qw Level 1 of the Dungeon [Shop] Rittaqung's Antique Weapon Shoppe a +0 spear (66 gold) the +8 mace of Profit {vorpal, +Blink rN+ Dex+6 Stlth-} (1625 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. +Blink: It lets you blink. Stlth: It makes you less stealthy. a +0 mace (66 gold) a +0 eveningstar (330 gold) a +0 mace (66 gold) a +0 sling (33 gold) a +1 trident of flaming (292 gold) a +1 morningstar of holy wrath (312 gold) a +1 vampiric great sword (583 gold) (0, 0, D:1) a +0 ring mail (9, -26, D:1) a +0 club (14, -5, D:1) an orb of energy (22, -24, D:1) a +0 club (22, -9, D:1) a +0 club 4 stones (22, 3, D:1) a +0 dagger (26, -30, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -4, D:2) a +0 leather armour (25, -7, D:2) a +0 dagger (30, 6, D:2) a book of Frost (31, 44, D:2) a scroll of noise (34, 22, D:2) a +0 club 5 poisoned darts (34, 26, D:2) 3 stones (37, -3, D:2) 5 stones a +0 club (37, 41, D:2) 2 poisoned darts (40, -2, D:2) a +0 spear (40, 40, D:2) 2 stones a +0 dagger (41, 6, D:2) a +0 dagger (41, 7, D:2) a +0 dagger 5 stones (46, 28, D:2) a +0 robe (46, 41, D:2) a +0 robe (49, 6, D:2) a +0 quarterstaff Level 3 of the Dungeon (1, 0, D:3) Sif Muna's Book of the Brume Spells Type Level a - Shock Conjuration/Air 1 (2, -4, D:3) a +2 spear a +0 scale mail (3, -8, D:3) a +0 short sword (7, -10, D:3) a +0 club (8, -9, D:3) a +0 club a +0 leather armour (12, -17, D:3) a +0 club (12, -10, D:3) a +0 short sword (13, -16, D:3) a +0 war axe a +0 ring mail (14, -22, D:3) a +0 dagger (14, -17, D:3) a +0 whip a +0 club a +0 short sword a +0 short sword a +0 whip (15, -18, D:3) a +0 dagger a +0 club a +0 sling (15, -1, D:3) a +0 dagger a +2 robe of positive energy (17, -32, D:3) a +0 scale mail the +2 leather armour "Seaxkac" {Regen+ Str+3} Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. (23, -1, D:3) a +0 dagger a +0 robe (35, -43, D:3) 3 scrolls of teleportation (35, -34, D:3) a +0 trident (36, -42, D:3) a scroll of enchant armour (38, 3, D:3) a +0 club (45, -14, D:3) a book of the Senses (50, -45, D:3) a scroll of fear Level 4 of the Dungeon (6, 3, D:4) a +0 falchion (8, 19, D:4) a potion of magic (16, 5, D:4) a +0 dagger (24, 44, D:4) a +0 pair of boots (28, 49, D:4) a +0 sling (29, 24, D:4) a +0 whip (32, 42, D:4) a +0 short sword 5 stones Level 5 of the Dungeon (0, 0, D:5) +0 steam dragon scales (10, 0, D:5) a +0 shortbow (13, 28, D:5) 8 stones (16, 2, D:5) a +0 robe (18, 34, D:5) a +0 giant club (22, 21, D:5) the +1 battleaxe of Xeeroet {protect, Int+2 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). (26, -23, D:5) a +0 whip (27, -20, D:5) a +0 robe (34, 37, D:5) a book of Hexes (40, 4, D:5) a +0 giant spiked club (41, 5, D:5) a potion of ambrosia a potion of lignification (47, -4, D:5) an amulet of faith Level 6 of the Dungeon (1, 0, D:6) a +0 sling (3, -2, D:6) 3 scrolls of poison (9, 9, D:6) a potion of brilliance (18, 27, D:6) a wand of iceblast (9) (20, 15, D:6) a +0 spear (22, -9, D:6) a +0 trident (23, -10, D:6) a +0 short sword a +0 leather armour a ring of wizardry a +0 club a +0 ring mail (24, -9, D:6) a +0 flail (26, 17, D:6) a +0 club (35, 0, D:6) 6 stones (44, 1, D:6) a +0 dagger a +0 ring mail a +0 club (45, 3, D:6) a +0 flail a +0 falchion a +3 leather armour a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a ring of see invisible a +6 ring of intelligence a +6 ring of dexterity a ring of willpower (5, -9, D:7) a +0 club (5, 6, D:7) a +0 leather armour (6, 4, D:7) a wand of paralysis (3) (27, 15, D:7) a book of Dreams (29, -4, D:7) a +0 dagger (32, 14, D:7) an amulet of guardian spirit (37, 7, D:7) a wand of flame (13) (37, 11, D:7) a +0 leather armour (45, -9, D:7) a +0 dagger (47, -12, D:7) a +0 trident (51, -4, D:7) 3 stones (55, 12, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a stone a kobold corpse (1, -1, D:8) a +0 whip (still there?) a +0 whip (still there?) 10 stones (still there?) a +0 dagger (still there?) 8 poisoned darts (still there?) a killer bee corpse (still there?) a kobold corpse (still there?) a killer bee corpse (still there?) (1, 0, D:8) a +0 whip (1, 1, D:8) a +0 dagger (still there?) 3 poisoned darts (still there?) a +0 club (still there?) a kobold corpse (still there?) (5, -1, D:8) a +0 great sword the Ecumenical Temple