qw Level 1 of the Dungeon [Shop] Taweleot's Antique Armour Emporium a +0 leather armour (50 gold) a +2 ring mail of poison resistance (450 gold) a +0 cloak (112 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) (6, -2, D:1) a +0 leather armour (16, -26, D:1) a +0 leather armour (22, 4, D:1) a +0 dagger (45, -18, D:1) a +0 short sword (47, -2, D:1) a +0 ring mail Level 2 of the Dungeon (2, 6, D:2) a +0 hand axe (6, 10, D:2) a +0 leather armour (7, 32, D:2) 6 stones (25, 14, D:2) a +0 club (25, 15, D:2) a +0 club (26, 14, D:2) a +0 short sword (26, 15, D:2) a +0 club a +0 sling (50, 49, D:2) a +0 robe (61, 18, D:2) a +0 dagger 5 stones a +0 long sword (67, 21, D:2) a +0 dagger a +0 dagger (68, 18, D:2) a +0 club (68, 19, D:2) a +0 dagger (68, 21, D:2) a +0 dagger a +0 dagger a +0 animal skin (69, 20, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (17, 32, D:3) a wand of flame (21) (17, 45, D:3) a +0 dagger (19, 10, D:3) a +0 club (22, 54, D:3) a +0 long sword (23, -5, D:3) a +0 dagger (32, 57, D:3) a +0 quarterstaff (37, 56, D:3) 4 poisoned darts (39, 44, D:3) a +0 leather armour (40, 32, D:3) a +0 robe (47, 1, D:3) a +0 dagger (48, 32, D:3) a +0 whip a +0 club a +0 long sword a +0 leather armour (48, 51, D:3) a +0 club (48, 52, D:3) a +0 whip (48, 53, D:3) a +0 club (49, 23, D:3) a +0 club (49, 31, D:3) a +0 whip a +0 robe a +0 flail a +0 ring mail (49, 53, D:3) a +0 club a +0 leather armour (62, 10, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 6, D:4) a +0 chain mail (1, 6, D:4) 17 gold pieces (3, -1, D:4) a +6 ring of intelligence (4, 11, D:4) a +0 robe (11, 3, D:4) a +0 whip a +0 leather armour (19, -27, D:4) a +0 hand axe (21, 2, D:4) a +0 long sword (22, -24, D:4) a +0 club (23, -13, D:4) 2 stones (28, -31, D:4) the +0 robe of the Tundras {rCorr Dex+7 Archmagi} Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. (32, -2, D:4) a +0 falchion a +0 ring mail (39, -11, D:4) 5 stones (40, 0, D:4) a +0 hand axe a +0 leather armour a +0 trident (40, 1, D:4) a +0 dagger (41, 1, D:4) a +0 dagger a +0 whip (42, -15, D:4) a +0 short sword (42, -14, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 5 stones a +0 mace of holy wrath (1, 0, D:5) a +0 hand axe (2, -18, D:5) a +0 spear a +0 whip (2, -17, D:5) a +0 club (4, -1, D:5) 6 stones (5, -1, D:5) a book of the Hunter (5, 0, D:5) a +0 chain mail a +0 war axe (7, -28, D:5) a +0 giant spiked club (8, -2, D:5) a +0 flail a +0 dagger (11, -20, D:5) 3 stones (25, -37, D:5) a book of Blood (25, -9, D:5) a +0 quarterstaff (27, -10, D:5) a scroll of poison (29, -26, D:5) a +0 ring mail (29, -14, D:5) 3 large rocks (30, -27, D:5) the +1 leather armour "Zabeq" {Stlth+} Stlth: It makes you more stealthy. (34, -19, D:5) a +0 robe a +1 whip of flaming a wand of flame (5) (35, -26, D:5) 5 stones a +0 shortbow a +0 club (35, 0, D:5) a +0 dagger a +0 ring mail (37, -15, D:5) a scroll of vulnerability (40, -8, D:5) a +0 robe (43, 9, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (10, -10, D:6) a +0 giant club an ogre corpse the Ecumenical Temple