qw Level 1 of the Dungeon (5, 13, D:1) a +0 spear (16, -29, D:1) a +0 short sword (16, -27, D:1) a +0 whip a stone (18, -20, D:1) a +0 leather armour (25, -2, D:1) a +0 club (32, -34, D:1) a +0 short sword (39, 0, D:1) a +0 club (52, 7, D:1) a stone (56, -16, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Gech's Antique Weapon Boutique a +0 rapier (96 gold) a +3 mace of protection (494 gold) a +2 vorpal battleaxe (520 gold) a +0 dagger (48 gold) a +0 falchion (72 gold) a +0 hand axe (72 gold) a +2 sling of freezing (352 gold) a +0 dagger (48 gold) the +4 war axe of Sunlight {drain, Fragile rElec Int+7} (1185 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+7). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 hand axe of flaming (177 gold) a +0 dagger (48 gold) (0, 0, D:2) an amulet of magic regeneration a +0 scale mail (8, -7, D:2) a scroll of vulnerability (15, 37, D:2) a Trismegistus Codex (16, 16, D:2) a +0 flail (18, 3, D:2) a +0 club 4 stones (21, 12, D:2) a +0 leather armour (29, 9, D:2) a +0 dagger (29, 14, D:2) a +2 short sword of protection (31, 32, D:2) a +0 dagger (37, 44, D:2) a staff of air (37, 51, D:2) a +0 short sword (40, 24, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 8, D:3) a wand of charming (8) (8, 29, D:3) 3 scrolls of torment (9, 19, D:3) 5 poisoned darts (15, 1, D:3) a +0 dagger a stone (15, 28, D:3) a +0 club (15, 34, D:3) a +0 whip (16, 1, D:3) a +0 sling (20, 13, D:3) 3 curare-tipped darts (22, -6, D:3) 5 stones (26, 39, D:3) a +0 dagger (36, 13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +4 spear (unseen)