qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, 12, D:1) a +0 hand axe (24, 24, D:1) a potion of ambrosia (29, 17, D:1) a +0 dagger (31, -19, D:1) a stone (34, 23, D:1) a +0 short sword 5 stones (41, 29, D:1) a book of Weapons (50, 3, D:1) a +0 robe (53, -2, D:1) a +0 club (58, 9, D:1) a +3 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (23, 6, D:2) a +0 mace (24, -23, D:2) a +0 hand axe (24, 19, D:2) a +0 club (33, -9, D:2) a +0 short sword (42, 17, D:2) a +0 dagger 5 stones (46, -6, D:2) a +0 halberd (47, -6, D:2) a +0 halberd (52, 7, D:2) a +2 whip of venom Level 3 of the Dungeon (0, 0, D:3) a scarf of harm (5, -6, D:3) a +0 club (12, 17, D:3) a book of Cantrips (26, 2, D:3) a scroll of fear a potion of invisibility a +0 scale mail (26, 19, D:3) 3 stones (26, 24, D:3) 5 poisoned darts (32, 4, D:3) a +0 dagger a +0 sling a wand of iceblast (9) (35, 4, D:3) a +0 dagger (35, 11, D:3) a +0 ring mail (36, -4, D:3) a +0 club (38, 0, D:3) a -2 mace (42, -6, D:3) a +0 leather armour (55, 4, D:3) a +0 spear (56, 7, D:3) a +0 halberd (56, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 2 stones (8, 25, D:4) a +0 battleaxe (14, 2, D:4) a +0 quarterstaff (17, 16, D:4) 12 gold pieces (18, 16, D:4) a scroll of teleportation (18, 17, D:4) a +6 ring of dexterity (21, 10, D:4) a +0 leather armour (21, 24, D:4) a +0 flail (21, 25, D:4) a +0 dagger a +0 robe (24, 14, D:4) a +0 whip (24, 24, D:4) a +0 whip (26, 8, D:4) a +0 war axe (31, 0, D:4) a +0 short sword (41, -5, D:4) a +0 scale mail a +0 short sword (43, 4, D:4) 7 stones (44, 22, D:4) a scroll of immolation (47, 27, D:4) a book of Geomancy (48, 18, D:4) a +3 scale mail of positive energy (unseen) (48, 23, D:4) a +0 morningstar (49, 18, D:4) a scroll of teleportation (49, 23, D:4) a book of Weapons (50, 27, D:4) the +0 flail of Paper {antimagic, rF+ rN+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It protects you from negative energy. (52, 26, D:4) a +0 giant spiked club (53, 26, D:4) a +0 hand axe a +0 dagger 4 stones (56, 24, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe the elf corpse of Dowan