Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 15567322391786419671 8 qw the Sneak (level 2, 0/23 HPs) Began as a Ghoul Enchanter on Sept 6, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (258 turns). qw the Sneak (Ghoul Enchanter) Turns: 258, Time: 00:00:13 Health: 0/23 AC: 2 Str: 11 XL: 2 Next: 8% Magic: 3/3 EV: 12 Int: 10 God: Gold: 33 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . g - +0 whip rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 1.1 Fighting - Level 0.8 Short Blades - Level 1.0 Axes - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Hand Weapons g - a +0 whip (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions c - 2 potions of invisibility d - a potion of ambrosia {unknown} e - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The hobgoblin attacks as you move away! The hobgoblin barely misses you. 243 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 244 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 245 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You closely miss the rat. The rat bites you. The hobgoblin hits you. You hit the rat but do no damage. The rat barely misses you. The hobgoblin hits you. 248 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin misses you. 249 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin attacks as you move away! The hobgoblin hits you but does no damage. The endoplasm attacks as you move away! The endoplasm closely misses you. 250 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You hit the rat. You kill the rat! You have reached level 2! 252 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. 254 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The hobgoblin attacks as you move away! The hobgoblin hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The hobgoblin misses you. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! The hobgoblin hits you but does no damage. Your Fighting skill increases to level 1! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ####### ###### ......# #@...# .....#####g...# #####.[..##....# #..#.>....%....# # #.g#...........# #.#..#....#......# #................## .#.......#.........# #....$....###...###.######### You could see a hobgoblin. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-108-g9e35731 0 | D:1 | 0 ||| qw: Game counter: 6250 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 106 | D:1 | Reached skill level 1 in Axes 108 | D:1 | 108 ||| SWAPPING to +0 whip. 109 | D:1 | 109 ||| DROPPING +1 dagger. 240 | D:1 | 240 ||| Stepping ~*~*~tactically~*~*~ (stealth). 241 | D:1 | 241 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 242 | D:1 | 242 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 243 | D:1 | 243 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 244 | D:1 | 244 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 245 | D:1 | 245 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 248 | D:1 | 248 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 249 | D:1 | 249 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 250 | D:1 | 250 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 252 | D:1 | Reached XP level 2. HP: 10/22 MP: 3/3 252 | D:1 | 252 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 254 | D:1 | 254 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 254 | D:1 | HP: 4/22 [hobgoblin (5)] 258 | D:1 | Reached skill level 1 in Fighting 258 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 | 1.0 Fighting | 1 | 1.1 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 3.2 Spellcasting | | 1.7 Hexes | | 2.4 Action || total -------------------------++------- Melee: Whip || 23 Dagger || 7 Armor: Robe || 14 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------