qw Level 1 of the Dungeon (0, 0, D:1) an orb of energy (unseen) (0, 1, D:1) a scroll of teleportation (0, 2, D:1) a +0 leather armour (1, 0, D:1) 5 stones (1, 1, D:1) 3 poisoned darts (1, 2, D:1) a potion of degeneration (2, 0, D:1) a +0 mace (2, 1, D:1) a +0 dagger (2, 2, D:1) a potion of curing (6, 25, D:1) a +0 short sword (8, 32, D:1) a +0 club (9, 5, D:1) 6 stones (19, 18, D:1) a +0 ring mail (23, 26, D:1) a potion of lignification a scroll of torment (25, -4, D:1) a +0 short sword (28, 19, D:1) a +0 ring mail (42, 30, D:1) a +0 leather armour (44, 6, D:1) 5 stones a +0 dagger (45, 4, D:1) a +0 dagger (51, 49, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 8 stones (13, 10, D:2) 7 stones (19, -24, D:2) a +0 dagger (23, 7, D:2) a +0 robe (23, 9, D:2) 6 stones (24, 5, D:2) a +0 whip (28, 13, D:2) a Young Poisoner's Handbook (29, -18, D:2) a potion of magic Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, -9, D:3) a +0 robe (16, -4, D:3) a +0 dagger (23, -13, D:3) a +0 dagger (28, -12, D:3) a +0 whip (31, 6, D:3) a +0 club (32, 6, D:3) a +0 short sword (33, -7, D:3) a +0 club (50, 16, D:3) a +0 dagger (52, 27, D:3) a +0 dagger (53, -18, D:3) a +0 whip a stone (55, -9, D:3) a +0 pair of boots (57, 1, D:3) an orb of mayhem Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 1, D:4) a +0 spear (2, 1, D:4) a +0 club a +0 halberd (2, 19, D:4) a +0 dagger (18, -6, D:4) a +0 long sword (22, 3, D:4) a +0 ring mail (38, 20, D:4) a potion of degeneration a potion of ambrosia (39, -10, D:4) 3 stones (42, -10, D:4) a +0 whip (42, 11, D:4) a book of Displacement (44, -9, D:4) a +0 robe a +0 dagger a +2 hand axe of freezing (44, -7, D:4) a +0 ring mail a +0 hand axe (45, -8, D:4) a +0 ring mail a +0 hand axe (46, -14, D:4) a wand of mindburst (10) (47, -10, D:4) a +0 dagger (50, -1, D:4) a scroll of blinking a +0 scale mail Level 5 of the Dungeon (0, 22, D:5) a wand of flame (14) (1, -1, D:5) a potion of brilliance a potion of attraction (11, 8, D:5) a wand of paralysis (8) (17, -16, D:5) the Secrets of Conflagration Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 (27, -6, D:5) a +0 dagger (34, 9, D:5) a +0 dagger (37, 9, D:5) a +0 spear (41, 21, D:5) a wand of polymorph (4) (45, 4, D:5) a +0 scale mail (45, 23, D:5) a Trismegistus Codex Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 flail (1, -14, D:6) a +0 short sword a +0 robe a +0 hand axe a +0 robe a +0 long sword a +0 robe (2, -14, D:6) a +0 battleaxe a +0 robe a +0 morningstar a +0 robe (20, -39, D:6) a wand of mindburst (7) (20, -25, D:6) a +0 flail a +0 shortbow a potion of brilliance (26, -13, D:6) 2 stones a +0 club (27, -12, D:6) a +0 dagger a +0 dagger a curare-tipped dart a +0 dagger a +0 club (30, -20, D:6) a book of Misfortune (31, -45, D:6) a +0 rapier (32, -31, D:6) a +0 robe (41, -16, D:6) a +0 flail 4 stones (41, 10, D:6) a +0 whip (43, -9, D:6) a +0 club (44, -9, D:6) a +0 whip a +0 leather armour (45, -8, D:6) a +0 halberd 2 stones (45, -6, D:6) a +0 spear (47, -39, D:6) a +0 falchion (49, -26, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 28, D:7) a +0 leather armour (10, 29, D:7) a staff of air (16, 10, D:7) a +0 ring mail (27, -22, D:7) the Anthology of Singed Minerals Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Stone