qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -4, D:1) a +0 leather armour (7, 11, D:1) a +0 ring mail (9, 18, D:1) a +0 helmet (9, 19, D:1) a +0 short sword (15, -1, D:1) a +0 short sword (20, -6, D:1) a scroll of noise a +0 ring mail a +0 hand axe a +0 animal skin (30, 27, D:1) a -1 dagger (40, 17, D:1) 8 stones (57, 27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 animal skin a +0 helmet (0, 1, D:2) a +0 dagger 4 stones (0, 2, D:2) a +0 dagger (1, 1, D:2) a +0 club (3, 1, D:2) a +2 dagger of protection a +0 dagger a +0 club a +0 dagger (5, -3, D:2) a +0 dagger (5, 17, D:2) a +0 ring mail (11, -24, D:2) a +0 scale mail (20, 1, D:2) 4 poisoned darts (30, 8, D:2) a +0 dagger 3 stones (48, -22, D:2) a +0 whip (48, -21, D:2) a +0 dagger (49, -23, D:2) a potion of invisibility Level 3 of the Dungeon (0, 0, D:3) a book of Conjurations (20, 12, D:3) a +0 hand axe (28, 19, D:3) a +0 club (29, 36, D:3) a +2 vorpal mace (32, 17, D:3) a +0 halberd a +0 spear (33, 16, D:3) a +0 whip (33, 17, D:3) 5 stones (39, 10, D:3) a +0 hand axe (42, 5, D:3) a +0 short sword (45, -2, D:3) 6 stones (52, 8, D:3) a +0 ring mail (52, 9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a scroll of torment (8, -20, D:4) a +0 giant spiked club (9, -21, D:4) a +0 sling a +0 hand axe a potion of invisibility (11, -17, D:4) a +0 mace (13, -16, D:4) a +4 dagger a +0 leather armour (13, -15, D:4) a +0 whip a +0 leather armour a +0 club (14, -31, D:4) a +2 dagger of venom (14, 0, D:4) a +0 whip (15, 1, D:4) a +0 short sword 4 poisoned darts a +0 halberd a +0 club a +0 club (26, -9, D:4) 6 stones (30, -2, D:4) a +0 short sword (32, -19, D:4) 2 stones (36, -33, D:4) a +0 whip (37, -34, D:4) a +0 whip (37, -33, D:4) a +0 flail (38, -34, D:4) a +0 spear Level 5 of the Dungeon [Shop] Rase Afeat's Jewellery Shop a ring of magical power (240 gold) a +6 ring of strength (432 gold) the macabre finger necklace {rN+} (480 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. the ring of Qokoir {rCorr MP+9 SInv} (558 gold) [ring of see invisible] MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) the ring "Ykkur" {rC+ Will+ Dex+6} (667 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. Will: It increases your willpower. a ring of protection from cold (300 gold) a +4 ring of protection (432 gold) a ring of see invisible (180 gold) (0, 0, D:5) a scroll of amnesia (28, -8, D:5) a +0 mace (29, -7, D:5) a +0 dagger a +0 robe (31, -5, D:5) a +0 club (33, -6, D:5) a wand of charming (13) (41, 22, D:5) a wand of flame (11) (42, 17, D:5) a wand of iceblast (5) (46, 18, D:5) a wand of iceblast (15) (51, 20, D:5) a +0 flail (58, 22, D:5) a +0 hand axe (67, 2, D:5) a staff of fire Level 6 of the Dungeon (7, -47, D:6) a +0 robe (12, -39, D:6) a +0 dagger (12, -16, D:6) a +0 shortbow (15, -33, D:6) a +0 spear (15, -32, D:6) a +0 halberd (16, -33, D:6) a +0 spear (16, -11, D:6) a +0 robe a +0 whip of freezing a wand of mindburst (12) (17, -16, D:6) 6 stones (17, -12, D:6) a +0 robe a +0 dagger (28, -9, D:6) a +0 trident (39, -46, D:6) a +0 shortbow (44, -47, D:6) a scroll of amnesia (44, -25, D:6) a scroll of fear (47, -12, D:6) 3 stones (50, -48, D:6) a scroll of magic mapping Level 7 of the Dungeon [Shop] Omofa's Book Shop a book of Spectacle (416 gold) Great Wizards, Vol. VII (390 gold) a book of the Wilderness (494 gold) the Vellum of Contamination (364 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Corpse Rot Necromancy/Poison/Air 4 c - Olgreb's Toxic Radiance Poison 4 Trog disapproves of the use of such an item. a book of Weapons (364 gold) a book of Storms (416 gold) a book of Maledictions (338 gold) the Collected Works on Floating Concussion (390 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Fireball Conjuration/Fire 5 c - Lightning Bolt Conjuration/Air 5 Trog disapproves of the use of such an item. a book of Lightning (468 gold) a manual of Throwing (1040 gold) the Lessons on Blows and Bruises (494 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Lightning Bolt Conjuration/Air 5 c - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. (0, 0, D:7) a +0 robe (2, -19, D:7) a potion of flight (3, -47, D:7) +0 steam dragon scales (4, -10, D:7) a scroll of amnesia (5, -50, D:7) a +0 giant club (5, 0, D:7) a +0 club (13, -31, D:7) a scroll of magic mapping (18, -38, D:7) a +0 shortbow (40, -30, D:7) a +0 club Level 8 of the Dungeon [Shop] Huyjaa Ocsi's Weapon Boutique a +5 sling of flaming (326 gold) a +0 dagger (22 gold) a +0 spear (33 gold) a +0 sling (16 gold) a +0 flail (38 gold) a +0 dagger (22 gold) a +1 vorpal shortbow (126 gold) a +2 spear of freezing (191 gold) (0, 0, D:8) 2 scrolls of blinking a potion of magic (11, 15, D:8) 2 scrolls of poison (13, 6, D:8) a +0 dagger of speed 5 stones (13, 8, D:8) a staff of fire a +0 dagger a +0 short sword a +0 dagger 11 poisoned darts (14, 5, D:8) a +3 dagger 2 stones (14, 6, D:8) a +0 short sword 4 stones (16, -2, D:8) a +0 dagger (24, 46, D:8) a +0 leather armour (33, 37, D:8) a +0 falchion (33, 38, D:8) a +0 short sword (34, 38, D:8) a +2 dagger of venom a +0 robe (36, 24, D:8) a potion of flight (39, 43, D:8) a scroll of noise (48, 1, D:8) a +0 whip (49, 0, D:8) a +0 club a +0 club a +0 robe (49, 1, D:8) a +0 flail (50, -4, D:8) a throwing net (50, -1, D:8) a +0 club 2 throwing nets a +0 flail (52, -1, D:8) a +0 club a +0 leather armour Level 1 of the Lair of Beasts (3, -2, Lair:1) a +0 flail (15, -16, Lair:1) 5 stones (24, -13, Lair:1) a potion of magic (28, -5, Lair:1) a +0 quarterstaff (29, -42, Lair:1) 5 stones (29, 6, Lair:1) a scroll of poison (35, 0, Lair:1) a +0 club (36, -40, Lair:1) 2 stones (37, -49, Lair:1) a wand of mindburst (9) (39, 2, Lair:1) a +0 rapier of electrocution (40, -10, Lair:1) a +0 mace a throwing net a +0 scale mail (43, -43, Lair:1) a +0 robe (49, -29, Lair:1) 6 stones (54, -45, Lair:1) a wand of light (4) (64, -27, Lair:1) a wand of polymorph (6) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (1, 24, Lair:2) a +0 leather armour (16, -4, Lair:2) a +2 plate armour of cold resistance (unseen) (20, -8, Lair:2) 16 gold pieces (20, 7, Lair:2) a +0 ring mail (22, -16, Lair:2) a +0 whip (23, -2, Lair:2) a water moccasin corpse (24, -1, Lair:2) a hydra corpse (29, 19, Lair:2) a hydra corpse (skeletalised by now) (41, -13, Lair:2) a staff of fire (41, 6, Lair:2) 6 stones (52, 6, Lair:2) a wand of iceblast (4) (58, 11, Lair:2) a potion of magic (59, 22, Lair:2) a +0 dagger