEAHUL ZUODGHA. 1319 | D:1 | 1319 ||| READING scroll labelled KERAR QEFE. 1320 | D:1 | 1320 ||| READING scroll labelled UHONARU IKHUM. 1321 | D:1 | 1321 ||| READING scroll labelled NAYKOF YMEAZ. 1322 | D:1 | 1322 ||| DRINKING 2 puce potions. 1323 | D:1 | 1323 ||| DROPPING potion of attraction. 1484 | D:2 | 1484 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1522 | D:2 | 1522 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1623 | D:2 | 1623 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1625 | D:2 | Reached skill level 1 in Armour 1690 | D:2 | Reached XP level 4. HP: 34/35 MP: 5/5 2005 | D:2 | 2005 ||| UPGRADING to ring of willpower. 2006 | D:2 | 2006 ||| READING scroll labelled KUCVIOGGIU. 2007 | D:2 | 2007 ||| READING scroll labelled EDWARU ILOABRU. 2029 | D:3 | 2029 ||| STAIRDANCE 2036 | D:3 | 2036 ||| STAIRDANCE 2060 | D:3 | 2060 ||| STAIRDANCE 2211 | D:3 | 2211 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2212 | D:3 | 2212 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2255 | D:3 | Identified the +6 dagger "Pidwyorgh" {elec, rF++ rC+ SInv | Stlth-} 2301 | D:3 | 2301 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2450 | D:3 | Reached XP level 5. HP: 41/41 MP: 6/6 2742 | D:3 | You fall into a shaft and drop 3 floors! 2801 | D:6 | Noticed a water moccasin 2811 | D:6 | 2811 ||| INVOKING Fiery Armour. 2811 | D:6 | HP: 9/41 [poisoned by a water moccasin] 2812 | D:6 | HP: 3/41 [poisoned by a water moccasin] 2813 | D:6 | HP: 1/41 [poisoned by a water moccasin] 2814 | D:6 | Succumbed to a water moccasin's poison Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, ebering_ecumenical_altar_sacrificial, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_join, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_5, infiniplex_forest_clump_tiny, infiniplex_forest_diagonal, infiniplex_forest_lined_1 D:2: layout_basic D:3: minmay_spotlight, layout_basic, uniq_robin D:6: layout_gridville, mainiacjoe_overflow_big_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 | 4.7 Dodging | 1 | 1.0 Armour | 1 2 | 2.1 Fighting | | 3.2 Spellcasting | | 1.1 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 98 | 84 || 182 Punch | | 2 || 2 Throw: Boomerang | | 10 || 10 Invok: Fiery Armour | | 1 || 1 Use: Scroll | 4 | 2 || 6 Potion | 1 | || 1 Armor: Robe | 12 | || 12 Chain mail | 16 | 45 || 61 Dodge: Dodged | 40 | 30 || 70 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 141 | 14 | 9.0 | 61 | 9 | 12.9 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 30 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 62 | 14 | 18.4 | 22 | 9 | 29.0 +---------+---------+-------+---------+---------+-------