qw Level 1 of the Dungeon (4, -7, D:1) a +0 dagger (17, 2, D:1) a +0 club a +0 hand axe (31, -8, D:1) a +0 club (43, 12, D:1) a +0 animal skin (58, 27, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (3, -31, D:2) a +0 robe (5, -18, D:2) the +8 whip "Likuell" {vorpal, rPois Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rPois: It protects you from poison. (14, -16, D:2) a potion of flight a scroll of noise (24, -32, D:2) the +6 quarterstaff "Nusm" {antimagic, rElec Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. (26, -1, D:2) 2 stones (27, -36, D:2) a +0 short sword (28, -37, D:2) a +0 leather armour a +0 buckler (32, -14, D:2) a +0 flail (33, -28, D:2) a +0 short sword 6 stones Level 3 of the Dungeon (3, -5, D:3) a potion of flight (5, -39, D:3) a +0 club a +0 sling (5, 0, D:3) a +0 buckler (12, -13, D:3) a +0 club (17, -45, D:3) a +0 ring mail a +2 hat (19, -39, D:3) a +0 flail a +0 chain mail (22, -43, D:3) a +0 dagger a +0 robe (22, -42, D:3) a +0 short sword (23, -44, D:3) a +0 hand axe a +0 ring mail (23, -43, D:3) a +0 trident (25, -15, D:3) a +0 dagger of draining (28, -22, D:3) a book of Vapours (28, -12, D:3) a +0 dagger 2 stones (33, -27, D:3) a +0 whip (37, -30, D:3) a +0 club a +0 robe (44, -33, D:3) the +2 arbalest "Ese Jate" {penet, rElec Dex+2} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (54, -11, D:3) a +0 hand axe a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (55, -11, D:3) a +0 morningstar (57, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a scroll of immolation (2, 26, D:4) a +0 club (10, 35, D:4) a book of Weapons (11, 17, D:4) a +2 long sword of electrocution (12, 0, D:4) a wand of charming (14) (12, 3, D:4) a +0 arbalest (16, 3, D:4) a +1 dagger of holy wrath (17, 10, D:4) a +0 club (25, 16, D:4) a +0 ring mail (32, 29, D:4) a +0 club (34, 6, D:4) a +0 dagger (38, 6, D:4) a +0 short sword 6 poisoned darts a +0 leather armour a +0 club (38, 7, D:4) a +0 whip (41, 1, D:4) a potion of brilliance (41, 26, D:4) a +0 club (49, 33, D:4) a book of Air Level 5 of the Dungeon [Shop] Efaakhe's Weapon Shop the +7 triple crossbow of Xuttuf {elec, Drain rC+ Str+3 SInv} (1104 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rC: It protects you from cold. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. 4 stones (5 gold) a +0 spear of venom (78 gold) a +0 sling (21 gold) a +2 morningstar of flaming (268 gold) 5 stones (7 gold) 4 stones (5 gold) a +2 dagger of distortion (238 gold) 6 stones (8 gold) a +2 dagger of venom (201 gold) a +0 dagger (28 gold) [Shop] Ifurit's Armour Boutique a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) the +1 leather armour of the Tired Towns {+Blink Int+4} (323 gold) Int: It affects your intelligence (+4). +Blink: It lets you blink. a +1 plate armour of fire resistance (385 gold) a +0 leather armour (22 gold) (0, 0, D:5) a +0 dagger a +0 leather armour (0, 2, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (3, 2, D:5) a +0 dagger a +0 robe (6, 29, D:5) a wand of charming (2) (7, -4, D:5) a scroll of immolation (10, 7, D:5) a +0 scimitar (10, 10, D:5) a +0 war axe a +0 arbalest a +0 chain mail (10, 11, D:5) a +0 war axe a +0 chain mail an orc corpse (10, 13, D:5) a +3 halberd of flaming (unseen) (14, 7, D:5) a +0 morningstar (14, 13, D:5) a +0 war axe (22, 26, D:5) a +0 club (23, 24, D:5) a +0 club (24, 2, D:5) a +0 chain mail of cold resistance (24, 26, D:5) a +0 whip (25, 39, D:5) a wand of roots (6) (26, 9, D:5) a potion of magic a potion of attraction a scroll of poison a +0 chain mail (29, 5, D:5) a wand of mindburst (7) (33, 5, D:5) a +0 trident (37, 35, D:5) a book of Scorching (48, 22, D:5) a +0 flail (49, 26, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (7, 15, D:6) a potion of attraction (14, 32, D:6) a +0 spear (15, 18, D:6) a +0 dagger (16, 30, D:6) a +0 ring mail (25, 15, D:6) a +0 club (33, 1, D:6) a +0 whip a +0 leather armour (34, -2, D:6) a +0 dagger a +0 robe (34, -1, D:6) a +0 whip a +0 mace (34, 0, D:6) a +0 flail a +0 scale mail (39, 30, D:6) a +0 shortbow (40, 5, D:6) a +0 flail of protection a +0 scale mail (48, 4, D:6) a +0 hand axe a +0 scale mail