qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 24, D:1) a +0 short sword (17, 8, D:1) 5 stones (24, -2, D:1) a +0 robe (30, 30, D:1) a +0 club (33, 3, D:1) a +0 animal skin (35, 9, D:1) a +0 leather armour (37, 32, D:1) a book of Vapours (37, 37, D:1) a +0 club (38, 41, D:1) a +0 falchion (46, 41, D:1) a +0 mace (48, 1, D:1) a +0 club (56, 18, D:1) 4 stones (62, 21, D:1) a +2 short sword of venom Level 2 of the Dungeon (0, 0, D:2) a +0 sling (1, 14, D:2) a +0 helmet (3, 13, D:2) a book of Minor Magic (4, 1, D:2) 6 stones (4, 20, D:2) a +0 club a +0 sling (4, 21, D:2) a +0 dagger (6, 17, D:2) a +0 dagger (6, 20, D:2) a +1 mace of distortion a +0 animal skin a +2 helmet a +0 dagger (7, 18, D:2) a +0 dagger (7, 19, D:2) a +0 dagger (7, 20, D:2) a +0 dagger (11, 3, D:2) a +0 club (22, 10, D:2) 5 poisoned darts (31, 7, D:2) a +0 robe (32, 2, D:2) a +0 dagger (47, 4, D:2) a +0 dagger (53, 17, D:2) a +0 robe (56, 24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance a +0 ring mail (9, 33, D:3) a +0 dagger (11, 31, D:3) a +0 whip (14, -4, D:3) a +0 club (19, 34, D:3) a +0 short sword a +0 hand axe (19, 35, D:3) a +0 robe a +0 dagger (19, 36, D:3) a +0 hand axe (20, 45, D:3) a +0 club (27, 40, D:3) a +0 dagger (33, 20, D:3) 5 stones (37, 27, D:3) a +0 club a +0 robe a wand of polymorph (7) (38, 33, D:3) 5 stones (44, 15, D:3) a +0 club a +0 leather armour of willpower a wand of flame (10) (49, 45, D:3) a +0 short sword (50, 19, D:3) a stone Level 4 of the Dungeon [Shop] Veuph's Distillery a potion of lignification (30 gold) a potion of haste (100 gold) a potion of lignification (30 gold) a potion of invisibility (80 gold) a potion of degeneration (10 gold) a potion of lignification (30 gold) (2, -21, D:4) a +0 sling (14, 16, D:4) a scroll of blinking (14, 29, D:4) a +0 robe (34, 38, D:4) a +0 flail (38, -6, D:4) the +7 short sword of Waeprim {speed, Contam rElec rF+++ Str-2} Attacks with this weapon are significantly faster. Str: It affects your strength (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (38, 2, D:4) 10 stones (39, 2, D:4) a potion of magic a potion of flight a +0 scale mail (39, 37, D:4) a +0 mace (59, 24, D:4) a +0 lajatang (63, 21, D:4) a +0 trident (63, 22, D:4) a +0 dagger a +0 robe a +0 dagger a +0 whip Level 5 of the Dungeon [Shop] Rofemum's Magic Scroll Boutique a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of immolation (52 gold) a scroll of poison (52 gold) a scroll of poison (52 gold) a scroll of butterflies (52 gold) [Shop] Ceagar's Weapon Shop a +0 hand axe (33 gold) a +0 glaive (71 gold) a +0 trident (38 gold) 6 poisoned darts (26 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) a +2 rapier of protection (184 gold) 5 stones (5 gold) the +12 arbalest of Qihucw {freeze, rPois SInv} (918 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. SInv: It lets you see invisible. [Shop] Muogets's Antique Weapon Shoppe a +0 whip (57 gold) a +4 trident of venom (602 gold) a +0 rapier (92 gold) a +0 war axe (80 gold) a +0 trident (80 gold) the +3 falchion "Cuuxkathru" {flame, Str+3 SInv} (871 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). SInv: It lets you see invisible. a +0 short sword (69 gold) a +2 falchion of protection (358 gold) a +0 falchion (69 gold) (2, -3, D:5) a +0 helmet (5, 8, D:5) a +0 spear a potion of brilliance (5, 12, D:5) a +0 whip a +0 halberd (7, -8, D:5) a +0 trident a +0 ring mail (8, -7, D:5) a +0 spear (9, -5, D:5) a +0 flail of holy wrath (9, 21, D:5) a +0 flail (10, 1, D:5) a +0 club (11, -2, D:5) a +0 short sword (17, 8, D:5) a +0 leather armour (20, 20, D:5) a scroll of amnesia a +0 halberd (21, 19, D:5) a +0 halberd (22, 20, D:5) a +0 robe a +0 short sword (27, 12, D:5) 4 poisoned darts (29, 26, D:5) a +0 morningstar (29, 28, D:5) 3 poisoned darts a +0 short sword (30, 26, D:5) a +0 dagger a +0 hand axe (30, 38, D:5) a +3 hand axe (31, 27, D:5) a +0 hand axe (32, 12, D:5) a +0 flail (33, 12, D:5) a +0 whip a +0 robe (33, 31, D:5) a +0 dagger of venom (33, 32, D:5) a +0 dagger (34, 11, D:5) a +0 club 5 stones (34, 33, D:5) 3 stones a +0 whip (35, 11, D:5) a throwing net a +0 chain mail 10 stones (35, 23, D:5) a +0 ring mail (35, 28, D:5) a +0 club a +0 leather armour (36, 12, D:5) a +0 ring mail a +0 trident (37, 19, D:5) a +6 ring of intelligence a +0 whip (37, 20, D:5) a +0 club (38, 21, D:5) 6 poisoned