qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (7, 10, D:1) a +0 short sword of venom (20, 20, D:1) a +0 club (21, -21, D:1) a +0 spear (26, 19, D:1) a +0 short sword a +0 robe (30, -5, D:1) a book of the Senses (30, -1, D:1) a +0 dagger (31, 2, D:1) a +0 dagger (31, 6, D:1) a +0 short sword (32, -20, D:1) a +0 dagger 4 stones (48, 12, D:1) a +0 hand axe (50, 11, D:1) 7 stones (51, 17, D:1) a +0 animal skin Level 2 of the Dungeon (3, -50, D:2) a +0 club (3, -44, D:2) a +1 hand axe a +0 flail (7, -29, D:2) a +0 dagger (14, -49, D:2) a book of Lightning (26, -37, D:2) a +0 spear (27, -38, D:2) a +0 whip a +0 club a +0 club (40, -11, D:2) a +0 short sword a stone (46, -43, D:2) a +0 short sword (50, -17, D:2) a +0 club (54, -8, D:2) a potion of magic (60, -49, D:2) a +0 club 3 stones Level 3 of the Dungeon [Shop] Quaw's Weapon Boutique a +0 great sword (91 gold) a +0 whip (35 gold) a +5 morningstar of protection (445 gold) the +4 glaive "Giguusap" {vorpal, rPois rC++ Int+4 Dex-5} (788 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. rPois: It protects you from poison. a +0 mace (42 gold) 5 stones (7 gold) a +0 sling (21 gold) (0, 0, D:3) a +0 short sword (0, 5, D:3) a +0 robe (3, 0, D:3) 8 stones (4, 39, D:3) a +0 dagger (7, -9, D:3) a scroll of noise (9, 6, D:3) a +0 hand axe a +0 dagger a +0 ring mail (10, 2, D:3) a book of Rime (10, 5, D:3) a +0 whip a +0 hand axe a +0 robe a +0 dagger a +0 leather armour (11, -22, D:3) a +0 scale mail (22, -8, D:3) 5 stones (22, -6, D:3) 5 stones (23, -7, D:3) 5 stones (23, -6, D:3) 5 stones (23, -5, D:3) 5 stones (24, -6, D:3) 5 stones (25, 18, D:3) a +0 club (33, -13, D:3) a scroll of noise (34, 6, D:3) a +0 dagger (34, 16, D:3) a +0 rapier (34, 18, D:3) a +0 leather armour (37, 1, D:3) a potion of brilliance (42, -8, D:3) a +0 club (51, -9, D:3) a +0 ring mail (59, 4, D:3) a +0 hand axe Level 4 of the Dungeon (1, -17, D:4) a +0 trident a stone a +0 whip (5, -20, D:4) a +0 club (6, -25, D:4) a +0 robe (9, -26, D:4) a +0 dagger a +0 robe (10, -26, D:4) a +0 short sword (10, -23, D:4) a +0 dagger a +0 dagger (11, -27, D:4) a +0 whip 6 poisoned darts a +2 dagger of draining a +0 robe (11, -25, D:4) a +0 club a +0 leather armour (11, -16, D:4) a +0 whip a +0 leather armour (11, -15, D:4) a +0 club a +0 club (16, -16, D:4) a +0 club (17, -13, D:4) a +0 whip (18, -13, D:4) a throwing net (27, -18, D:4) an orb of guile (32, 23, D:4) the +1 whip of Patterns {speed, rElec rN++} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (34, 5, D:4) the +9 eveningstar "Zalimmey" {venom, Int+7 Dex-3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). (36, 13, D:4) 8 stones (39, 3, D:4) a +0 dagger (41, -16, D:4) a +0 club (41, 9, D:4) a +0 short sword of venom (44, 4, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger (44, 5, D:4) a +0 dagger a +0 robe a +0 club (51, 1, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 21, D:5) a +0 dagger (15, -8, D:5) Sif Muna's Vellum of Blasts Spells Type Level a - Magic Dart Conjuration 1 Trog disapproves of the use of such an item. (unseen) (15, -7, D:5) Sif Muna's Treatise