qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 24, D:1) a +0 robe (2, 7, D:1) a book of Geomancy (3, 1, D:1) a +0 club (6, 2, D:1) 6 stones (28, -5, D:1) a +0 dagger 4 stones (30, 2, D:1) a +0 rapier (31, 9, D:1) a +0 short sword (31, 14, D:1) a +0 robe (33, -2, D:1) a book of Geomancy (47, 28, D:1) a +0 short sword (47, 30, D:1) a potion of ambrosia a +0 animal skin (51, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -9, D:2) a +0 spear (1, -6, D:2) a potion of attraction (11, -30, D:2) a +0 whip (12, -22, D:2) a +0 dagger (15, 17, D:2) a +0 dagger (17, 6, D:2) a +0 whip a stone (17, 11, D:2) 6 stones (27, 1, D:2) 3 large rocks (27, 20, D:2) 6 stones (28, 10, D:2) a +0 club (30, 1, D:2) a wand of roots (6) (33, -11, D:2) a scroll of blinking (48, -7, D:2) 7 stones Level 3 of the Dungeon [Shop] Neotydd's Antique Weapon Emporium the +6 short sword of Theory {elec, rC++ Str+4 Int+7} (1787 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Int: It affects your intelligence (+7). rC: It greatly protects you from cold. the +6 mace "Zuidef" {vamp, Str+3} (1098 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). a +0 rapier (84 gold) a +0 rapier (84 gold) a +0 dagger of venom (92 gold) a +0 battleaxe (136 gold) a +0 quarterstaff (84 gold) the +12 rapier "Anoogun" {flame, rPois rC+ Int+6 Stlth+} (2110 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+6). rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 short sword (63 gold) (11, -31, D:3) 8 stones (14, -24, D:3) a +0 club (25, -9, D:3) a +0 dagger 7 poisoned darts (28, -26, D:3) a +0 short sword a +0 short sword a +0 leather armour (28, -25, D:3) a +0 dagger a +0 robe (28, -24, D:3) a +0 club (29, -35, D:3) a +0 spectral hand axe (35, -24, D:3) a +0 short sword (35, -7, D:3) a book of Frost (36, -7, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 19, D:4) a +0 mace (10, -14, D:4) 5 stones (44, 23, D:4) a +0 leather armour (50, -15, D:4) a +0 ring mail (52, -20, D:4) a book of Air Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (2, -1, D:5) a book of the Hunter