Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 6807846226612057748 0 qw the Sneak (level 1, 0/14 HPs) Began as a Ghoul Enchanter on Sept 5, 2022. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (27 turns). qw the Sneak (Ghoul Enchanter) Turns: 27, Time: 00:00:03 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth + Level 0.0 Unarmed Combat - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, qw the Ghoul Enchanter. The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 2 stones. Found a staircase leading out of the dungeon. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:1. Enter note: 0 ||| PLANNING D:1-11 You are now empty-clawed. 1 ||| DROPPING +1 dagger. You drop a +1 dagger. A kobold comes into view. It is wielding a +0 club. Found 18 gold pieces. The helpless kobold fails to defend itself. You scratch the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. You barely miss the kobold. The kobold misses you. You scratch the kobold but do no damage. The kobold hits you with a +0 club. You closely miss the kobold. The kobold hits you with a +0 club. You barely miss the kobold. The kobold barely misses you. You scratch the kobold but do no damage. The kobold hits you with a +0 club. You die... .#(...<..~~~# ...........~~# ...........### #######.#......# .$. #.##.#...# .... #......### .....#####.### ...........# .....##@#### ... #.K# . ....# ####.# .# .# # You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-104-g96f76f8 0 | D:1 | 0 ||| qw: Game counter: 5929 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 1 | D:1 | 1 ||| DROPPING +1 dagger. 25 | D:1 | HP: 3/14 [kobold/+0 club (3)] 27 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum Action || total -------------------------++------- Melee: Unarmed || 6 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------