on Breath Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. (unseen) (15, -6, D:5) Sif Muna's Treatise on Displacement Spells Type Level a - Apportation Translocation 1 Trog disapproves of the use of such an item. (unseen) (17, 9, D:5) 6 stones (26, 1, D:5) a +0 dagger a +0 mace (27, 1, D:5) a +0 dagger (27, 2, D:5) a +0 whip a +1 short sword of draining a +0 robe a +0 dagger (30, 35, D:5) a +0 club a +0 ring mail (31, 8, D:5) a wand of flame (13) (32, -13, D:5) 4 poisoned darts (44, 24, D:5) a +0 great mace Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility a +0 scale mail (0, 26, D:6) a +0 quarterstaff (5, 23, D:6) a wand of polymorph (3) (9, 24, D:6) a +0 giant club (17, 23, D:6) a +0 short sword (17, 24, D:6) a +0 club a +0 whip (17, 35, D:6) a scroll of amnesia (18, 31, D:6) a +0 short sword 5 stones a +0 short sword a +0 dagger 4 poisoned darts a +0 short sword (18, 32, D:6) a +0 short sword (20, -5, D:6) a +0 club (21, 3, D:6) a +0 whip a +0 leather armour (22, 29, D:6) a +0 whip 7 stones a +0 rapier (23, 29, D:6) a +0 short sword a +0 flail 5 stones (27, -6, D:6) a +0 spear (31, 39, D:6) a +0 robe (34, 32, D:6) a +0 mace (37, 23, D:6) a +0 club a +0 robe a +0 dagger a +0 ring mail (37, 24, D:6) a +4 mace a +0 robe (38, 15, D:6) a +0 short sword (38, 23, D:6) a +0 club 2 poisoned darts (39, 23, D:6) a +4 morningstar of freezing 6 poisoned darts a +0 robe a +0 falchion (43, 15, D:6) a staff of fire (47, 11, D:6) a +0 dagger (53, 12, D:6) a +0 pair of gloves (56, 41, D:6) a +0 robe (56, 47, D:6) a +0 shortbow (60, 11, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 2, D:7) a +0 club a +0 leather armour (4, 2, D:7) a +0 dagger a curare-tipped dart a +0 short sword (11, 15, D:7) a scroll of poison (14, 8, D:7) a scroll of immolation (15, 13, D:7) a +0 spear (18, 23, D:7) 10 gold pieces (20, 23, D:7) a scroll of identify (21, 6, D:7) a +0 chain mail (23, 16, D:7) a wand of paralysis (13) (24, -22, D:7) a +0 dagger (28, -18, D:7) a +0 mace of protection a +0 ring mail a scroll of blinking (28, 13, D:7) 5 stones (31, 22, D:7) a +1 rapier of distortion (32, -19, D:7) a +0 robe (32, 5, D:7) a +0 dagger a +0 whip a +0 leather armour (33, 5, D:7) a +0 short sword a +0 club a +0 scale mail (33, 6, D:7) a +0 hand axe (35, 16, D:7) a +0 sling (43, -13, D:7) a +0 spear (43, 23, D:7) 3 poisoned darts (49, -21, D:7) 4 stones (57, -2, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (6, -33, D:8) a +2 whip of electrocution a +0 robe (7, -29, D:8) a +0 quarterstaff a +2 vorpal sling a +0 ring mail (8, -38, D:8) 5 stones (11, -15, D:8) a book of Spectacle (14, -35, D:8) a book of Iron (16, -33, D:8) a scroll of blinking (20, -8, D:8) a wand of flame (26) (21, -31, D:8) a scroll of vulnerability (21, -8, D:8) a +0 dagger (24, -27, D:8) a +0 trident (24, 0, D:8) a +0 giant club a +0 dire flail (27, -9, D:8) a +0 great sword (28, -30, D:8) a +0 leather armour (29, -37, D:8) a +0 shortbow (30, -35, D:8) a scroll of poison (43, 5, D:8) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 whip (3, -5, D:9) a potion of attraction a +0 chain mail (8, 