qw Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (5, -16, D:1) 2 stones (14, -20, D:1) 6 poisoned darts (14, 6, D:1) 4 stones (24, 17, D:1) a +0 dagger (25, 12, D:1) a +0 dagger (29, -5, D:1) a +0 robe (30, 17, D:1) a +0 ring mail (38, 19, D:1) a +0 hand axe (40, 21, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a book of Rime (11, 2, D:2) a +0 dagger a +0 sling (12, 23, D:2) a wand of quicksilver (2) (13, -12, D:2) a scroll of amnesia (13, 5, D:2) a +0 dagger (14, -2, D:2) a +0 dagger (17, 13, D:2) a potion of attraction a +0 hand axe (27, -7, D:2) 7 stones (32, -10, D:2) a +0 dagger 5 stones (33, 40, D:2) a +0 ring mail (37, -3, D:2) a +0 short sword (39, 10, D:2) 2 poisoned darts (47, 19, D:2) 3 stones Level 3 of the Dungeon [Shop] Nayhunnumm's Assorted Antiques a scroll of identify (44 gold) a wand of flame (4) (61 gold) a +0 leather armour (44 gold) a lightning rod (4/4) (660 gold) the +1 leather armour of the Intense Grue {Rampage rF+ SInv} (554 gold) rF: It protects you from fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a wand of flame (31) (477 gold) a +2 spectral giant spiked club (367 gold) [Shop] Apyx's Antique Weapon Emporium (Shop contents are unknown) [Shop] Fimeuc's Magic Scroll Shoppe (Shop contents are unknown) (0, 0, D:3) a quokka corpse (5, 1, D:3) a bat corpse (7, -4, D:3) 2 gold pieces (7, 15, D:3) a giant cockroach corpse (10, 9, D:3) a scroll of vulnerability (11, 30, D:3) a +0 whip (14, 9, D:3) a scroll of noise (15, 30, D:3) a +0 broad axe (18, 14, D:3) a wand of roots (11)