qw Level 1 of the Dungeon (4, 9, D:1) 6 stones (5, 2, D:1) a +0 dagger (8, 26, D:1) 3 stones (12, 4, D:1) a +0 short sword 3 stones (13, 25, D:1) 3 stones (14, 11, D:1) 3 stones (21, 22, D:1) 3 stones (44, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 34, D:2) a potion of flight a potion of brilliance a potion of attraction a ring of magical power a +0 leather armour a +0 animal skin (10, 31, D:2) a +0 mace (11, 9, D:2) a wand of flame (28) (24, 24, D:2) a +0 short sword (25, -2, D:2) a +0 robe (38, 27, D:2) 6 stones (39, 9, D:2) a +0 club (40, 9, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a book of Geomancy (12, 9, D:3) the +2 short sword of Valiance {vorpal, rC+ MP+9 Int-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rC: It protects you from cold. MP: It affects your magic capacity (+9). (19, 38, D:3) a +0 short sword (22, 4, D:3) 3 stones (23, 29, D:3) a book of Burglary (36, 0, D:3) 4 stones (38, 36, D:3) a +0 falchion a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration a potion of ambrosia a +0 ring mail (1, -19, D:4) a +2 dire flail of holy wrath (8, -44, D:4) a +0 club (9, -44, D:4) a +0 club (9, -41, D:4) a +0 whip (9, -40, D:4) a +1 flail of venom (10, -9, D:4) 3 stones (12, -29, D:4) a +0 hand axe a +0 club a +0 leather armour (12, -28, D:4) a +0 flail (13, -29, D:4) a +0 club (13, -28, D:4) a +0 dagger a +0 robe (35, -50, D:4) a +0 dagger (35, -47, D:4) a +0 dagger a +0 giant club (42, -15, D:4) 4 stones (43, -28, D:4) a +0 short sword (43, -27, D:4) a +0 dagger a +0 robe (44, -28, D:4) a +0 mace a +0 scale mail (44, -27, D:4) a +0 hand axe (47, -51, D:4) 3 poisoned darts (48, -31, D:4) a +0 trident a +0 leather armour (55, -13, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a potion of magic (6, 6, D:5) 8 stones (8, -25, D:5) the +4 long sword "Cuxzug" {flame, rElec rC- Str+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (9, -30, D:5) a +0 spear (9, -21, D:5) a +0 whip (9, -9, D:5) a +0 barding (11, 25, D:5) a +0 dagger a +0 robe (11, 26, D:5) a +0 dagger a +0 robe (12, -21, D:5) a +0 barding (13, 25, D:5) a +0 falchion (15, -11, D:5) a potion of ambrosia (15, 9, D:5) a +0 mace (15, 11, D:5) a +0 dagger a +0 leather armour (16, -6, D:5) a +3 hand axe (16, 10, D:5) a +0 dagger a +0 robe (16, 11, D:5) a +0 falchion a +0 chain mail (25, 12, D:5) a +0 flail (25, 13, D:5) a +0 whip (26, 13, D:5) a +0 flail (38, -1, D:5) 4 stones (41, 21, D:5) 6 stones a book of Party Tricks (41, 24, D:5) a +0 robe (43, -26, D:5) a +0 spear (43, 23, D:5) a +0 flail (49, 3, D:5) 4 stones a +0 club (49, 4, D:5) a +0 short sword (50, 5, D:5) a +0 short sword a stone a +0 dagger (51, 4, D:5) a +0 whip 5 poisoned darts (60, -29, D:5) a +0 spear a +0 leather armour (62, -28, D:5) a +0 spear (63, -32, D:5) a +3 spear Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (16, -11, D:6) a +0 short sword 2 stones (17, -9, D:6) a +0 dagger of draining 3 poisoned darts (17, 11, D:6) a +2 whip of freezing a +0 robe (19, 10, D:6) a +0 dagger (21, 8, D:6) a +0 dagger a +0 robe (21, 14, D:6) a +0 club a +0 whip a +0 leather armour (23, 1, D:6) a +0 dagger (25, 5, D:6) a +0 shortbow (27, -20, D:6) a potion of invisibility (27, -14, D:6) a +0 ring mail (34, 14, D:6) a +1 dagger a +0 robe (35, 12, D:6) a +0 giant spiked club (40, 6, D:6) a +0 long sword (49, -31, D:6) a +0 ring mail (51, -5, D:6) a book of Displacement (57, 3, D:6) a +0 ring mail (59, -32, D:6) a wand of acid (5) (59, 24, D:6) 5 stones (61, -1, D:6) a +0 flail (62, -32, D:6) a +0 robe (68, 17, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Ceholl's Commerce Corner a +0 chain mail (63 gold) a book of Changes (252 gold) a book of Chaos (700 gold) a +0 club (14 gold) a +0 crystal plate armour (1120 gold) a staff of cold (350 gold) a manual of Conjurations (1120 gold) a book of Cantrips (168 gold) a staff of conjuration (350 gold) a condenser vane (560 gold) a book