35, D:9) a +0 hand axe (8, 36, D:9) a wand of flame (10) (8, 37, D:9) a +0 scimitar a +0 arbalest a +0 chain mail (8, 38, D:9) a +0 dagger a +0 dagger a +0 robe (8, 39, D:9) a +0 club a +0 ring mail (16, -10, D:9) a scroll of noise (16, 10, D:9) a wand of flame (8) (17, 2, D:9) an Inescapable Atlas (21, -1, D:9) a +0 ring mail (27, 35, D:9) a +0 giant club a +0 robe (31, 29, D:9) +0 acid dragon scales (40, -14, D:9) a potion of magic (41, 19, D:9) a +0 dire flail a +0 giant spiked club (43, 34, D:9) a wand of paralysis (7) (50, 12, D:9) a +0 ring mail (50, 42, D:9) a +0 shortbow (52, 10, D:9) a +0 leather armour (53, 48, D:9) a +0 dagger a +0 mace a +0 arbalest (54, 48, D:9) a +0 hand axe (56, -12, D:9) a +2 flail of holy wrath (56, -11, D:9) a +0 war axe a +0 dire flail a +0 chain mail a +0 club (57, -8, D:9) a +0 flail (58, -13, D:9) a +0 sling (58, -11, D:9) a +0 dagger (59, -11, D:9) +0 steam dragon scales (60, 46, D:9) 5 curare-tipped darts (69, 26, D:9) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (4, -23, Lair:1) a wand of paralysis (3) (12, -56, Lair:1) a wand of flame (13) (22, 0, Lair:1) a potion of berserk rage (34, -55, Lair:1) the +8 mace "Nysona" {drain, *Noise rCorr Str+3 Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (62, -34, Lair:1) 2 stones Level 2 of the Lair of Beasts (1, 5, Lair:2) a potion of degeneration (18, 15, Lair:2) a +0 dagger (18, 29, Lair:2) a potion of degeneration (19, 30, Lair:2) a +0 morningstar (20, 2, Lair:2) a +0 ring mail (24, 38, Lair:2) a potion of lignification a potion of ambrosia a +0 helmet (28, 30, Lair:2) 8 stones (33, -9, Lair:2) a +0 chain mail (33, 29, Lair:2) a +1 scimitar of holy wrath (39, 26, Lair:2) a book of the Sky (49, 40, Lair:2) a potion of brilliance (51, 19, Lair:2) a +0 leather armour of cold resistance (56, 1, Lair:2) a +0 scale mail (61, -6, Lair:2) a scroll of magic mapping Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (11, -36, Lair:3) a scroll of fog (20, -9, Lair:3) a +0 plate armour (21, 9, Lair:3) a scroll of vulnerability a yak corpse (skeletalised by now) (31, 5, Lair:3) 2 potions of lignification (34, -34, Lair:3) a +4 scimitar a +0 ring mail (41, 18, Lair:3) a +1 pair of gloves (44, -1, Lair:3) a +0 dire flail (47, -35, Lair:3) a +0 long sword (49, 9, Lair:3) a +0 leather armour (53, -1, Lair:3) a +0 war axe a +0 robe (54, -13, Lair:3) the +1 robe "Waompyf" {rC++ rN+ Regen+ Str-5} Str: It affects your strength (-5). rC: It greatly protects you from cold. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Level 4 of the Lair of Beasts (0, 0, Lair:4) a javelin (1, -24, Lair:4) a black bear corpse (skeletalised by now) (1, -13, Lair:4) a lindwurm corpse (2, -14, Lair:4) a wyvern corpse (2, 0, Lair:4) a javelin (3, 0, Lair:4) 2 javelins (5, -7, Lair:4) 21 gold pieces (6, -5, Lair:4) a +0 falchion (6, 0, Lair:4) a javelin (8, -1, Lair:4) a javelin (9, -8, Lair:4) a blink frog corpse (9, -5, Lair:4) a hell rat corpse (10, -10, Lair:4) a javelin (10, -9, Lair:4) a javelin (12, -6, Lair:4) a javelin (12, -2, Lair:4) a javelin (13, -7, Lair:4) a potion of heal wounds