qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 30, D:1) a +0 whip (2, 14, D:1) a +0 dagger (3, 10, D:1) a +0 robe (12, 40, D:1) a +0 robe (15, 32, D:1) a +0 dagger (18, 27, D:1) 4 poisoned darts (19, 27, D:1) a +0 spear (23, 34, D:1) a +0 dagger (31, 29, D:1) a stone (31, 30, D:1) a stone (32, 2, D:1) a +0 spear (32, 29, D:1) a stone (32, 31, D:1) 2 stones (33, 28, D:1) 3 stones (33, 29, D:1) a stone (33, 30, D:1) 3 stones (33, 31, D:1) a stone (33, 32, D:1) a stone (34, 26, D:1) a stone (34, 28, D:1) a stone (34, 31, D:1) 4 stones (34, 32, D:1) a stone (35, 28, D:1) a stone (35, 29, D:1) 4 stones (35, 31, D:1) 4 stones (35, 32, D:1) a stone (36, 26, D:1) a stone (36, 28, D:1) a stone (36, 30, D:1) 2 stones (36, 31, D:1) 4 stones (37, 11, D:1) a Young Poisoner's Handbook (37, 28, D:1) 3 stones (37, 29, D:1) a stone (37, 31, D:1) a stone (37, 32, D:1) 3 stones (38, 29, D:1) a stone (38, 31, D:1) a stone (39, 30, D:1) a stone (39, 31, D:1) a stone (39, 37, D:1) a +0 club (43, -6, D:1) a +0 short sword (50, 16, D:1) a +0 falchion (51, 10, D:1) 2 stones (51, 11, D:1) 3 stones (51, 16, D:1) a +0 dagger (52, 10, D:1) 6 stones Level 2 of the Dungeon (5, -25, D:2) a +0 ring mail (16, -1, D:2) a +0 leather armour (22, -40, D:2) a +0 dagger (36, -10, D:2) a potion of berserk rage (37, -9, D:2) a +0 dagger a stone (37, -6, D:2) 7 stones (47, -12, D:2) a +0 club (51, -48, D:2) a +0 leather armour (51, -40, D:2) a +0 club Level 3 of the Dungeon [Shop] Ykustroa's Antique Weapon Shoppe a +0 whip (72 gold) the +8 quarterstaff "Qaleq" {flame, +Blink Will+ rCorr Str+2} (2221 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 quarterstaff (116 gold) a +0 war axe (101 gold) a +0 dagger (58 gold) a +0 short sword (87 gold) the +3 great mace "Sila" {elec, rN+ Will+ Int+4 Dex+4} (1879 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D:3) a +0 dagger (9, -29, D:3) a +0 ring mail (10, -25, D:3) a +0 dagger 7 poisoned darts (10, -17, D:3) 7 stones (11, -30, D:3) 8 stones (11, -14, D:3) a +0 flail a +0 leather armour (11, -13, D:3) a +0 whip (12, -16, D:3) a +0 falchion a +0 ring mail (12, -15, D:3) a +0 club (13, -25, D:3) a +0 dagger a stone (15, -23, D:3) a +0 buckler (40, -12, D:3) a potion of magic a potion of lignification a potion of attraction (46, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of silence (13, -28, D:4) a +0 war axe (18, -15, D:4) a +0 club (19, -14, D:4) a +0 whip 8 poisoned darts (20, -32, D:4) a +0 shortbow a centaur skeleton (22, -32, D:4) 9 stones (22, -15, D:4) a manual of Invocations (26, -42, D:4) a +0 whip a +0 whip (26, -40, D:4) a +0 halberd (34, -26, D:4) a +0 spear (45, -37, D:4) a +0 club (46, 3, D:4) a +0 club (47, -14, D:4) an iguana corpse (skeletalised by now) (49, 1, D:4) 6 stones (50, -42, D:4) a +0 scale mail (52, -9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +6 spectral club (still there?) a +0 ring mail (still there?) a wand of charming (3) (still there?) a potion of brilliance (still there?) the goblin corpse of Ijyb (still there?) (1, 0, D:5) a +0 spear a gnoll corpse (13, 2, D:5) a +0 ring mail