qw Level 1 of the Dungeon (3, -6, D:1) 5 poisoned darts (3, 9, D:1) a book of the Hunter (7, 26, D:1) a +0 robe (10, 23, D:1) 2 poisoned darts (19, 7, D:1) a +0 scale mail (25, -4, D:1) a +0 dagger (25, 27, D:1) 3 stones (26, -4, D:1) a +0 dagger (31, 17, D:1) a +0 dagger (38, -7, D:1) a book of Callings (38, -6, D:1) a +0 ring mail (38, 27, D:1) a +0 short sword (43, 14, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 50, D:2) a +0 hammer (14, 46, D:2) a potion of lignification a potion of brilliance a +0 scale mail (15, 10, D:2) a +0 dagger (36, 25, D:2) a +0 sling (57, 0, D:2) a +0 robe (70, 42, D:2) a +0 rapier Level 3 of the Dungeon (7, -29, D:3) a +0 sling (9, -43, D:3) a +0 spear (9, -35, D:3) a +0 rapier (23, -48, D:3) a frilled lizard corpse (skeletalised by now) (23, -44, D:3) a book of Necromancy (23, -10, D:3) 5 stones (24, -44, D:3) 7 stones (27, -35, D:3) a book of Weapons (28, -17, D:3) a +0 robe (28, -10, D:3) a potion of flight (32, -18, D:3) Sif Muna's Textbook on Conjury Spells Type Level a - Magic Dart Conjuration 1 (unseen) (35, -27, D:3) 8 stones (35, -14, D:3) a +0 robe (44, -20, D:3) a +0 scale mail (50, -31, D:3) a +0 short sword (53, -22, D:3) a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) a potion of might (11, 7, D:4) a +0 club an adder corpse (12, 5, D:4) a +0 club (18, 2, D:4) a +0 halberd a gnoll corpse (18, 3, D:4) a +0 spear a gnoll corpse (19, 2, D:4) a +0 club a gnoll corpse (19, 3, D:4) a gnoll corpse (21, 9, D:4) 4 stones