qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -20, D:1) a staff of earth (11, 9, D:1) a +2 leather armour (11, 11, D:1) a +0 dagger (14, 6, D:1) 8 gold pieces (14, 7, D:1) 2 scrolls of blinking (14, 8, D:1) a +0 scale mail (15, 6, D:1) a +0 whip (15, 7, D:1) a scroll of identify (15, 8, D:1) a potion of curing (16, -10, D:1) 4 stones (16, 6, D:1) 10 gold pieces (16, 7, D:1) a +0 mace (16, 8, D:1) a +0 leather armour (19, -22, D:1) a +0 whip a +0 whip (22, -9, D:1) 6 stones (27, -2, D:1) 7 stones (31, 11, D:1) 7 stones (32, 3, D:1) a +0 club (33, -35, D:1) a +0 ring mail (42, -38, D:1) a +0 quarterstaff (42, -31, D:1) a book of Dangerous Friends (43, 0, D:1) 5 stones (44, -30, D:1) a +0 hand axe (48, -23, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, 0, D:2) a +0 flail (24, -24, D:2) a +0 sling (28, -11, D:2) a +0 hand axe (32, -16, D:2) a +0 dagger (33, 6, D:2) a +0 short sword (38, -17, D:2) an adder corpse (skeletalised by now)