Arrow Conjuration/Earth 3 c - Shatter Earth 9 (29, 32, D:7) a +0 leather armour (32, 25, D:7) a +0 helmet (35, 18, D:7) a +0 scale mail (40, -19, D:7) a +0 giant club (43, -9, D:7) a +0 robe (46, 12, D:7) a +0 hand axe (49, -7, D:7) 7 poisoned darts a +0 dagger (49, 19, D:7) a potion of magic (50, -3, D:7) a +0 robe (51, -8, D:7) a +0 club a +0 ring mail a +0 leather armour a +0 war axe (51, 16, D:7) a scroll of poison (52, -8, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour (52, -7, D:7) a +0 dagger a +0 robe (54, -4, D:7) a +0 club Level 8 of the Dungeon [Shop] Ynivelot's Lightly-Used Armoury a -1 triple sword (75 gold) a -1 demon whip (150 gold) a -3 barding (120 gold) a -1 triple sword (75 gold) -2 pearl dragon scales (1350 gold) a -1 triple crossbow (75 gold) a -2 crystal plate armour (1050 gold) a -1 triple crossbow (75 gold) (4, 6, D:8) a book of Debilitation (11, -8, D:8) a +0 club 3 poisoned darts a wand of acid (9) (12, -8, D:8) a +0 dagger 5 stones (14, -2, D:8) a +0 short sword a +0 dagger 11 stones (17, 24, D:8) a +1 ring mail of fire resistance a +0 chain mail (28, -7, D:8) a +0 dagger (30, 15, D:8) a +0 falchion (36, -11, D:8) 5 stones (40, -2, D:8) a +1 vorpal spear a +0 animal skin (42, 8, D:8) a +0 hand axe (47, -1, D:8) a +0 shortbow (48, 3, D:8) a +0 dagger a +0 robe (49, 0, D:8) the +6 flail "Vidygem" {venom, *Noise rElec Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rElec: It insulates you from electricity. *Noise: It may make noises in combat. (49, 3, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (1, 11, D:9) 5 stones (4, 18, D:9) a box of beasts (14, -15, D:9) a Young Poisoner's Handbook (19, -19, D:9) a +0 spear (20, -4, D:9) 4 stones (21, -4, D:9) a +0 spear (26, 0, D:9) a +0 short sword (28, -21, D:9) a staff of poison (31, 25, D:9) a +0 hand axe (31, 31, D:9) a +0 giant club a +0 giant club (32, 19, D:9) a +0 hand axe (36, 15, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (36, 16, D:9) a +0 hand axe a +0 chain mail (36, 17, D:9) a +0 short sword of holy wrath a +0 club a +0 dagger a +0 robe (37, 17, D:9) a +0 dagger of speed a +0 leather armour (40, -20, D:9) a scroll of amnesia (41, -13, D:9) 6 stones (47, -25, D:9) a +0 scale mail (48, -25, D:9) a +0 battleaxe (48, -4, D:9) a +0 dagger a +0 robe a +0 club a +0 ring mail (49, -3, D:9) a +0 hand axe (51, 15, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (51, 16, D:9) a +1 dagger of holy wrath a +0 dagger a +0 robe (52, -4, D:9) a +0 dagger a +0 robe (53, -19, D:9) a +0 dagger a +0 robe (53, -4, D:9) a +0 scimitar a +0 plate armour (56, -22, D:9) a +0 spear (56, -19, D:9) a +0 spear a stone (59, -5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (20, -9, D:10) the +7 ring mail "Gyar" {Rampage *Corrode rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (unseen) (21, -10, D:10) a +0 dagger Level 13 of the Dungeon (1, -3, D:13) a +0 mace (11, -5, D:13) a human corpse (11, -4, D:13) 2 potions of flight a scroll of enchant armour a potion of resistance (11, -2, D:13) 5 stones (13, -10, D:13) a +0 ring mail (20, 7, D:13) a hog corpse (skeletalised by now) (21, 7, D:13) a hog corpse (38, -3, D:13) 2 atropa-tipped darts (39, 6, D:13) a wand of polymorph (3) (44, 3, D:13) a +0 shortbow the Ecumenical Temple