Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 17068020004045832850 2 qw the Sneak (level 1, 0/14 HPs) Began as a Ghoul Enchanter on Sept 5, 2022. Slain by a dart slug (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (110 turns). qw the Sneak (Ghoul Enchanter) Turns: 110, Time: 00:00:06 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth + Level 0.9 Unarmed Combat - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. The endoplasm quivers. 96 ||| Stepping ~*~*~tactically~*~*~ (stealth). The hobgoblin closely misses you. 98 ||| Stepping ~*~*~tactically~*~*~ (stealth). The hobgoblin attacks as you move away! The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin closely misses you. You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. 101 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin attacks as you move away! The hobgoblin barely misses you. The endoplasm jiggles. 102 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You closely miss the hobgoblin. The hobgoblin is moderately wounded. The frilled lizard barely misses you. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The frilled lizard barely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The frilled lizard barely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The endoplasm barely misses you. The frilled lizard closely misses you. The hobgoblin closely misses you. 107 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The rat attacks as you move away! The rat closely misses you. The frilled lizard bites you. The hobgoblin hits you. 108 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The endoplasm attacks as you move away! The endoplasm hits you. The hobgoblin barely misses you. 109 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The endoplasm attacks as you move away! The endoplasm closely misses you. You scratch the endoplasm. The endoplasm is heavily wounded. The dart slug bites you. You die... .7.# #.# ...# #.##### '###############.....# ..............##.....# ..............##.....###### #.............##r.......... #.............##l.......... #.............##Jwg........ #...............@###....... #.............#### ....... ############...# .....[. ###.# ....... .# ....... .# ....... .# .....J. .# You could see a dart slug, an endoplasm, a hobgoblin, a frilled lizard and a rat. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-104-g96f76f8 0 | D:1 | 0 ||| qw: Game counter: 5919 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 1 | D:1 | 1 ||| DROPPING +1 dagger. 94 | D:1 | 94 ||| Stepping ~*~*~tactically~*~*~ (hiding). 96 | D:1 | 96 ||| Stepping ~*~*~tactically~*~*~ (stealth). 98 | D:1 | 98 ||| Stepping ~*~*~tactically~*~*~ (stealth). 101 | D:1 | 101 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 102 | D:1 | 102 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 107 | D:1 | 107 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 107 | D:1 | HP: 2/14 [hobgoblin (4)] 108 | D:1 | 108 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 109 | D:1 | 109 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 110 | D:1 | Slain by a dart slug Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Action || total -------------------------++------- Melee: Unarmed || 11 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------