qw Level 1 of the Dungeon (10, -26, D:1) a +0 animal skin (10, 0, D:1) a +0 club (13, -35, D:1) a +0 helmet (22, -27, D:1) a +0 club (36, -6, D:1) a +0 club (39, 9, D:1) a +0 dagger (40, -7, D:1) a +0 club (43, -34, D:1) 9 stones (48, -3, D:1) 6 stones (51, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (25, -16, D:2) a +0 dagger (25, -13, D:2) a +0 club a +0 dagger (26, -12, D:2) a +0 club a +0 dagger a +0 helmet of intelligence a +0 animal skin a +0 dagger (34, 26, D:2) a book of Vapours (35, -8, D:2) a book of Dangerous Friends (36, -2, D:2) 2 poisoned darts a +0 dagger (38, -2, D:2) 2 stones (41, -2, D:2) a +0 club (49, -5, D:2) a +0 mace (51, -2, D:2) a +0 spear Level 3 of the Dungeon [Shop] Dyuhyit's Weapon Shoppe a +0 club (11 gold) a +2 trident of venom (178 gold) the +9 halberd "Ruuvomio" {antimagic, rElec rPois} (827 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 dagger (22 gold) a +0 quarterstaff (44 gold) a +0 great mace (71 gold) a +1 dagger of venom (103 gold) a +0 sling (16 gold) (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 0, D:3) a +0 club (3, -6, D:3) a hobgoblin corpse (skeletalised by now) (9, 6, D:3) a bat corpse (skeletalised by now) (10, 6, D:3) a +0 club (21, -12, D:3) a rat corpse (skeletalised by now) (23, -15, D:3) a +0 short sword an adder corpse (24, -15, D:3) a +0 club an adder corpse (26, -26, D:3) 8 gold pieces (27, -1, D:3) a +0 hammer (28, -25, D:3) 10 gold pieces (32, -24, D:3) a potion of curing Level 4 of the Dungeon (0, 0, D:4) a +0 flail a gnoll corpse (0, 1, D:4) a +0 club 3 stones a scroll of amnesia