qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -4, D:1) 5 javelins (1, -3, D:1) 13 gold pieces (1, -2, D:1) a potion of lignification (2, -4, D:1) 2 stones (2, -3, D:1) 13 gold pieces (2, -2, D:1) a scroll of teleportation (3, -4, D:1) 3 boomerangs (3, -3, D:1) a scroll of identify (3, -2, D:1) a stone (20, 7, D:1) a +0 ring mail (24, 18, D:1) a potion of attraction (27, 12, D:1) a +0 short sword a stone (30, 21, D:1) 5 stones (31, 1, D:1) 6 stones (32, 24, D:1) 3 poisoned darts Level 2 of the Dungeon (7, -24, D:2) a +0 dagger (9, -21, D:2) 6 stones (9, -18, D:2) a +0 dagger (11, -14, D:2) a +0 helmet (12, -21, D:2) a +0 dagger a +0 sling (12, -20, D:2) a +4 quarterstaff (13, -19, D:2) a +0 short sword (22, -9, D:2) a +0 club (34, -7, D:2) a potion of invisibility a +0 scale mail (39, -29, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Alileles's Jewellery Boutique the ring of the Hare {EV+8} (1280 gold) [ring of evasion] EV: It affects your evasion (+8). an amulet of magic regeneration (300 gold) a ring of protection from cold (250 gold) an amulet of guardian spirit (300 gold) a ring of fire (250 gold) a ring of willpower (250 gold) an amulet of the acrobat (300 gold) (12, -8, D:3) a +0 club (12, 9, D:3) a +0 leather armour (18, -25, D:3) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 war axe (18, -24, D:3) a +0 dagger a +0 chain mail (19, 7, D:3) a +0 dagger a +0 robe (20, 6, D:3) a +0 short sword (20, 7, D:3) a +0 club a +0 mace 4 stones a +0 leather armour (28, 19, D:3) a scroll of amnesia (30, -16, D:3) a +0 short sword (37, 17, D:3) a book of Ice (53, 3, D:3) a +0 whip 2 stones a wand of polymorph (2) (56, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 12, D:4) a +0 giant spiked club (18, 14, D:4) a +0 club (20, -1, D:4) a book of Callings (26, -3, D:4) 12 stones a +0 falchion (27, -1, D:4) a scroll of magic mapping (28, 2, D:4) a +0 mace (37, -3, D:4) a +0 ring mail (38, -15, D:4) a +0 club (39, -10, D:4) a scroll of amnesia (40, -4, D:4) a +0 hand axe (43, -19, D:4) a +0 hand axe (46, -19, D:4) Ozocubu's Autobiography (48, -23, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 7, D:5) a +0 giant club (8, -6, D:5) a +0 trident (8, 1, D:5) a +0 mace (15, 14, D:5) a +0 giant club (24, 16, D:5) a +0 club (26, 13, D:5) a book of Touch (27, 14, D:5) a +0 sling (28, -17, D:5) a +0 flail (30, 1, D:5) a +0 ring mail (33, -10, D:5) a +0 giant club (34, 11, D:5) a +0 giant club (44, -18, D:5) 2 potions of berserk rage a ring of wizardry (44, -15, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +4 morningstar (2, -4, D:6) a +0 chain mail a +0 trident (2, -3, D:6) a +0 plate armour a +0 war axe (3, -6, D:6) a +0 leather armour a +0 whip (14, -5, D:6) a potion of attraction (15, 19, D:6) a +0 club (16, 3, D:6) a +0 robe a +3 long sword (17, -10, D:6) a +0 sling (17, 3, D:6) a +0 robe a +5 great sword (21, 2, D:6) a +0 club (29, -18, D:6) a +0 club a +0 leather armour a +0 whip a +0 war axe a +0 robe a +0 dagger (32, 8, D:6) a +0 ring mail a +1 falchion of venom a +0 leather armour a +0 club (33, 8, D:6) a +0 robe a +0 dagger (33, 9, D:6) a +0 trident a +0 chain mail a +0 hand axe (48, -5, D:6) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (48, -4, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a potion of brilliance (4, 25, D:7) a potion of invisibility (11, 7, D:7) a throwing net (24, -1, D:7) a +0 halberd (25, 0, D:7) a +0 trident a +0 ring mail (25, 3, D:7) a +0 spear (25, 4, D:7) a +0 spear (25, 15, D:7) a +0 sling (25, 16, D:7) a +0 war axe (26, 0, D:7) a +0 flail (26, 3, D:7) a potion of attraction (32, 10, D:7) a +0 mace a +0 leather armour (33, 13, D:7) a +0 hand axe (39, 21, D:7) a potion of attraction (40, 20, D:7) a +0 chain mail (42, 5, D:7) a +0 whip (49, 37, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 club a gnoll corpse (1, 0, D:8) a +0 spear a gnoll corpse (2, 0, D:8) a +0 spear a +0 ring mail a +0 buckler a gnoll corpse (2, 1, D:8) a +0 halberd (4, 0, D:8) a +0 hat (4, 22, D:8) a +0 flail a +0 robe a +1 war axe a +0 robe a +0 battleaxe a +0 robe (8, 35, D:8) a +2 dagger of chaos a +0 robe (8, 36, D:8) a +0 flail 6 atropa-tipped darts (10, 33, D:8) a scroll of amnesia (11, 34, D:8) a +5 great sword a +0 robe (11, 35, D:8) a +3 war axe a +0 robe (15, 21, D:8) a +0 flail a +0 dagger a +0 flail (16, 20, D:8) the +3 trident of the Thieving Madman {freeze, rF- rN++ Int+4 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +0 ring mail a +0 buckler (18, 19, D:8) a +0 trident (24, 40, D:8) a +0 spear (34, 12, D:8) a +0 robe (36, 35, D:8) a +0 dagger (37, 36, D:8) an Everburning Encyclopedia (38, 36, D:8) a +0 hand axe a +0 dagger a +0 robe a +2 dagger of speed a +0 hand axe (40, 4, D:8) a book of the Wilderness (40, 35, D:8) a +0 war axe a +3 scale mail a +0 robe a +0 great sword (40, 36, D:8) a +0 chain mail a +0 mace (41, 35, D:8) a +0 robe a +3 morningstar a +0 robe a +3 short sword a +0 robe a +0 short sword (41, 37, D:8) a +0 dagger (44, 25, D:8) a +0 chain mail (44, 26, D:8) a +0 plate armour (52, 40, D:8) 2 gold pieces (53, 39, D:8) a gold piece (53, 40, D:8) 2 gold pieces (53, 41, D:8) a gold piece (56, 40, D:8) a wand of digging (1) Level 9 of the Dungeon (0, 0, D:9) a javelin