qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 2, D:1) a +0 club 3 stones (7, -1, D:1) 3 poisoned darts (8, 10, D:1) a +0 hand axe (18, 21, D:1) a +0 whip 5 stones (25, 43, D:1) a +0 club (26, 42, D:1) a +0 falchion (36, 26, D:1) 4 stones (39, 16, D:1) a +0 dagger (50, 31, D:1) 3 poisoned darts (50, 32, D:1) a +0 ring mail (56, 54, D:1) a +0 dagger (57, 26, D:1) a book of Dreams (59, 6, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 short sword (4, 0, D:2) 8 stones (21, 4, D:2) a +0 quarterstaff (28, 5, D:2) 5 stones (36, 27, D:2) 6 stones (37, 1, D:2) a potion of ambrosia (38, 33, D:2) 5 stones (43, 13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 mace (1, -12, D:3) a +0 dagger (17, 9, D:3) a +0 dagger (24, -17, D:3) a book of the Wilderness (25, -3, D:3) 2 scrolls of fear 2 scrolls of blinking (25, 0, D:3) a +0 dagger (33, -10, D:3) a +0 scale mail (37, 36, D:3) a potion of flight Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -18, D:4) a potion of brilliance an amulet of faith (8, 25, D:4) a +0 whip (19, -3, D:4) a potion of attraction (26, -9, D:4) 2 stones (29, 20, D:4) a staff of death (60, 7, D:4) a +0 dagger a +0 robe (60, 11, D:4) a +0 dagger a +0 robe (60, 15, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (3, -16, D:5) a +0 flail (4, -16, D:5) a +0 hand axe a +0 whip a +0 dagger a +0 robe (5, -17, D:5) a +0 club (10, -10, D:5) a +0 dagger (11, -6, D:5) 3 poisoned darts (12, -9, D:5) a scroll of immolation (16, -2, D:5) a staff of air (18, -1, D:5) a potion of lignification a +0 ring mail an orb of light (20, 5, D:5) a +0 short sword (21, -21, D:5) a +0 leather armour (23, -20, D:5) a +0 leather armour (24, 18, D:5) a +0 short sword a +0 leather armour (26, -8, D:5) a wand of mindburst (12) (26, 13, D:5) 5 stones (28, -17, D:5) a +0 whip of freezing a +0 robe (34, 20, D:5) a +0 trident (38, 12, D:5) a scroll of amnesia (42, -5, D:5) 2 stones (49, -4, D:5) a +0 longbow Level 6 of the Dungeon (1, 14, D:6) 4 stones (2, 12, D:6) a +0 sling (5, 0, D:6) a +0 dagger a +0 robe a +0 hand axe (5, 26, D:6) 6 stones (7, 0, D:6) a +0 ring mail a +0 short sword (7, 1, D:6) a +0 leather armour a +0 whip (9, 27, D:6) a +0 quarterstaff (10, -3, D:6) a +0 spear (13, 20, D:6) a +0 dagger (19, 34, D:6) a +0 hand axe (20, -6, D:6) a +0 mace (28, 7, D:6) 3 stones (29, 26, D:6) a +0 giant club (31, 26, D:6) a +0 giant spiked club a +0 giant club (32, 25, D:6) a +0 whip (33, 2, D:6) a +0 dagger (34, 13, D:6) a +0 mace (35, 2, D:6) a +0 giant club (37, -14, D:6) a potion of flight a potion of attraction (40, 22, D:6) a +0 dagger a +0 robe (40, 23, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -39, D:7) a scroll of magic mapping (21, -26, D:7) a +0 whip (24, -34, D:7) a potion of curing (24, -32, D:7) a scroll of identify (29, -34, D:7) a ring of protection from cold a +0 chain mail the +4 ring mail of Athuss {rElec rPois Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 ring mail of fire resistance (30, -44, D:7) a +0 flail (31, -44, D:7) a +0 flail a +0 ring mail a +0 dagger (32, -44, D:7) a +0 falchion (47, 1, D:7) a +0 leather armour (59, -17, D:7) a +0 flail a +0 ring mail (59, 2, D:7) a +0 club (60, -28, D:7) a +0 club (60, -18, D:7) a +0 mace (60, -17, D:7) a +0 mace a +0 dagger a +0 robe (62, -12, D:7) a book of Flames Level 8 of the Dungeon (0, 0, D:8) a scroll of fear (2, 3, D:8) a book of Party Tricks (7, -22, D:8) a +0 flail (10, 14, D:8) a potion of degeneration a potion of invisibility a +4 ring of protection (17, -16, D:8) a +0 trident (20, -4, D:8) a staff of poison (26, -5, D:8) a +0 long sword (29, 5, D:8) a +0 scale mail (36, 12, D:8) a +0 dagger a +0 robe a +0 club (37, 10, D:8) a +0 short sword a +0 dagger (37, 11, D:8) a +0 dire flail a +0 plate armour (43, -7, D:8) a +3 spear a +0 robe (44, -7, D:8) a +0 falchion a +0 robe a +0 mace a +0 robe (44, -6, D:8) a +0 mace a +0 robe (44, -5, D:8) a +2 dire flail a +0 robe (47, -22, D:8) a +0 flail (48, -22, D:8) a +0 scimitar a +0 arbalest a +0 chain mail (48, -21, D:8) a +0 dagger (49, -8, D:8) 5 stones (49, 2, D:8) 4 poisoned darts (51, 15, D:8) a +0 helmet (62, -17, D:8) a Young Poisoner's Handbook (65, -14, D:8) a +2 antimagic hand axe (65, 10, D:8) a +0 hand axe (67, -26, D:8) a +0 glaive of protection Level 9 of the Dungeon (2, -19, D:9) a +0 shortbow a ring of ice (2, 17, D:9) the +8 long sword of Wounding {flame, rElec} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. (7, 0, D:9) a stone (15, -20, D:9) a +0 rapier (17, -30, D:9) a +0 short sword (24, 16, D:9) a +0 club (24, 17, D:9) a +0 dagger a +0 robe (25, 16, D:9) a +0 flail (25, 23, D:9) a +0 troll leather armour (26, 16, D:9) a +0 hand axe (28, -21, D:9) a potion of lignification (28, -9, D:9) a +0 dagger (32, 19, D:9) a potion of haste (32, 20, D:9) 2 potions of haste (32, 21, D:9) a +0 trident (40, 8, D:9) a potion of attraction (47, -2, D:9) a wand of polymorph (3) (55, 30, D:9) 2 potions of flight (63, -20, D:9) a scroll of magic mapping (64, -7, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 1, D:10) a +0 club (2, 1, D:10) a +0 war axe 2 boomerangs an orc corpse (3, -3, D:10) a +0 club a +0 war axe a +0 plate armour an orc corpse (3, -2, D:10) a +0 dagger a +1 ring mail of poison resistance a +0 dagger a +0 robe an orc corpse (7, 4, D:10) a +0 falchion