qw Level 1 of the Dungeon (9, 14, D:1) a stone (16, 8, D:1) a +0 dagger 5 stones (19, -8, D:1) a +0 short sword (21, -26, D:1) a +0 club (24, -13, D:1) a +0 short sword (30, 8, D:1) a +0 leather armour (38, -20, D:1) 7 stones (43, 11, D:1) 4 stones (46, -27, D:1) 3 stones (47, -27, D:1) a book of Dreams (52, 7, D:1) a +0 club (52, 11, D:1) a +2 dagger of speed (56, -15, D:1) 5 stones (59, -23, D:1) a book of the Dragon Level 2 of the Dungeon (6, -15, D:2) a +0 scale mail a +0 dagger (9, -12, D:2) 6 stones (11, -8, D:2) 2 stones (27, 0, D:2) a +0 whip (34, 14, D:2) 5 stones (37, 11, D:2) a +0 club (38, 1, D:2) a +0 leather armour (40, -3, D:2) a +0 club (51, 17, D:2) 4 stones (54, 35, D:2) a potion of lignification (58, -3, D:2) a +0 robe Level 3 of the Dungeon [Shop] Igemerre's Armour Emporium a +0 ring mail (48 gold) the +3 chain mail "Ryom" {Fly rF+ Dex-4} (326 gold) Dex: It affects your dexterity (-4). rF: It protects you from fire. Fly: It grants you flight. a +0 ring mail (48 gold) a +1 pair of boots of flying (198 gold) the +1 robe "Hesoidd" {Int+4 Dex+3 Slay+3} (480 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 scale mail of poison resistance (96 gold) a +2 plate armour of cold resistance (480 gold) a +1 robe of positive energy (116 gold) a +0 scale mail (48 gold) the +0 robe of the Barber Surgeon {rC+ Dex+4} (277 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 leather armour (24 gold) (0, 0, D:3) a potion of brilliance 2 potions of attraction a +1 ring mail of positive energy (7, -40, D:3) a +0 chain mail (10, -24, D:3) a +0 robe a +0 dagger (12, -20, D:3) a +0 club (19, -15, D:3) a +0 dagger a +0 robe (20, -8, D:3) a book of Changes (22, -33, D:3) a +0 robe (26, -34, D:3) a +0 ring mail (33, -28, D:3) a +0 dagger (35, -36, D:3) a +0 ring mail (35, -25, D:3) a wand of digging (6) (40, -35, D:3) a +0 dagger of protection (42, -36, D:3) a +0 dagger (42, -29, D:3) a book of Displacement (43, -18, D:3) a +0 mace (44, -31, D:3) 3 stones (46, -39, D:3) a +0 short sword (54, -37, D:3) 6 stones (57, -9, D:3) a book of Necromancy Level 4 of the Dungeon (8, 25, D:4) a +0 whip (9, -23, D:4) a +0 long sword (9, -6, D:4) a potion of lignification (9, 11, D:4) a +0 dagger a +0 robe a +0 club (9, 12, D:4) a +0 short sword a +0 leather armour (12, -26, D:4) a +0 hand axe (12, -25, D:4) a +0 dagger a +0 robe (12, -24, D:4) a +0 falchion a +0 scale mail (12, -6, D:4) a +0 giant club (16, -10, D:4) a +0 short sword (19, 12, D:4) a +0 giant club (22, -20, D:4) a potion of attraction (22, 6, D:4) a +0 club (22, 23, D:4) a +0 short sword (27, -9, D:4) a +0 dagger 2 stones (28, 15, D:4) a potion of ambrosia (35, 20, D:4) a +0 mace (38, -3, D:4) 6 large rocks (43, 15, D:4) a book of Air (46, -18, D:4) a potion of attraction Level 5 of the Dungeon (0, 0, D:5) a potion of flight (6, -3, D:5) a +0 sling (11, -45, D:5) a +0 whip (11, -22, D:5) a potion of ambrosia (12, -42, D:5) a +0 flail a +0 scale mail a +0 flail (12, -41, D:5) a +0 short sword a +0 leather armour (13, -40, D:5) a +0 short sword (13, -11, D:5) a +0 ring mail (14, -14, D:5) a +0 club (15, 4, D:5) a +0 whip of electrocution a +0 robe (16, -42, D:5) a +0 dagger (18, -27, D:5) a +0 ring mail (20, -17, D:5) a +0 ring mail (24, -29, D:5) a +0 hand axe (39, -21, D:5) a +0 ring mail (43, -8, D:5) a +0 flail a +0 scale mail (43, -7, D:5) a +0 club a +0 leather armour (48, -41, D:5) a wand of light (14) (48, -24, D:5) a +0 dagger a +0 robe (51, -43, D:5) the +7 sling of Uskayaw's Benevolence {flame, MP-9 Dex+3 Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (54, -32, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -30, D:6) a +0 ring mail (12, -35, D:6) a book of Air (22, -6, D:6) a +0 flail (24, -38, D:6) a +0 club a +0 dagger a +0 club 12 poisoned darts (25, 15, D:6) a +0 dagger (26, 9, D:6) 5 stones (31, -30, D:6) 4 stones (34, -13, D:6) a +3 flail of venom a +0 ring mail (38, -23, D:6) a +0 scale mail (46, 19, D:6) a +0 flail (47, -10, D:6) a +0 giant club (48, 17, D:6) a +0 spear 2 throwing nets (49, 18, D:6) a +0 spear (54, -29, D:6) a staff of air Level 7 of the Dungeon [Shop] Panox's Book Shop a book of Annihilations (720 gold) Great Wizards, Vol. II (456 gold) the Guidebook on the Red-Hot Mausoleum (552 gold) Spells Type Level a - Scorch Fire 2 b - Sublimation of Blood Necromancy 2 c - Haunt Necromancy/Summoning 7 d - Borgnjor's Revivification Necromancy 8 a book of Winter (408 gold) Recytih's Secrets of Viperous Spelunking (528 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Petrify Transmutation/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Eringya's Noxious Bog Transmutation/Poison 6 Great Wizards, Vol. VII (360 gold) a book of Decay (408 gold) (2, 23, D:7) a wand of flame (22) (4, 30, D:7) a book of Frost (4, 43, D:7) a potion of flight (7, 7, D:7) 6 stones (8, 29, D:7) a +0 whip (10, 0, D:7) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (11, 0, D:7) a +0 dagger a +0 dagger 8 poisoned darts a +3 whip (12, 39, D:7) a +0 cloak (14, 7, D:7) a +0 ring mail (14, 41, D:7) 5 stones (19, 25, D:7) a book of Cantrips (20, 29, D:7) 5 stones (22, 34, D:7) a +0 dagger (32, 23, D:7) a +0 ring mail (38, 10, D:7) a potion of attraction a +0 shortbow (51, 8, D:7) 4 stones