qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 16, D:1) 2 potions of invisibility (6, 14, D:1) a +0 dagger (8, -16, D:1) a book of Changes (10, -5, D:1) 6 poisoned darts (14, 5, D:1) a stone (20, -15, D:1) a +0 club (21, -2, D:1) a +1 dagger (37, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 robe (14, -28, D:2) a +2 dagger of venom (15, -36, D:2) 5 atropa-tipped darts (16, -30, D:2) a +0 ring mail (22, -13, D:2) a +0 dagger (29, -38, D:2) a +0 leather armour (37, -37, D:2) a +0 club Level 3 of the Dungeon (2, 5, D:3) a book of Scorching (3, -3, D:3) a +0 robe (8, -12, D:3) a +0 dagger a +0 ring mail (13, 2, D:3) a +0 short sword a +0 chain mail (20, 16, D:3) a +0 dagger a +0 robe (20, 24, D:3) a +0 trident (23, 7, D:3) a scroll of identify (23, 9, D:3) a potion of curing (28, 7, D:3) a potion of attraction a +0 ring mail (30, -27, D:3) a +0 spear (36, -12, D:3) 7 stones (37, 2, D:3) a wand of paralysis (3) (38, -2, D:3) Ozocubu's Autobiography (43, 4, D:3) a +0 club