qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -10, D:1) a +0 short sword (14, 11, D:1) 4 stones a +0 dagger (14, 12, D:1) a +4 ring mail (15, -14, D:1) a +0 dagger a scroll of immolation (16, -13, D:1) a +0 dagger (21, -13, D:1) 6 stones (25, 18, D:1) a +0 scale mail a +0 leather armour a +0 animal skin (28, 6, D:1) a +0 hand axe (35, 15, D:1) a +0 dagger (37, 17, D:1) 4 stones (43, 2, D:1) 4 stones (44, 19, D:1) a potion of brilliance a potion of degeneration (48, 11, D:1) a +3 dagger (49, 10, D:1) a +0 dagger (50, 3, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 2, D:2) a +0 club (7, 4, D:2) the +2 robe "Uwureel" {rF+ rN+ Str+2 Dex-5} Str: It affects your strength (+2). Dex: It affects your dexterity (-5). rF: It protects you from fire. rN: It protects you from negative energy. (8, 1, D:2) a +0 leather armour (12, 23, D:2) a +0 dagger 2 stones (13, -7, D:2) a +0 halberd (13, -6, D:2) a book of Debilitation (14, -5, D:2) a throwing net a +0 club (15, -3, D:2) a +0 whip (16, -5, D:2) a +0 whip (26, 14, D:2) a +0 ring mail (30, 16, D:2) a +0 club (32, 0, D:2) an Inescapable Atlas (46, 17, D:2) 7 stones (48, -6, D:2) 3 poisoned darts (51, 4, D:2) a +0 dagger a +0 robe a wand of flame (24) (52, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (9, -39, D:3) a +0 ring mail (12, -12, D:3) an adder corpse (15, -37, D:3) 5 stones (15, -25, D:3) a book of Misfortune (18, -19, D:3) a ball python corpse (18, -18, D:3) a +0 club a goblin corpse (19, 1, D:3) the +10 rapier of Cheese {drain, rN+ Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). rN: It protects you from negative energy. (21, -31, D:3) a bat corpse (skeletalised by now) (25, -31, D:3) a +0 club (41, -8, D:3) a +0 leather armour