qw Level 1 of the Dungeon (0, 0, D:1) a book of Iron (4, 36, D:1) 6 stones (16, 2, D:1) a +0 dagger (18, 32, D:1) 6 stones (26, 47, D:1) a +0 club (29, 25, D:1) a +0 dagger (38, 40, D:1) 6 stones (45, 36, D:1) a +0 short sword 4 stones (47, 33, D:1) 2 scrolls of immolation a +0 animal skin (48, 37, D:1) a +0 short sword (50, 42, D:1) a +0 ring mail (52, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 club a +0 ring mail a +0 mace (2, 0, D:2) a +0 scale mail a +0 club (5, 15, D:2) a +0 leather armour (5, 16, D:2) 4 poisoned darts (10, 10, D:2) a staff of air (14, 23, D:2) 8 stones (16, 40, D:2) a scroll of blinking (30, 0, D:2) a +0 club (40, 28, D:2) a +0 ring mail (47, 15, D:2) a +0 mace (49, 17, D:2) a +0 club (52, 1, D:2) a potion of brilliance a potion of degeneration Level 3 of the Dungeon [Shop] Narin's Weapon Shoppe a +0 dagger (28 gold) the +5 dagger of Welfare {flame, Stlth+} (537 gold) It burns those it strikes, dealing additional fire damage. Stlth: It makes you more stealthy. 3 stones (4 gold) 2 stones (2 gold) 8 stones (11 gold) 5 stones (7 gold) the +5 mace "Wetitowk" {vamp, *Noise rElec Str+8} (858 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+8). rElec: It insulates you from electricity. *Noise: It may make noises in combat. [Shop] Zef Toucs's Distillery a potion of might (52 gold) a potion of lignification (39 gold) a potion of magic (104 gold) a potion of haste (130 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) [Shop] Sonusm's Book Emporium a book of Changes (252 gold) a book of Cantrips (168 gold) an Inescapable Atlas (476 gold) a book of Power (588 gold) a Trismegistus Codex (392 gold) a Young Poisoner's Handbook (280 gold) a book of Dreams (336 gold) a book of Party Tricks (224 gold) a manual of Throwing (1120 gold) [Shop] Puc Luecs's Antique Weapon Emporium the +5 glaive of Filuof {vorpal, rF+} (1120 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. a +0 rapier (92 gold) a +0 dagger (46 gold) a +1 great sword of electrocution (533 gold) a +0 battleaxe (149 gold) a +0 club (23 gold) the +1 dagger of Dim Light {antimagic, rF+ Int+3} (719 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rF: It protects you from fire. a +0 whip (57 gold) [Shop] Buumabb's Armour Shop a +2 hat (224 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) the +3 leather armour of Tihum {rElec rPois} (492 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 chain mail (63 gold) a +0 leather armour (28 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (840 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 pair of gloves of dexterity (161 gold) (0, 0, D:3) a +0 falchion (8, -3, D:3) a +0 dagger 2 poisoned darts (22, -2, D:3) a +0 hand axe (23, 8, D:3) a +0 short sword (24, -9, D:3) a +0 short sword a +1 leather armour of positive energy (33, -34, D:3) a +0 short sword 2 stones (34, 16, D:3) a +0 hand axe (34, 17, D:3) a +0 dagger a +0 dagger a +0 leather armour (37, -36, D:3) a +0 sling (39, -33, D:3) a scroll of torment (42, 17, D:3) 7 stones (43, -18, D:3) 4 poisoned darts (46, 4, D:3) a book of Party Tricks (49, -29, D:3) a scroll of noise a potion of flight Level 4 of the Dungeon (0, 0, D:4) a There-And-Back Book (13, 2, D:4) a +0 dagger a +0 sling 4 atropa-tipped darts a +0 scale mail (14, 1, D:4) a book of Winter (20, 21, D:4) a +0 dagger a +0 club 4 stones a scroll of fear (24, 18, D:4) 2 poisoned darts (26, 39, D:4) a book of Hexes (31, 5, D:4) a +0 dagger a +0 sling (34, 20, D:4) a +0 short sword (51, 38, D:4) an orb of