qw Level 1 of the Dungeon (0, 0, D:1) a Young Poisoner's Handbook (9, 5, D:1) 4 stones (13, -11, D:1) a +0 spear (14, -14, D:1) a +0 spear (16, -20, D:1) a +0 club (17, -20, D:1) a +0 dagger (21, 4, D:1) a +0 spear (25, 10, D:1) a +0 short sword of freezing a +0 ring mail (26, 12, D:1) a +0 dagger (56, 10, D:1) a +0 scale mail a +2 leather armour a +0 leather armour of willpower (61, 14, D:1) a +0 robe Level 2 of the Dungeon (10, -15, D:2) a +0 sling (15, -6, D:2) a +0 club a +0 club (16, -6, D:2) a +0 short sword 2 stones a +0 short sword (20, -12, D:2) 4 stones (21, -23, D:2) a +0 sling (21, -13, D:2) a +0 club (22, 6, D:2) a +0 falchion (27, -4, D:2) a +0 club (30, 1, D:2) a +0 leather armour (44, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -23, D:3) a +0 dagger (9, -17, D:3) a +0 dagger a stone (10, -1, D:3) a +0 short sword (11, -2, D:3) a +0 short sword (18, -2, D:3) the +5 dagger of Cuenei {spect, rF+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. (19, -17, D:3) a +0 spear (19, -9, D:3) a +0 leather armour (23, -9, D:3) a +0 ring mail (25, -17, D:3) a +0 hand axe of chaos (38, -6, D:3) a scroll of fog (38, 11, D:3) a +0 leather armour (40, -8, D:3) a +0 dagger (49, -12, D:3) a +0 spear (56, -20, D:3) a +0 robe (67, -34, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -14, D:4) 4 stones (15, -6, D:4) the +1 leather armour of Untruth {rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity.