qw Level 1 of the Dungeon (0, 0, D:1) an amulet of magic regeneration (21, 3, D:1) a +0 short sword (24, 22, D:1) a +0 dagger (24, 24, D:1) a +0 club (25, 37, D:1) a +0 spear (29, 34, D:1) 7 gold pieces (33, 10, D:1) 4 stones (37, 46, D:1) a +0 dagger (38, 10, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (22, -2, D:2) a +0 club 2 stones (29, 7, D:2) a +0 falchion (29, 16, D:2) a +0 hand axe of venom (31, 23, D:2) a +0 spear (43, 0, D:2) 2 poisoned darts (44, -4, D:2) 4 poisoned darts (44, 6, D:2) 6 atropa-tipped darts (54, -2, D:2) a scroll of vulnerability Level 3 of the Dungeon (4, -14, D:3) a stone (10, -3, D:3) a +0 robe (15, -13, D:3) a scroll of immolation (17, -27, D:3) a +0 club 6 poisoned darts (24, -37, D:3) a +0 sling (31, -4, D:3) a +0 scale mail (32, -10, D:3) a scroll of poison (36, -16, D:3) the +9 spear of Accord {flame, rElec rN+} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It protects you from negative energy. (39, -20, D:3) a +0 club (44, -46, D:3) a +0 animal skin (44, -35, D:3) a +0 leather armour (46, -9, D:3) a +0 club Level 4 of the Dungeon (0, 18, D:4) a +0 falchion (0, 24, D:4) a +0 robe (10, 23, D:4) a +0 robe (11, 11, D:4) a +0 spear (11, 12, D:4) a +0 whip (11, 13, D:4) a +0 spear (12, 32, D:4) a +0 club (14, 10, D:4) a +0 halberd (15, 9, D:4) a +0 flail (15, 11, D:4) a +0 rapier (16, 11, D:4) a +0 flail (17, 4, D:4) a +0 scale mail (18, 13, D:4) a book of Flames (21, 7, D:4) a +0 whip (22, 25, D:4) a +0 dagger (25, 14, D:4) a +0 flail (29, 7, D:4) a +0 chain mail (37, 26, D:4) a +0 dagger a +0 sling (41, 7, D:4) a +0 flail (46, 2, D:4) a +0 flail (49, 0, D:4) a +0 dagger (50, -6, D:4) a +0 robe (53, -4, D:4) a +2 short sword of electrocution Level 5 of the Dungeon (0, 0, D:5) a book of Lightning (5, 5, D:5) a potion of berserk rage (8, -32, D:5) a book of Flames (14, -21, D:5) a scroll of immolation (17, -2, D:5) a +0 flail a +0 chain mail (24, -32, D:5) a +0 whip (43, -30, D:5) a scroll of poison (44, 2, D:5) a +0 club (62, -30, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (6, 1, D:6) a +0 dagger a +0 robe (9, 1, D:6) a +0 scimitar a +0 robe (10, -36, D:6) a book of Transfigurations (14, 1, D:6) a +0 club (18, -5, D:6) a +0 club (18, -4, D:6) a +0 halberd a +0 whip a +0 robe a +0 giant spiked club (23, -41, D:6) a +0 pair of boots (26, -14, D:6) a +0 ring mail (29, -2, D:6) a potion of attraction an amulet of guardian spirit (30, -14, D:6) a +0 dagger a +0 robe a +0 whip a +0 chain mail (31, -13, D:6) a +0 dagger a +0 leather armour (34, -5, D:6) a wand of mindburst (5) (36, -35, D:6) a +0 short sword a +0 leather armour (37, -6, D:6) a +0 sling (41, -10, D:6) a +0 short sword (44, -7, D:6) a +0 short sword (51, -29, D:6) a +0 rapier (58, -17, D:6) a +0 ring mail (61, 0, D:6) a scroll of noise Level 7 of the Dungeon (1, 3, D:7) a +0 chain mail (13, -1, D:7) a scroll of fog (15, -1, D:7) a +0 ring mail (17, -12, D:7) a scroll of poison (18, -14, D:7) +0 acid dragon scales (20, 9, D:7) a +0 falchion (23, -4, D:7) a book of Vapours (24, -9, D:7) a staff of fire (26, -20, D:7) a potion of brilliance (35, -13, D:7) a +0 rapier (37, -8, D:7) a wand of flame (13) (43, 4, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 troll leather armour (0, 6, D:8) a +0 trident (8, 10, D:8) a +0 plate armour (17, 6, D:8) a scroll of enchant weapon (19, 6, D:8) the +5 long sword "Okua" {protect, rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). rCorr: It protects you from acid and corrosion. (unseen) (19, 8, D:8) 8 stones (19, 19, D:8) a +0 flail (21, 6, D:8) 19 gold pieces (21, 22, D:8) a wand of iceblast (9) (23, 4, D:8) 2 potions of magic a potion of ambrosia a scroll of amnesia (25, 14, D:8) a +0 flail a +0 dagger a +0 robe (25, 15, D:8) a +0 hand axe a +0 leather armour a +0 dagger (32, -7, D:8) a +0 long sword Level 1 of the Lair of Beasts (20, 14, Lair:1) a +0 spear (20, 17, Lair:1) a scroll of blinking (33, 19, Lair:1) 32 gold pieces (34, 19, Lair:1) a +2 hat (unseen) (35, 19, Lair:1) a wand of charming (4) (36, 12, Lair:1) a potion of invisibility (39, 13, Lair:1) a scroll of vulnerability (40, -4, Lair:1) a scroll of blinking (56, 9, Lair:1) a +0 short sword (56, 11, Lair:1) a +0 hand axe (57, -7, Lair:1) a +0 long sword (57, 14, Lair:1) a +6 ring of strength Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (3, -19, Lair:2) 2 poisoned darts (10, 24, Lair:2) a +3 dagger (13, -14, Lair:2) a +1 rapier of venom (16, 4, Lair:2) a +0 short sword (26, 2, Lair:2) a wand of iceblast (3) (26, 11, Lair:2) a +0 robe (28, 19, Lair:2) a +0 quarterstaff (29, 24, Lair:2) a +0 scale mail (36, -23, Lair:2) a +0 quarterstaff (39, 8, Lair:2) a potion of magic (46, 3, Lair:2) a +0 rapier (57, 34, Lair:2) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of poison (10, 31, Lair:3) a +2 vampiric whip (25, -6, Lair:3) a book of Vapours (37, 41, Lair:3) a death yak corpse (skeletalised by now) (37, 42, Lair:3) a yak corpse (skeletalised by now) (38, 40, Lair:3) a yak corpse (skeletalised by now) (38, 41, Lair:3) a yak corpse (skeletalised by now) (43, 24, Lair:3) 5 atropa-tipped darts (44, 22, Lair:3) a lightning rod (4/4)