qw Level 1 of the Dungeon [Shop] Ulicupp Hyfe's Jewellery Boutique an amulet of reflection (420 gold) an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) a ring of fire (350 gold) an amulet of magic regeneration (420 gold) the ring of the Lotus Blossom {Will+ Int+3 Dex-4} (418 gold) [ring of willpower] Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). Will: It increases your willpower. an amulet of guardian spirit (420 gold) (0, 0, D:1) a +0 hand axe (13, 14, D:1) 6 poisoned darts (34, 22, D:1) a +0 dagger (37, 28, D:1) a book of Minor Magic (41, 19, D:1) 7 stones (50, 9, D:1) 4 stones (60, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ydaoc's Book Emporium an Inescapable Atlas (340 gold) a book of Flames (300 gold) a book of Winter (340 gold) a book of Transfigurations (400 gold) a book of the Sky (440 gold) a Young Poisoner's Handbook (200 gold) a book of Vapours (160 gold) [Shop] Beopsiaceo's Antique Weapon Shoppe a +0 sling (30 gold) the +7 short sword of Midnight {vorpal, Will+ Dex+3 Stlth-} (1140 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 hand axe (60 gold) a +0 spear (60 gold) [Shop] Enumimipni's Assorted Antiques a +0 war axe (80 gold) a +0 ring mail (92 gold) a wand of roots (10) (552 gold) an orb of wrath (299 gold) a scroll of identify (46 gold) a wand of charming (4) (220 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (7, 13, D:2) a +0 long sword (15, 30, D:2) a +0 dagger (16, 26, D:2) a +0 sling (19, 8, D:2) 6 stones (21, 13, D:2) a +0 dagger a goblin corpse (22, -6, D:2) a +0 dagger (22, 14, D:2) a worm corpse