qw Level 1 of the Dungeon [Shop] Puretuwe's Antique Weapon Emporium a +0 club (19 gold) a +0 rapier (76 gold) a +3 glaive of freezing (545 gold) the +8 sling of Quasi {flame, *Slow +Blink rC+} (1103 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. the +3 hand axe of Wu Jian's Respect {spect, rN+ rCorr} (746 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +9 mace of Atwaad {freeze, Dex+4} (1250 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). a +0 sling (28 gold) a +0 hand axe (57 gold) (0, 0, D:1) a +0 dagger (6, 13, D:1) a +0 leather armour (18, 38, D:1) a +0 leather armour (18, 43, D:1) a stone (24, 49, D:1) 2 potions of flight (32, 45, D:1) a +0 dagger (35, 7, D:1) a +0 short sword a stone (37, 45, D:1) 5 stones (37, 49, D:1) a +0 quarterstaff (38, 13, D:1) a +0 leather armour (39, 29, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Uhio's Distillery a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of magic (96 gold) 2 potions of curing (72 gold) 2 potions of berserk rage (120 gold) 2 potions of berserk rage (120 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) (0, 0, D:2) a +0 robe (5, -6, D:2) a +0 dagger 2 stones (6, -23, D:2) a potion of flight (8, 20, D:2) a +0 spear (10, 2, D:2) a book of Necromancy (15, 18, D:2) 5 stones (16, -3, D:2) a Grand Grimoire (17, 11, D:2) a scroll of torment (17, 23, D:2) a +0 mace (18, -17, D:2) a +0 buckler (18, -13, D:2) a +0 robe (18, -11, D:2) a +0 leather armour (29, 3, D:2) a book of Dreams (31, 14, D:2) 5 stones (34, -14, D:2) a potion of lignification a potion of brilliance (38, -17, D:2) a +0 dagger (39, -11, D:2) a +0 robe (41, 7, D:2) a +0 dagger (44, -4, D:2) a stone (45, 4, D:2) a +0 club (51, 4, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Pacef's General Store the +2 morningstar of Vitats {protect, *Rage rElec SInv} (401 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). a potion of degeneration (13 gold) a +0 rapier (52 gold) a +0 mace (39 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) (0, 0, D:3) a +0 leather armour (3, 0, D:3) a +0 dagger a +0 ring mail a wand of iceblast (1) (5, -5, D:3) 4 stones (8, 10, D:3) an amulet of faith (12, -10, D:3) a +0 whip (12, 19, D:3) a +0 hand axe (13, -6, D:3) a +0 short sword (15, -3, D:3) 8 stones (16, 6, D:3) a +0 whip (17, 3, D:3) a scroll of vulnerability (19, 26, D:3) a +0 short sword a +0 ring mail (24, 18, D:3) a +0 scale mail (28, -16, D:3) a +0 club (32, 28, D:3) 3 stones (33, 1, D:3) 7 stones (38, -7, D:3) a +0 club (39, 0, D:3) a +0 leather armour (39, 3, D:3) a +0 club a +0 ring mail (39, 7, D:3) a +0 whip (40, 0, D:3) a +0 club (40, 5, D:3) a +0 short sword 3 stones (42, -13, D:3) 6 stones (44, -13, D:3) a +0 ring mail (53, -7, D:3) a +0 spear (54, 40, D:3) a +0 dagger (56, 3, D:3) a +0 whip 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -35, D:4) a +0 club (14, -14, D:4) 5 stones (16, 2, D:4) a potion of lignification (17, 4, D:4) a +0 short sword (19, -15, D:4) a +0 dagger (20, -31, D:4) a +0 leather armour (21, -32, D:4) a Trismegistus Codex (24, -12, D:4) a +0 dagger (24, 11, D:4) 5 stones (26, -11, D:4) a +0 club (31, 5, D:4) a +1 dagger of venom (38, -8, D:4) a +1 whip of venom (39, -8, D:4) a +0 flail a +0 dagger a +0 robe (40, 20, D:4) a potion of magic a potion of berserk rage a +0 scale mail (41, 21, D:4) a Trismegistus Codex (42, 14, D:4) a staff of poison (46, -17, D:4) a potion of lignification (46, 11, D:4) 2 poisoned darts (57, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a wand of quicksilver (12) (12, -25, D:5) a +0 club a +0 ring mail (13, 14, D:5) a +0 whip (13, 15, D:5) a +2 sling of flaming a +0 shortbow (14, 15, D:5) a +0 halberd (14, 16, D:5) a +0 spear (17, 14, D:5) a +0 club (17, 16, D:5) a potion of invisibility (18, -25, D:5) a +0 chain mail (19, -32, D:5) a +0 hand axe a +0 hand axe (20, -37, D:5) a +0 ring mail (22, 11, D:5) a +0 leather armour (23, 2, D:5) a +0 dagger 5 poisoned darts (35, -7, D:5) a +0 falchion a +0 chain mail (42, 14, D:5) the Secrets of Bolts Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Hailstorm Conjuration/Ice 4 d - Fire Storm Conjuration/Fire 9 Level 6 of the Dungeon (0, 0, D:6) a scroll of poison (4, -34, D:6) a +0 club a +0 hand axe (8, -32, D:6) a +0 flail (10, -8, D:6) +0 steam dragon scales (10, -7, D:6) a +0 robe (15, -27, D:6) a +0 spear (16, -29, D:6) a +0 club (16, -28, D:6) a +0 spear a +0 giant club (17, -29, D:6) a +0 leather armour a +0 club (17, -3, D:6) a +0 leather armour (24, -35, D:6) a +0 club (25, -31, D:6) a +0 short sword (27, -30, D:6) a +0 club a +0 dagger (43, -14, D:6) a +0 short sword a +0 dagger a +0 robe (44, -29, D:6) a +0 ring mail (44, -24, D:6) 2 stones a +0 short sword (44, -14, D:6) a +0 dagger a +0 dagger a +0 leather armour (44, -2, D:6) 2 potions of magic (49, -22, D:6) 3 stones a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 11, D:7) a +0 long sword (3, -5, D:7) a potion of attraction (10, 46, D:7) the +11 whip "Toniogry" {flame, Dex+3} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). (11, 44, D:7) a +0 ring mail (12, -7, D:7) a +0 spear a +0 robe (12, -5, D:7) a +0 robe a +3 mace a +0 robe (12, 21, D:7) a +0 vorpal war axe (12, 46, D:7) a +0 war axe (13, -7, D:7) a +0 short sword a +0 robe (14, 35, D:7) a +0 leather armour (18, 23, D:7) a scroll of noise (18, 25, D:7) a +0 trident (23, -4, D:7) Great Wizards, Vol. VII (24, 14, D:7) a +0 dagger (34, 47, D:7) 7 stones (41, -8, D:7) a wand of charming (8) (41, 48, D:7) a +0 robe (56, 16, D:7) a +0 long sword (58, 47, D:7) a +0 short sword Level 8 of the Dungeon (12, 26, D:8) a +0 falchion (13, 21, D:8) a +0 giant club a +0 giant club (14, 16, D:8) 5 stones (19, 41, D:8) a +0 chain mail (24, 39, D:8) a +0 dire flail a +0 giant club (27, 32, D:8) 5 stones (35, 50, D:8) a +0 scale mail (36, 17, D:8) a wand of charming (12) (37, 23, D:8) a +0 dagger (38, 43, D:8) the +3 short sword "Isofuz" {vorpal, *Noise Will+++ Str-5 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). SInv: It lets you see invisible. *Noise: It may make noises in combat. Will: It greatly increases your willpower. (40, 23, D:8) a +0 hand axe a +1 leather armour of fire resistance (40, 24, D:8) a +0 short sword a +0 ring mail a +0 club a +0 robe (43, 9, D:8) a scroll of fear (52, 10, D:8) a +0 ring mail (52, 11, D:8) a book of Rime Level 9 of the Dungeon (0, 0, D:9) the Unrestrained Analects (1, 1, D:9) 5 stones (4, 12, D:9) a +0 quarterstaff (11, 12, D:9) a +0 club (13, -3, D:9) a wand of mindburst (6) (14, -6, D:9) a +0 leather armour (14, 12, D:9) a +0 leather armour (14, 19, D:9) a wand of polymorph (7) (19, 8, D:9) a ring of see invisible (19, 10, D:9) 5 poisoned darts (20, -10, D:9) a wand of polymorph (3) (20, -3, D:9) a +0 whip (20, 24, D:9) a potion of lignification (25, 11, D:9) a +0 falchion (26, 24, D:9) a scroll of noise (33, 18, D:9) a potion of lignification (35, -19, D:9) a +0 leather armour (35, -15, D:9) a +0 trident (37, -20, D:9) a wand of digging (1) (37, -12, D:9) a wand of iceblast (6) (38, -18, D:9) a +0 leather armour (38, -14, D:9) a potion of brilliance (42, -22, D:9) a +0 arbalest (44, -10, D:9) a scroll of butterflies (46, -16, D:9) a potion of lignification (48, -18, D:9) a +0 scale mail (49, 5, D:9) a wand of polymorph (4) (50, -22, D:9) a +0 long sword (52, -28, D:9) 2 poisoned darts (52, -12, D:9) a wand of iceblast (7) (53, -26, D:9) 6 stones (56, -15, D:9) a potion of magic (58, -16, D:9) 2 potions of degeneration a ring of ice a +0 trident (59, 1, D:9) 5 poisoned darts Level 10 of the Dungeon [Shop] Munit's Weapon Boutique a +0 rapier (48 gold) a +4 flail of draining (339 gold) a +0 halberd (48 gold) a +0 flail (42 gold) a +0 lajatang (180 gold) a +0 glaive (78 gold) a +0 dagger (24 gold) a +5 flail of holy wrath (399 gold) a +0 quarterstaff (48 gold) (0, 0, D:10) 3 poisoned darts (14, -16, D:10) a potion of brilliance (15, 25, D:10) a +0 shortbow (17, 26, D:10) a +0 robe (23, 23, D:10) a +0 scale mail (26, 22, D:10) a +0 dagger a +0 robe (27, 20, D:10) a +0 dagger a +0 robe (29, 17, D:10) a +0 trident a +0 flail a +0 chain mail (31, 22, D:10) an orb of wrath (56, -15, D:10) a scroll of poison (58, 13, D:10) a wand of digging (6) (60, -16, D:10) a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 leather armour of Conscience {Int+4} Int: It affects your intelligence (+4). (3, -25, Lair:1) 8 stones (8, -1, Lair:1) a wand of polymorph (7) (16, -25, Lair:1) a +0 spear (42, -43, Lair:1) a +0 hand axe (60, -24, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of iceblast (3) (7, 10, Lair:2) a scroll of enchant weapon (8, -8, Lair:2) a scroll of fear (9, 4, Lair:2) 8 gold pieces