qw Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (6, -6, D:1) a +0 club (12, -2, D:1) 7 stones (36, -5, D:1) a +0 whip (37, -5, D:1) 5 poisoned darts (43, -28, D:1) a +0 dagger a +0 dagger (46, -7, D:1) a +0 club Level 2 of the Dungeon [Shop] Osilan's Magic Scroll Boutique a scroll of poison (56 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of enchant weapon (105 gold) a scroll of blinking (105 gold) a scroll of noise (14 gold) (0, 0, D:2) a +0 falchion (4, -1, D:2) a +0 dagger a +0 dagger (11, -9, D:2) a +0 dagger (15, -4, D:2) a +0 scale mail (21, 17, D:2) a +0 club (27, 6, D:2) a +0 dagger 2 stones (31, 15, D:2) a +0 hand axe (35, 15, D:2) a +0 club (38, -14, D:2) a potion of lignification a +0 scale mail (38, 3, D:2) a +0 shortbow Level 3 of the Dungeon [Shop] Pomikebu's Book Boutique the Commentary on Incandescence and Ozone (440 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Corpse Rot Necromancy/Poison/Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Ignition Fire 8 a book of Lightning (360 gold) a book of the Senses (320 gold) a book of Debilitation (200 gold) a book of Callings (200 gold) a book of Necromancy (240 gold) a book of Party Tricks (160 gold) (0, 0, D:3) a scroll of vulnerability (6, -7, D:3) an amulet of the acrobat (8, -15, D:3) a +0 whip a +0 club 6 datura-tipped darts (10, 19, D:3) 4 stones (17, 11, D:3) a +0 club a +0 ring mail (17, 13, D:3) a +0 whip (23, -19, D:3) a +0 short sword (27, 16, D:3) 6 stones (34, 14, D:3) a wand of digging (1) (34, 23, D:3) a book of Displacement (37, 23, D:3) 4 stones (39, 9, D:3) a book of Burglary (40, -19, D:3) a +0 chain mail (42, -1, D:3) a +0 short sword (50, -14, D:3) a +0 long sword (51, -19, D:3) 6 stones (52, -15, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (10, -4, D:4) a +0 short sword a +0 leather armour a +0 buckler (12, -2, D:4) the +0 robe of Grot {*Slow Dex+2 Archmagi} Dex: It affects your dexterity (+2). *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. (20, -12, D:4) a +0 club a +0 leather armour a +0 falchion an orc corpse an orc corpse (21, -14, D:4) a +0 club a +0 whip a +0 ring mail a goblin corpse (21, -13, D:4) a +0 dagger a +0 robe a +0 hand axe an orc corpse a scorpion corpse (24, 24, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (25, 25, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (30, 7, D:4) a +0 club a goblin corpse a hobgoblin corpse (skeletalised by now) (40, 26, D:4) a ball python corpse (skeletalised by now)