of Callings (280 gold) a book of Callings (280 gold) a +0 cloak (63 gold) (0, 0, D:7) a potion of berserk rage a +2 helmet (1, -29, D:7) a +0 falchion (6, -47, D:7) a +0 quarterstaff a +0 robe (6, -31, D:7) a potion of invisibility (6, -26, D:7) 7 stones (6, -6, D:7) a +0 spear (7, -8, D:7) a +0 halberd a +0 leather armour (8, -48, D:7) a +0 dagger (8, -47, D:7) a +0 club (8, -46, D:7) a +0 hand axe (8, -6, D:7) a +0 flail (9, -48, D:7) a +0 dagger a +0 robe a +2 mace of protection a +0 scale mail (9, -31, D:7) a +0 dagger (9, -6, D:7) 4 stones (11, -33, D:7) a +0 short sword a +0 chain mail (12, -33, D:7) a +0 short sword a +0 club a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 leather armour (13, -33, D:7) a +0 dagger a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 flail (13, -29, D:7) a +0 whip a wand of flame (27) a +0 club a +0 whip a +0 spear (14, -46, D:7) 8 stones (14, -33, D:7) a +0 quarterstaff a +0 sling a +0 ring mail a wand of flame (16) (15, -30, D:7) a +1 dagger of venom a +2 robe of resistance (15, -6, D:7) a +0 club (15, -5, D:7) a +0 club (15, -4, D:7) 4 stones (15, -2, D:7) a +0 leather armour (17, -43, D:7) a +0 dagger (18, -27, D:7) a +0 sling (21, -24, D:7) a potion of magic (23, -24, D:7) a +0 rapier (27, -9, D:7) a +0 giant spiked club a +0 giant club a +0 club (27, -8, D:7) a +0 leather armour a +0 morningstar (29, -9, D:7) a +0 ring mail a +0 club (35, -17, D:7) a +0 club (35, -16, D:7) a +0 club a +0 leather armour (36, -20, D:7) a +0 dagger a +0 robe (40, -32, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (41, -35, D:7) a +0 flail of protection (41, -33, D:7) a +0 dagger a +0 robe (42, -31, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 hand axe a +0 ring mail a +0 flail (43, -50, D:7) a +0 leather armour (43, -32, D:7) a +0 whip a +0 ring mail (46, -32, D:7) a book of Scorching Level 8 of the Dungeon (3, -2, D:8) +0 steam dragon scales (4, 29, D:8) a +0 leather armour (20, 15, D:8) a +0 troll leather armour (22, 7, D:8) a +0 leather armour (24, -9, D:8) a +0 robe (24, 12, D:8) a +1 halberd of protection (25, 11, D:8) a +0 hand axe a +0 spear (25, 12, D:8) a +0 morningstar a +0 leather armour a +0 club a +0 ring mail a +0 club (26, 11, D:8) a +0 club a +0 leather armour (26, 13, D:8) a +0 flail (28, 42, D:8) 5 stones (30, 33, D:8) 4 stones (30, 35, D:8) a potion of attraction (32, -3, D:8) a +0 great mace (38, 9, D:8) a +0 hand axe (42, 0, D:8) a book of Burglary (43, 41, D:8) a ring of poison resistance (44, 33, D:8) a +1 dagger of draining a +0 robe (45, 1, D:8) a +4 dagger 5 stones a +0 ring mail (45, 2, D:8) a +5 falchion a +0 robe (45, 35, D:8) a +0 dagger a +0 leather armour (46, 1, D:8) a +0 mace a +0 robe a +5 halberd a +0 robe (46, 13, D:8) an amulet of magic regeneration a +2 scale mail of cold resistance a +0 chain mail (47, 1, D:8) a +3 dagger a +0 robe a wand of roots (9) (49, 1, D:8) a +0 shortbow a +0 club a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 club (51, 2, D:8) a +0 morningstar (52, 40, D:8) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of roots (4) (1, 13, Lair:1) a +0 leather armour (2, 23, Lair:1) a scroll of poison (5, 33, Lair:1) a +0 long sword (7, 28, Lair:1) a +0 whip (8, -3, Lair:1) 4 stones (11, 25, Lair:1) a +0 leather armour (21, -1, Lair:1) a +0 hand axe (21, 8, Lair:1) 6 stones (25, 18, Lair:1) a water moccasin corpse (40, 10, Lair:1) 23 gold pieces (40, 18, Lair:1) a +0 cloak (42, 8, Lair:1) a +3 chain mail of cold resistance (unseen) (42, 16, Lair:1) a ring of resist corrosion (47, 6, Lair:1) a +0 ring mail (47, 10, Lair:1) a potion of lignification Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse (2, 7, Lair:2) a wand of paralysis (7) (5, 6, Lair:2) a bullfrog corpse a hell rat corpse (6, 3, Lair:2) a +0 whip (18, 19, Lair:2) a scroll of poison (23, -2, Lair:2) a wolf corpse (23, -1, Lair:2) a wolf corpse (32, -4, Lair:2) a javelin