qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 25, D:1) a +0 sling (18, 2, D:1) a +0 dagger (20, 6, D:1) 8 stones (20, 39, D:1) 4 stones (22, 39, D:1) a +0 dagger (31, 9, D:1) a +0 dagger 9 stones (36, 14, D:1) 6 stones (46, 28, D:1) a +0 club 4 stones (49, 16, D:1) Great Wizards, Vol. VII (51, 12, D:1) a +0 dagger (53, 8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Yrehysett's General Store a scroll of poison (48 gold) a +0 spear (36 gold) a scroll of immolation (48 gold) a staff of fire (300 gold) the +5 morningstar of Gallantry {vamp, rN+ Will+} (645 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. Will: It increases your willpower. a scroll of butterflies (48 gold) a scroll of fear (48 gold) a scroll of poison (48 gold) (0, 0, D:2) a +0 sling (8, -6, D:2) a +0 chain mail (16, -40, D:2) 8 stones (20, -45, D:2) a +0 ring mail (20, -14, D:2) 2 stones (25, -10, D:2) a +0 dagger (31, -26, D:2) a +0 leather armour (39, -51, D:2) a book of Callings (40, -40, D:2) a +0 club Level 3 of the Dungeon [Shop] Cayhumnuu's Antique Weapon Shop a +0 trident (70 gold) the +5 short sword of the Vine {vorpal, rPois Will+} (926 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. Will: It increases your willpower. a +0 sling (30 gold) a +0 quarterstaff (80 gold) a +0 sling (30 gold) a +0 spear (60 gold) a +0 long sword (70 gold) a +0 short sword (60 gold) a +0 club (20 gold) (0, 0, D:3) a +0 dagger (1, 3, D:3) a +0 club (1, 9, D:3) a +3 hand axe of electrocution a +0 chain mail (10, -32, D:3) a +0 club (10, -12, D:3) a +0 sling (11, -33, D:3) 7 stones (14, -18, D:3) a +0 shortbow (14, 0, D:3) a book of Callings (18, 8, D:3) a +0 club (24, 20, D:3) the +8 quarterstaff of the Big Fish {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (25, -8, D:3) a +0 hammer (26, -12, D:3) a potion of degeneration (27, 0, D:3) a +0 short sword a +0 leather armour (32, 17, D:3) a +0 robe (38, 9, D:3) a +0 spear (46, -21, D:3) a +0 dagger (47, -26, D:3) a +0 club (47, -23, D:3) a +0 dagger (48, -25, D:3) a +0 club a +0 sling (49, -24, D:3) a +0 dagger a +0 club a +0 dagger (49, -17, D:3) Ozocubu's Autobiography (56, -8, D:3) a +0 chain mail (57, -10, D:3) 4 stones (58, -21, D:3) a +0 dagger (60, -22, D:3) a +0 mace a +0 animal skin a +1 helmet a +0 dagger Level 4 of the Dungeon (8, 3, D:4) a +0 sling (13, 8, D:4) the +0 quarterstaff of Rycwyce {flame, Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (15, 29, D:4) a +0 ring mail (15, 30, D:4) 2 potions of invisibility (19, 10, D:4) a +0 leather armour (23, 9, D:4) a +0 dagger a +2 robe of positive energy a wand of flame (23) (23, 26, D:4) a +0 club (24, 26, D:4) a +0 dagger (26, 6, D:4) a +0 short sword 5 stones a +0 leather armour (26, 19, D:4) a +0 falchion a +0 leather armour (26, 27, D:4) a +0 short sword 2 stones (27, 6, D:4) a +0 whip (27, 18, D:4) a +0 whip (28, 18, D:4) a +0 whip a +0 flail a +0 spear (31, 17, D:4) 3 stones (33, 18, D:4) a +0 scale mail (33, 26, D:4) a There-And-Back Book (41, 3, D:4) 5 stones (43, 14, D:4) a +0 club Level 5 of the Dungeon [Shop] Isserits's Weapon Emporium 4 stones (4 gold) a +2 quarterstaff of draining (230 gold) a +2 hand axe of electrocution (234 gold) a +6 spear of venom (427 gold) a +0 mace (36 gold) a +3 rapier of venom (261 gold) (5, -47, D:5) a +0 halberd (6, -47, D:5) a +0 club a +0 whip a +3 spear a +0 ring mail a +0 spear (7, -47, D:5) a +0 whip (10, -38, D:5) a +0 club (10, -36, D:5) a +0 dagger a +0 robe (11, -35, D:5) a +0 giant spiked club (12, -37, D:5) a +0 short sword a +0 leather armour (15, -4, D:5) a +2 dire flail of holy wrath a +0 chain mail (16, -35, D:5) an amulet of magic regeneration (25, -7, D:5) a +0 flail (30, -7, D:5) 2 stones (32, -23, D:5) a +0 club (33, 5, D:5) 4 stones (34, -29, D:5) a +0 hand axe (40, -31, D:5) 4 poisoned darts (41, -21, D:5) a +0 whip (41, -12, D:5) a +0 long sword (45, -53, D:5) a +0 hand axe a +0 dagger (45, -26, D:5) a +0 whip (45, -18, D:5) 7 stones (46, -54, D:5) a +0 club a +0 short sword a +0 war axe (55, -48, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (6, 7, D:6) a +0 flail a +0 flail a +0 dagger a +1 robe of willpower (7, -1, D:6) a +0 club a +0 leather armour (9, 10, D:6) a +0 giant club (13, -26, D:6) a +0 dagger (13, -6, D:6) a +2 war axe a +0 buckler (21, 11, D:6) a scroll of blinking (24, 16, D:6) a +0 robe (30, 25, D:6) 3 stones (35, 3, D:6) a +0 flail (53, -6, D:6) a scroll of blinking Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability (12, -3, D:7) a +0 mace (12, 17, D:7) a +0 mace (13, 3, D:7) a +0 robe a +1 spear (13, 16, D:7) a +2 long sword of freezing a +0 robe a +0 short sword a +0 falchion a +0 chain mail (14, 3, D:7) a +0 robe a +4 hand axe of freezing (14, 7, D:7) a +0 ring mail a +0 flail (16, -8, D:7) a +0 ring mail (16, 11, D:7) a +0 helmet (17, 7, D:7) a +0 robe (20, 1, D:7) a +0 morningstar (21, -5, D:7) 7 stones (21, 29, D:7) a +0 robe (23, 36, D:7) 2 potions of brilliance (25, 12, D:7) a +0 robe (27, 5, D:7) a wand of charming (10) (28, 22, D:7) a scroll of vulnerability (30, 27, D:7) 5 stones (31, 11, D:7) a wand of charming (11) (32, 1, D:7) a staff of poison (32, 31, D:7) a +0 ring mail (36, 22, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Queres's Self-Improvement Boutique a manual of Shields (1120 gold) a manual of Maces & Flails (1120 gold) a manual of Fighting (1120 gold) a manual of Ice Magic (1120 gold) (5, -23, D:8) a +0 flail (15, -2, D:8) a +2 vorpal flail 8 stones a +0 dagger a +0 robe a wand of iceblast (8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a wand of polymorph (5) a scroll of butterflies (16, -2, D:8) a +0 flail a +0 dagger a +1 robe of fire resistance a +0 whip 9 stones a +0 leather armour (22, -29, D:8) 6 stones (35, -6, D:8) a +0 robe a +6 ring of strength (37, -16, D:8) a potion of brilliance (45, -1, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, 19, D:9) a +0 whip 5 stones (2, 25, D:9) a +0 flail (3, 19, D:9) a +0 hand axe a +0 chain mail (3, 25, D:9) a +0 dagger a +0 robe (9, 20, D:9) a +0 club a curare-tipped dart a +0 whip (10, 19, D:9) a +0 robe a +0 dagger (10, 20, D:9) a +2 whip of venom a +0 short sword a +0 dagger 4 stones a +0 short sword a +0 short sword (14, 18, D:9) a +0 flail a +0 leather armour (18, 45, D:9) a book of Lightning (19, 41, D:9) a +0 robe (21, 13, D:9) a +0 dagger (22, 0, D:9) a scroll of noise a +2 cloak (22, 21, D:9) a +0 halberd a +0 plate armour a wand of flame (8) (25, 24, D:9) a +0 hand axe a +0 ring mail a scroll of identify (25, 25, D:9) a +0 morningstar (26, 11, D:9) a +0 giant club a +0 dire flail a +0 dagger a +0 robe (27, 11, D:9) a potion of attraction (28, 12, D:9) a +2 whip of venom (36, 38, D:9) a potion of brilliance (37, 33, D:9) a book of Vapours (42, 31, D:9) a +0 whip (45, 18, D:9) a +0 spear (46, 18, D:9) a +0 trident a +0 scale mail a +0 kite shield (46, 19, D:9) a +1 vorpal flail (47, 19, D:9) a +0 whip (50, 21, D:9) a +0 club (56, 39, D:9) a +0 flail a scroll of butterflies (57, 39, D:9) a +0 halberd a +0 chain mail (57, 40, D:9) a +0 dagger a +0 robe (58, 12, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +1 hand axe of venom (1, 0, D:10) a +0 falchion (4, -1, D:10) a +3 flail (4, 0, D:10) a +0 dagger a +0 robe (11, -32, D:10) a +2 quarterstaff of draining (12, -2, D:10) a book of Flames (16, -44, D:10) a +0 club (19, -43, D:10) a potion of flight a +0 chain mail (20, -14, D:10) a +0 scale mail a +5 spear 3 stones (22, -8, D:10) a +0 leather armour a +0 club (23, -10, D:10) a +0 dagger (23, -9, D:10) a +0 shortbow (24, -11, D:10) a +0 whip a +0 leather armour a +0 club a +0 robe a +0 dagger (24, -9, D:10) a +2 dire flail of draining a +0 giant club (24, -2, D:10) +0 steam dragon scales a +0 broad axe (25, -5, D:10) a +0 shortbow (29, -3, D:10) the +3 sling of the Extremes {vorpal, Int+3} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (30, -5, D:10) a potion of invisibility (35, -3, D:10) a +0 robe a +0 dagger (35, -2, D:10) a +0 shortbow (37, -3, D:10) a book of the Senses (39, -2, D:10) a +0 barding (43, -12, D:10) a +0 dire flail (43, -11, D:10) a +0 falchion (44, -12, D:10) a +0 short sword a +0 dagger a +0 robe (52, -41, D:10) a +0 long sword (60, -15, D:10) a +0 robe Level 11 of the Dungeon [Shop] Hotsipy's Antique Armour Emporium a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) [Shop] Tinwan's Distillery a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of resistance (140 gold) [Shop] Qiqu Hia's Antique Weapon Shoppe a +0 spear (93 gold) a +0 shortbow of flaming (229 gold) a +0 falchion (93 gold) a +2 vampiric dagger (558 gold) the +11 falchion "Kadeshrer" {vorpal, +Blink} (2278 gold) It inflicts extra damage upon your enemies. +Blink: It lets you blink. a +0 club (31 gold) a +0 dagger (62 gold) a +3 flail of draining (722 gold) [Shop] Vifebal's Armour Emporium a +2 robe of cold resistance (230 gold) a +0 ring mail (52 gold) a +1 leather armour of cold resistance (182 gold) a +2 pair of gloves of hurling (279 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) [Shop] Vemyales's Distillery a potion of invisibility (80 gold) a potion of invisibility (80 gold) a potion of resistance (100 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of magic (80 gold) a potion of curing (30 gold) 2 potions of resistance (200 gold) (0, 0, D:11) a +0 flail (20, 35, D:11) a +0 robe (21, 14, D:11) a +0 rapier (32, -2, D:11) a +0 robe (34, 5, D:11) a scroll of fear (35, 31, D:11) a +0 shortbow (48, 14, D:11) a +0 ring mail of cold resistance (54, 3, D:11) a wand of flame (10) Level 12 of the Dungeon (3, -5, D:12) a scroll of noise (7, 0, D:12) a +0 trident (11, -6, D:12) 18 gold pieces 2 scrolls of enchant armour (11, -5, D:12) a +0 giant club a +0 giant club (12, -6, D:12) a potion of magic a +1 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 gold pieces (0, 1, Lair:1) a +2 cloak of poison resistance (unseen) (0, 2, Lair:1) a +5 mace of protection (unseen) (11, 15, Lair:1) a scroll of amnesia (12, 27, Lair:1) a +0 falchion (24, 12, Lair:1) 4 poisoned darts (31, 10, Lair:1) a cane toad corpse (skeletalised by now) (34, 1, Lair:1) a +0 pair of gloves (55, 18, Lair:1) a wolf corpse (56, 20, Lair:1) a +1 spear a +0 animal skin a wolf corpse the gnoll corpse of Grum (57, 20, Lair:1) a wolf corpse