Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 14375365907752678738 1 qw the Sneak (level 1, -2/14 HPs) Began as a Ghoul Enchanter on Sept 8, 2022. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (64 turns). qw the Sneak (Ghoul Enchanter) Turns: 64, Time: 00:00:03 Health: -2/14 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 0.8 Short Blades + Level 0.3 Axes - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 chain mail Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Enter note: A goblin comes into view. It is wielding a +0 club. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You hit the goblin. You kill the goblin! You feel better. An endoplasm and a goblin come into view. Things that are here: a +0 club; a goblin corpse The goblin shouts! The endoplasm quivers. You closely miss the goblin. You closely miss the goblin. The goblin barely misses you. 58 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You hit the goblin. The goblin is severely wounded. The endoplasm hits you. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The endoplasm barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The endoplasm hits you. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The endoplasm misses you. You closely miss the goblin. The goblin is severely wounded. The endoplasm freezes you. You are frozen. You resist. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 club. You die... .............# ##............. #.............. #.!.).......... #.............. .#....>......... .........:...... #......g)....... ###...@J#.....# #####.# #.... ##..############### ####..##m#V#H#e#n#K#o# #.....################ #......'.............. #.....################ #.....##B#o#p#H#p#B#d# #......############### You could see an endoplasm and a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-111-g1c1fd2e 0 | D:1 | 0 ||| qw: Game counter: 6622 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed an ogre 6 | D:1 | Noticed a naga 6 | D:1 | Noticed a spriggan 8 | D:1 | Noticed a demigod 8 | D:1 | Noticed a merfolk 10 | D:1 | Noticed an octopode 10 | D:1 | Noticed a gargoyle 12 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a tengu 14 | D:1 | Noticed a draconian 17 | D:1 | Noticed a formicid 19 | D:1 | Noticed a ghoul 19 | D:1 | Noticed a human 21 | D:1 | Noticed an elf 21 | D:1 | Noticed a minotaur 23 | D:1 | Noticed a palentonga 23 | D:1 | Noticed a meteoran 25 | D:1 | Noticed a vampire 27 | D:1 | Noticed a merfolk 27 | D:1 | Noticed a formicid 58 | D:1 | 58 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 63 | D:1 | HP: 2/14 [goblin/+0 club (2)] 64 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, hellmonk_ecumenical_altar_zigzags Action || total -------------------------++------- Melee: Dagger || 11 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------