Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 183020681466806399 0 qw the Sneak (level 1, -1/14 HPs) Began as a Ghoul Enchanter on Sept 6, 2022. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:01 (37 turns). qw the Sneak (Ghoul Enchanter) Turns: 37, Time: 00:00:02 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 10% Magic: 2/2 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen, constricted A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 0.8 Short Blades + Level 0.1 Axes - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Waypoint 2 assigned to D:1. Enter note: 0 ||| PLANNING D:1-11 You open the gate. There is an open gate here. A kobold comes into view. It is wielding a +0 whip. Enter note: The kobold shouts! A rat comes into view. A ball python comes into view. A goblin comes into view. It is wielding a +0 dagger. You barely miss the kobold. The kobold hits you with a +0 whip. The ball python hisses angrily. The goblin shouts! You hit the kobold but do no damage. You closely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold hits you with a +0 whip. 30 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The kobold attacks as you move away! The kobold barely misses you. 31 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The rat attacks as you move away! The rat bites you. 32 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The kobold attacks as you move away! The kobold barely misses you. There is an open gate here. You hit the rat. You kill the rat! You miss the kobold. The kobold misses you. You barely miss the kobold. The kobold hits you with a +0 whip. You closely miss the ball python. The kobold barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. You die... #...........# ###.......###..... #...<...#....... #.......#....... #.......#....... #.......#....... #.......#....... . ###...###....... ....#''@#......... .......SK......... ...7.....7........ ...............### ...7.....7.....# ...............# ...7.....7....... ................# ...7.....7 .... You could see a ball python and a kobold. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-107-g9ff403c 0 | D:1 | 0 ||| qw: Game counter: 6172 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 30 | D:1 | 30 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 31 | D:1 | 31 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 31 | D:1 | HP: 2/14 [rat (2)] 32 | D:1 | 32 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 37 | D:1 | Slain by a ball python Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, minmay_3d_cube Action || total -------------------------++------- Melee: Dagger || 10 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------