wrath Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 spear (1, -4, D:5) a +0 dagger (1, 1, D:5) a +0 club a +0 mace a +0 club (1, 2, D:5) a +0 club a +0 spear (1, 3, D:5) a +0 hand axe a +0 leather armour a +0 whip (4, -30, D:5) a +0 dagger (10, -16, D:5) a +0 helmet (12, -43, D:5) a +0 chain mail (16, -24, D:5) a +0 spear (16, -23, D:5) a +0 mace (19, -29, D:5) a scroll of noise (21, -19, D:5) a +0 club (21, -18, D:5) a +0 spear (24, -24, D:5) a +0 leather armour (27, -19, D:5) a +0 whip (29, -6, D:5) 3 poisoned darts (33, -3, D:5) a +0 club (53, -55, D:5) a +0 chain mail a scarf of harm Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 14, D:6) 3 stones (4, 23, D:6) a +0 dagger (6, 22, D:6) a +0 club (8, 13, D:6) a +0 club a +0 ring mail (9, 35, D:6) a +0 club a +0 scale mail a +0 flail a +0 mace a +0 leather armour (10, 12, D:6) a +1 vorpal shortbow (10, 13, D:6) a +0 whip (10, 45, D:6) 4 stones (11, 26, D:6) a +0 dagger (12, 14, D:6) a +0 hand axe a +0 chain mail (17, -5, D:6) a +0 hand axe a +0 scale mail (22, 30, D:6) a +0 trident of protection a +0 robe of fire resistance (23, -5, D:6) a +0 flail (24, 29, D:6) a +0 hand axe (37, 26, D:6) a +0 club a +0 ring mail (39, 4, D:6) a +0 giant club (40, -2, D:6) a +0 scale mail (43, 31, D:6) 4 stones (50, 34, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 4, D:7) a +0 flail a +0 halberd (3, 4, D:7) a +2 whip of venom a +2 vampiric spear a +0 ring mail (3, 5, D:7) a +0 club (5, 2, D:7) a +0 halberd (6, -31, D:7) a +0 club (10, -25, D:7) a +0 flail (14, -38, D:7) a +0 whip (15, -19, D:7) a +0 chain mail (15, -7, D:7) 8 stones (15, 10, D:7) a wand of flame (10) (16, -32, D:7) a +0 sling (25, -35, D:7) a +0 shortbow (27, -14, D:7) 6 stones (31, -36, D:7) a +0 sling (32, -27, D:7) a There-And-Back Book (42, -13, D:7) a +0 robe (43, -3, D:7) a +0 chain mail (45, -21, D:7) a +0 sling (45, -13, D:7) a scroll of blinking (46, -24, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (47, -25, D:7) a +0 club (51, -18, D:7) a +0 whip a +0 robe Level 8 of the Dungeon (0, 0, D:8) a book of Flames (8, -21, D:8) a +4 scimitar a +0 robe (10, 0, D:8) a +0 hand axe a +0 falchion of draining an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 5, D:8) a +0 morningstar 4 stones (11, -19, D:8) a +0 battleaxe a +0 robe a +0 scimitar a +0 robe a +2 long sword a +0 robe a +3 short sword a +0 robe (11, -17, D:8) a +2 hand axe of electrocution (12, 0, D:8) a +0 dagger a +0 robe (18, -20, D:8) a +0 spear (19, 18, D:8) a +0 robe (20, -20, D:8) a +0 club a +0 robe a +1 flail of draining (21, -21, D:8) a +0 flail (21, -19, D:8) a +0 club (27, -17, D:8) a +0 club (29, 5, D:8) a +0 dagger a +0 robe a +0 short sword a +0 club a +0 leather armour a +0 dagger a +0 hand axe (30, 5, D:8) a +0 chain mail a +0 dagger a +0 robe (30, 8, D:8) a +0 dagger a +0 robe (31, 3, D:8) a +0 shortbow (34, -3, D:8) a book of Geomancy (41, 10, D:8) a potion of degeneration (42, -27, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (43, -26, D:8) a +0 hand axe an orc corpse (skeletalised by now) (43, 9, D:8) 3 poisoned darts (44, -29, D:8) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, -28, D:8) a +0 glaive (44, -27, D:8) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (46, 6, D:8) a +0 club a +0 dagger a +0 robe (46, 7, D:8) a +0 dagger a +0 robe (47, 6, D:8) a +0 whip (50, -15, D:8) a scroll of fear Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of resist corrosion (1, 11, Lair:1) a scroll of noise (6, 1, Lair:1) a rime drake corpse (7, 1, Lair:1) a boulder beetle corpse