qw Level 1 of the Dungeon (0, 0, D:1) a stone (2, -6, D:1) an amulet of magic regeneration (3, -18, D:1) a +0 short sword a +0 dagger (13, -24, D:1) a +0 falchion (16, -3, D:1) a Young Poisoner's Handbook (16, 16, D:1) 4 stones (21, -33, D:1) a +0 robe (22, -24, D:1) a +0 short sword (22, -19, D:1) a +0 dagger (39, -1, D:1) a +0 falchion (40, -13, D:1) 5 stones (40, -3, D:1) 7 stones (43, -25, D:1) a +0 leather armour (51, 18, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 27, D:2) a +0 short sword (4, 30, D:2) a +0 robe (4, 37, D:2) a +0 spear (11, -9, D:2) a +2 short sword of flaming (24, -4, D:2) a +0 club (47, 3, D:2) a +0 whip (47, 32, D:2) a +0 dagger a stone (49, 22, D:2) a +0 dagger 4 stones (53, 22, D:2) a potion of brilliance (59, 7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wanich's Weapon Shoppe a +0 dagger (20 gold) the +12 sling of the Hierophant {speed, Will+} (771 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. a +1 spectral quarterstaff (170 gold) 2 poisoned darts (8 gold) 2 poisoned darts (8 gold) 5 boomerangs (25 gold) a +2 hand axe of draining (174 gold) 6 poisoned darts (24 gold) 5 silver javelins (120 gold) (0, 0, D:3) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (18, -12, D:3) a hobgoblin corpse (36, -17, D:3) 4 stones (37, -24, D:3) a human corpse (37, -20, D:3) a +0 dagger (44, -1, D:3) a hobgoblin corpse (52, -4, D:3) a ball python corpse (54, -13, D:3) a wand of iceblast (8) (54, -10, D:3) a +0 club a goblin corpse (56, -8, D:3) a +0 spear