Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 1191729312933288061 6 qw the Sneak (level 1, -1/15 HPs) Began as a Ghoul Enchanter on Sept 6, 2022. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (390 turns). qw the Sneak (Ghoul Enchanter) Turns: 390, Time: 00:00:09 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . e - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 0.4 Fighting - Level 0.8 Short Blades - Level 1.0 Axes - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Hand Weapons e - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A bat comes into view. An endoplasm comes into view. The bat barely misses you. The bat closely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you. You closely miss the bat. The bat is severely wounded. The bat barely misses you. The goblin hits you with a +0 dagger. 379 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The goblin attacks as you move away! The goblin hits you with a +0 dagger. The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! You feel better. The goblin hits you with a +0 dagger. Your Axes skill increases to level 1! 381 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The goblin attacks as you move away! The goblin hits you with a +0 dagger. 382 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 383 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The endoplasm attacks as you move away! The endoplasm barely misses you. You hit the goblin. You kill the goblin! You feel better. You hit the endoplasm but do no damage. The endoplasm barely misses you. x2 You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You resist. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You resist. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You die... .........####.# ...........##.# #...###..#.##.# ##.. #.......# ........#.#### # #######.# (.### ###.####### ......#...%.....# ......#!..#@.)..## ..........J........ ..............).... .......%).......... ......#...#.....### ......#.........# ##### ##......### ##.##### ..# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A quokka (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (others) A ghoul (D:1) 2 minotaurs (D:1) A demonspawn (D:1) A draconian (D:1) A gargoyle (D:1) A merfolk (D:1) A troll (D:1) A human (D:1) A demigod (D:1) 2 tengu (D:1) 12 tentacles (D:1) 24 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Noticed a tengu 0 | D:1 | Noticed a ghoul 0 | D:1 | Noticed a draconian 0 | D:1 | Noticed a human 0 | D:1 | Noticed a demigod 0 | D:1 | Noticed a demonspawn 0 | D:1 | Noticed a minotaur 0 | D:1 | Noticed a kraken 0 | D:1 | Noticed a merfolk 0 | D:1 | Noticed a gargoyle 0 | D:1 | Noticed a troll 0 | D:1 | Noticed a tengu 0 | D:1 | Noticed a minotaur 0 | D:1 | 0 ||| qw: Version: 0.1-a-108-g9e35731 0 | D:1 | 0 ||| qw: Game counter: 6304 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 3 | D:1 | Killed a tengu 6 | D:1 | Killed a draconian 12 | D:1 | Killed a demigod 13 | D:1 | Killed a merfolk 15 | D:1 | Killed a human 20 | D:1 | Killed a ghoul 23 | D:1 | Killed a gargoyle 24 | D:1 | Killed a tengu 32 | D:1 | Killed a minotaur 32 | D:1 | Killed a troll 36 | D:1 | Killed a demonspawn 42 | D:1 | Killed a minotaur 371 | D:1 | 371 ||| SWAPPING to +0 club. 372 | D:1 | 372 ||| DROPPING +1 dagger. 379 | D:1 | 379 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 381 | D:1 | Reached skill level 1 in Axes 381 | D:1 | 381 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 382 | D:1 | 382 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 383 | D:1 | 383 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 389 | D:1 | HP: 2/15 [endoplasm (2)] 390 | D:1 | Slain by an endoplasm Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.0 Fighting | | 0.4 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 3.2 Spellcasting | | 1.7 Hexes | | 2.4 Action || total -------------------------++------- Melee: Dagger || 22 Club || 10 Armor: Robe || 3 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------