Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 2559379479928712502 4 qw the Sneak (level 1, -1/15 HPs) Began as a Ghoul Enchanter on Sept 4, 2022. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (491 turns). qw the Sneak (Ghoul Enchanter) Turns: 491, Time: 00:00:10 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 2/2 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 0.4 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.0 Unarmed Combat - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Armour b - a +0 robe (worn) Scrolls a - a scroll of identify {unknown} Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin attacks as you move away! The goblin hits you with a +0 dagger. Things that are here: a +0 whip; a kobold corpse 474 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The endoplasm attacks as you move away! The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. You scratch the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. 478 ||| Stepping ~*~*~tactically~*~*~ (stealth). 479 ||| Stepping ~*~*~tactically~*~*~ (stealth). You scratch the endoplasm. You kill the endoplasm! You feel better. You barely miss the goblin. Your claw misses the goblin. The goblin closely misses you. 483 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin attacks as you move away! The hobgoblin closely misses you. 484 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 485 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 486 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin attacks as you move away! The hobgoblin completely misses you. 487 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 488 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You scratch the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. 490 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin attacks as you move away! The hobgoblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You die... .....#..¤¤¤....#......#########. .....#..#...#..#.....#######.... .....#.........#................ .....#.........#...####......#. .....#..#...#..#..## #..##.... .>...#.........#...####.#......## ###..#.........#.#...##.....##... #..#....<....#.........#...#.#. ###########@###............. .#####g###............. .......g................ .........[............# ......#..............##. .......>###.....#....... ..............##)....... .......####............. ....... #....###...... You could see a hobgoblin and a goblin (resistant). Vanquished Creatures An endoplasm (D:1) 3 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-103-gd6f5d3a 0 | D:1 | 0 ||| qw: Game counter: 5614 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 1 | D:1 | 1 ||| DROPPING +1 dagger. 264 | D:1 | Reached skill level 1 in Unarmed Combat 468 | D:1 | 468 ||| Stepping ~*~*~tactically~*~*~ (stealth). 470 | D:1 | 470 ||| Stepping ~*~*~tactically~*~*~ (stealth). 473 | D:1 | 473 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 474 | D:1 | 474 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 477 | D:1 | HP: 3/14 [frozen (1)] 478 | D:1 | 478 ||| Stepping ~*~*~tactically~*~*~ (stealth). 479 | D:1 | 479 ||| Stepping ~*~*~tactically~*~*~ (stealth). 483 | D:1 | 483 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 484 | D:1 | 484 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 485 | D:1 | 485 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 486 | D:1 | 486 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 487 | D:1 | 487 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 488 | D:1 | 488 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 489 | D:1 | HP: 3/15 [goblin/+0 dagger (1)] 490 | D:1 | 490 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 491 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Fighting | | 0.4 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 3.2 Spellcasting | | 1.7 Hexes | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 30 Armor: Robe || 1 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 1 | 14.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 1 | 14.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------