darts a +0 ring mail a +0 dagger (40, 11, D:5) a +0 halberd (40, 20, D:5) a +0 chain mail a +0 flail (41, 5, D:5) a +0 chain mail (41, 17, D:5) a +0 spear (41, 18, D:5) 10 stones (42, -3, D:5) a +0 flail (42, 17, D:5) 10 stones (43, 12, D:5) 9 stones (43, 17, D:5) 2 throwing nets (43, 21, D:5) a throwing net (44, 13, D:5) a scroll of amnesia (46, -3, D:5) a +0 dagger a +0 robe (46, -2, D:5) a +0 short sword a +0 scale mail (47, -3, D:5) a +0 dagger a +0 robe a +0 club (48, -3, D:5) a +0 dagger (63, 24, D:5) a +0 whip (63, 25, D:5) a +0 club Level 6 of the Dungeon [Shop] Wolof's Antique Weapon Emporium a +0 club (20 gold) a +0 sling (30 gold) a +4 vampiric short sword (620 gold) a +1 shortbow of flaming (248 gold) a +0 war axe of electrocution (214 gold) a +0 dagger (40 gold) a +1 long sword of draining (266 gold) the +9 shortbow of the Hero {vorpal, Str+2} (1214 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). (11, 38, D:6) 3 stones (13, -3, D:6) a +2 mace of protection a +0 scale mail (13, -1, D:6) a +0 trident (15, -2, D:6) a +0 flail a +0 trident a +0 ring mail (16, 0, D:6) 2 potions of lignification a potion of attraction (18, 16, D:6) a +0 sling (31, 29, D:6) a +0 dagger (33, 38, D:6) a +0 falchion (39, 37, D:6) a +0 dagger a +0 robe (39, 38, D:6) a +0 short sword a +0 scale mail a +0 dagger (40, 24, D:6) a +0 war axe (40, 37, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe of positive energy (42, 46, D:6) a +0 chain mail (43, 39, D:6) a +0 club a +0 robe (49, 41, D:6) a +0 leather armour (52, 38, D:6) the +1 leather armour of the Pit {Harm Drain rF- rCorr} rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (57, 17, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) an amulet of faith (4, -13, D:7) a +0 flail a +0 hand axe a +0 chain mail (4, -12, D:7) a +0 dagger a +0 leather armour (5, -27, D:7) a +0 short sword (17, -34, D:7) a +2 spear of freezing a +0 robe (17, -32, D:7) a +0 hand axe a +0 robe (17, -31, D:7) a +0 flail a +0 robe (17, -22, D:7) a +0 chain mail (21, -42, D:7) a +0 whip (25, 4, D:7) a +0 leather armour (43, -35, D:7) a +0 vorpal shortbow (47, 3, D:7) a potion of brilliance (48, -28, D:7) a staff of poison (52, 13, D:7) a +0 giant club (53, -2, D:7) 2 poisoned darts (65, -16, D:7) a potion of attraction Level 8 of the Dungeon (0, 0, D:8) a +0 robe (12, -17, D:8) a +0 dagger (19, -13, D:8) a staff of poison (21, 4, D:8) a +0 robe (24, 22, D:8) a +0 whip (31, 9, D:8) a potion of brilliance (37, -25, D:8) 13 gold pieces (37, -24, D:8) a scroll of immolation (40, -24, D:8) a scroll of noise a ring of ice a +0 pair of gloves (45, 1, D:8) a wand of charming (11) (48, 20, D:8) 5 stones (50, 26, D:8) a potion of brilliance (54, -13, D:8) a +6 ring of strength (58, 5, D:8) a +0 war axe a +0 robe (58, 6, D:8) a +4 falchion a +0 robe (58, 7, D:8) a +0 war axe a +0 robe a +1 spear a +0 robe (60, 23, D:8) a scroll of immolation (64, -4, D:8) a potion of flight (65, 17, D:8) a book of Touch (65, 21, D:8) a +0 ring mail Level 1 of the Lair of Beasts (2, -16, Lair:1) a wand of flame (8) (3, 14, Lair:1) the +2 mace "Tuoveire" {vorpal, rPois rF+++ rC- Stlth+} It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 morningstar 6 poisoned darts (7, -29, Lair:1) a +0 dagger (8, -11, Lair:1) 4 stones (9, -2, Lair:1) a +0 halberd (19, 10, Lair:1) a +0 scale mail (24, -10, Lair:1) a +0 helmet (24, -9, Lair:1) the +1 cloak "Keag" {Int+3} Int: It affects your intelligence (+3). (unseen) (25, -10, Lair:1) 2 potions of might (26, -10, Lair:1) a scroll of identify (26, -9, Lair:1) the ring "Etourifu" {Str+3 Dex+6} [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). (unseen) (29, -36, Lair:1) a +0 helmet (35, -38, Lair:1) 5 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of enchant weapon (8, 1, Lair:2) a +1 hand axe of electrocution (8, 3, Lair:2) a +0 scimitar a +0 robe a naga corpse (9, -21, Lair:2) 4 poisoned darts (9, 3, Lair:2) a +0 vorpal scimitar (still there?) a +0 robe (still there?) (11, 3, Lair:2) a potion of haste (15, 3, Lair:2) 3 stones (24, -15, Lair:2) a komodo dragon corpse a wolf corpse (skeletalised by now) (25, -15, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (26, -15, Lair:2) a wolf corpse (skeletalised by now) (33, -19, Lair:2) a potion of magic (34, -18, Lair:2) a scroll of enchant armour (35, -19, Lair:2) a scroll of enchant armour