qw Level 1 of the Dungeon (5, 15, D:1) a +0 robe (7, -20, D:1) a +0 dagger of draining (8, -1, D:1) a +0 short sword (9, -24, D:1) a ring of wizardry a +0 robe (14, -8, D:1) a +0 short sword 9 stones (17, -25, D:1) 9 stones (18, 17, D:1) 4 stones (19, 16, D:1) a +0 whip (25, 3, D:1) a +1 dagger (25, 18, D:1) a scroll of noise 2 potions of invisibility (29, -7, D:1) a +0 club (29, 12, D:1) a +0 club (32, 10, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, 11, D:2) a +0 rapier (9, 1, D:2) 5 stones (9, 29, D:2) a potion of degeneration a +0 leather armour (13, 17, D:2) a book of Minor Magic (16, 5, D:2) 4 stones (17, 1, D:2) a +0 dagger a quokka corpse a rat corpse (18, -4, D:2) a +0 short sword (18, 0, D:2) a +0 club (19, 0, D:2) a +0 club (28, 7, D:2) a +0 robe (29, 20, D:2) a +0 leather armour (30, 8, D:2) a +0 whip (31, 25, D:2) 3 large rocks (35, 23, D:2) 3 atropa-tipped darts (36, 10, D:2) a +2 barding of flying (38, 15, D:2) a +0 dagger (39, 10, D:2) a +0 spear (42, 1, D:2) a +0 dagger (53, 18, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger