qw Level 1 of the Dungeon (4, 26, D:1) a +0 whip (6, -2, D:1) a ring of flight a +0 animal skin (13, 13, D:1) a +0 short sword (15, -6, D:1) a +0 ring mail (17, 0, D:1) a +0 dagger 3 stones (20, 22, D:1) 2 atropa-tipped darts (29, 23, D:1) a +0 club (30, 29, D:1) 5 stones (31, 1, D:1) 4 stones (31, 3, D:1) a +0 leather armour (38, 5, D:1) a +0 short sword of venom 2 stones a +0 dagger (41, -2, D:1) 4 large rocks (45, 18, D:1) a book of the Tundra (52, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (28, -7, D:2) a +0 spear (32, -7, D:2) 7 stones (35, -3, D:2) a +0 ring mail (41, -27, D:2) a wand of iceblast (6) Level 3 of the Dungeon (0, 0, D:3) an amulet of magic regeneration (7, -1, D:3) a +0 robe (15, 18, D:3) a wand of paralysis (8) (17, -2, D:3) a +0 quarterstaff (20, 5, D:3) a +2 scythe of protection a +2 robe of positive energy a wand of polymorph (4) (25, 11, D:3) a wand of flame (15) (26, 11, D:3) a +0 short sword of protection (28, 24, D:3) 5 poisoned darts (38, -2, D:3) a There-And-Back Book Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (5, 2, D:4) a +0 robe (10, 23, D:4) Zeju's Exposition on the Mountains and Bolts Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Animate Armour Summoning/Earth 4 c - Starburst Conjuration/Fire 6 d - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. (14, 4, D:4) a +0 dagger 5 stones (18, 17, D:4) a Young Poisoner's Handbook (23, 22, D:4) a +0 leather armour (23, 23, D:4) a +2 hand axe a +0 whip a +0 club a +0 ring mail a +0 whip (24, 12, D:4) a +0 whip 3 stones (26, 24, D:4) a +0 short sword 3 stones (27, 0, D:4) 2 throwing nets (34, 29, D:4) a scroll of enchant weapon (35, 35, D:4) a potion of degeneration a +0 scale mail a +0 kite shield (48, 13, D:4) a +0 club (48, 18, D:4) a +0 barding (51, 16, D:4) a +0 ring mail (55, 22, D:4) 5 stones (58, 34, D:4) 9 stones (60, 37, D:4) a +0 dagger (63, 13, D:4) a +0 dagger (64, 29, D:4) 3 poisoned darts Level 5 of the Dungeon (4, -3, D:5) 5 stones (12, 24, D:5) a +0 giant spiked club (17, 17, D:5) 7 stones (20, 7, D:5) a +0 ring mail (28, -14, D:5) a potion of flight a potion of magic a +0 chain mail (30, -8, D:5) a +0 short sword a +0 short sword a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 short sword (32, -12, D:5) a stone (33, -1, D:5) a +0 shortbow (36, 7, D:5) a +0 club (37, -15, D:5) 5 stones (41, 17, D:5) a scroll of torment (42, 33, D:5) a +0 cloak (45, -13, D:5) a +0 plate armour (46, 1, D:5) a +0 ring mail (48, 7, D:5) a +0 dagger (52, -14, D:5) a +0 rapier (53, -19, D:5) a +0 giant spiked club (55, -18, D:5) a +0 whip (55, -13, D:5) a +0 cloak (56, -18, D:5) a +0 club (58, -21, D:5) a +0 short sword (59, -12, D:5) 7 stones (60, -3, D:5) a wand of polymorph (4) Level 6 of the Dungeon (1, -1, D:6) a +0 flail a +0 chain mail (4, -4, D:6) a +0 hand axe a +0 leather armour (4, -3, D:6) a +0 trident a +1 scale mail of fire resistance (5, -3, D:6) a +0 dagger (15, -18, D:6) 5 stones (19, -18, D:6) a book of Cantrips (20, 13, D:6) a +0 whip (21, 31, D:6) a +0 long sword (23, 31, D:6) a +0 falchion (27, 16, D:6) a +0 flail (31, 4, D:6) a stone (32, 9, D:6) a stone (33, 1, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 whip of flaming a +0 robe (0, 48, D:7) a +0 ring mail (8, 5, D:7) a +0 ring mail (9, 55, D:7) a scroll of fog (17, 6, D:7) a +0 chain mail (26, 40, D:7) a +0 ring mail a +0 mace (30, 3, D:7) a potion of ambrosia a potion of attraction (31, 0, D:7) a +0 flail (37, 40, D:7) a +0 spear (38, 7, D:7) a +0 leather armour (38, 40, D:7) a +0 club (39, 40, D:7) a +0 halberd (45, 37, D:7) a throwing net (54, -3, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Yhel's Antique Armour Boutique the +3 leather armour of Mytollife {+Blink Regen+ rCorr Int+3} (1072 gold) Int: It affects your intelligence (+3). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 ring mail (100 gold) a +0 buckler of poison resistance (212 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) (0, 0, D:8) a +0 cloak of preservation (4, -10, D:8) a +0 hand axe a +0 robe (8, -14, D:8) a +0 great sword a +0 robe (8, -13, D:8) a +3 mace a +0 robe (9, -19, D:8) a +4 spear a +0 robe (11, -22, D:8) 5 curare-tipped darts (11, -17, D:8) a +3 dire flail a +0 robe (11, -16, D:8) a +0 spear a +0 robe (12, -3, D:8) a +0 robe a +0 flail (12, 10, D:8) 3 stones (15, 18, D:8) a +0 war axe (17, 24, D:8) a +0 rapier (29, 16, D:8) a potion of flight a +0 spear (29, 17, D:8) a +0 robe a +0 flail (30, 22, D:8) 3 stones (30, 23, D:8) a scroll of vulnerability a +0 flail (31, 2, D:8) a book of Maledictions (31, 25, D:8) 3 curare-tipped darts (32, 26, D:8) a book of Geomancy (33, -2, D:8) a +0 dagger (33, 14, D:8) a +0 robe a +0 whip (34, 13, D:8) a +0 club (40, -2, D:8) a +0 whip (40, 0, D:8) a +0 scale mail a +0 short sword 5 poisoned darts (41, 0, D:8) 7 poisoned darts a +0 club (42, -2, D:8) 6 stones a +0 plate armour a +0 halberd (42, -1, D:8) a +0 whip a +2 leather armour of poison resistance a +0 hand axe 13 poisoned darts a +0 short sword 2 stones a +0 club a +0 whip (43, -1, D:8) a +0 robe a +1 dagger of venom (45, 8, D:8) 6 stones (48, -2, D:8) a potion of attraction Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (0, 1, D:9) a scroll of brand weapon (0, 2, D:9) a +1 flail of protection (unseen) (14, 10, D:9) a +0 whip a +0 club a +0 short sword 6 stones (14, 12, D:9) a +0 club (15, -9, D:9) a +0 helmet (15, 10, D:9) a +0 whip 2 stones a +0 club 5 poisoned darts (15, 11, D:9) a +0 hand axe a +0 chain mail (16, 8, D:9) a +0 short sword a +0 club 2 stones (16, 12, D:9) a +2 war axe a +0 mace a +0 hand axe (17, 1, D:9) a +0 club a +0 club a +0 leather armour (20, 0, D:9) a +0 club a +0 leather armour (22, -20, D:9) a +0 robe a +0 long sword (22, -19, D:9) a +4 flail a +0 robe (28, 1, D:9) a +0 flail a +0 robe a +0 war axe a +0 leather armour (28, 6, D:9) a +0 short sword a +0 short sword a +1 dagger of freezing a +0 robe (30, -8, D:9) a +0 dagger a +0 robe (31, -6, D:9) a +0 hand axe a +0 dagger a +0 robe (32, -7, D:9) a +0 halberd a +0 robe (32, -6, D:9) a +0 flail a +0 ring mail a +0 falchion a +0 scale mail a +0 dagger a +0 robe a wand of polymorph (7) a +0 club a +0 scale mail a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 club (32, 2, D:9) a potion of flight (32, 14, D:9) 5 stones (33, -7, D:9) a +0 short sword a +0 chain mail (39, 14, D:9) a +0 robe (39, 23, D:9) a +0 ring mail (40, 13, D:9) a +0 shortbow (47, -20, D:9) a book of Storms (51, -13, D:9) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (0, 13, Lair:1) a +0 cloak (1, 11, Lair:1) a scroll of fog (29, 3, Lair:1) 6 stones (29, 5, Lair:1) 6 stones (30, 3, Lair:1) 3 stones (30, 4, Lair:1) 2 stones (30, 5, Lair:1) 6 stones (38, 31, Lair:1) a +0 spear (43, 1, Lair:1) 7 stones (49, 14, Lair:1) the +2 leather armour of Emaunk {Rampage Drain +Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (51, -4, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (2, 5, Lair:2) a +0 helmet (7, 10, Lair:2) a +0 ring mail (31, 35, Lair:2) 2 scrolls of noise (47, 6, Lair:2) a +0 chain mail (47, 8, Lair:2) a +0 ring mail (48, 0, Lair:2) a +0 robe (51, 0, Lair:2) a phantom mirror (51, 8, Lair:2) a wand of paralysis (7) (53, 33, Lair:2) a potion of flight (67, 15, Lair:2) a +0 robe (72, 11, Lair:2) an amulet of the acrobat Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of magic mapping (1, -43, Lair:3) a +0 robe (7, -43, Lair:3) a +0 leather armour (10, -28, Lair:3) a +0 mace (11, -28, Lair:3) a +0 glaive a +0 robe (14, -28, Lair:3) a +0 glaive a +0 robe (16, -10, Lair:3) a staff of conjuration (18, -17, Lair:3) 4 stones (23, -5, Lair:3) a +0 ring mail (31, -2, Lair:3) a +0 war axe (32, 9, Lair:3) a +0 robe (36, -43, Lair:3) a +0 quarterstaff (40, -23, Lair:3) a +0 dagger a +0 robe (46, 3, Lair:3) a stone (52, -15, Lair:3) a +1 cloak (54, 6, Lair:3) a scroll of blinking (56, -20, Lair:3) a +0 dire flail (64, -23, Lair:3) a wand of flame (9) Level 4 of the Lair of Beasts (0, 0, Lair:4) a hydra corpse (skeletalised by now) (10, 25, Lair:4) a +0 ring mail (12, -14, Lair:4) a +0 sling (13, -19, Lair:4) a book of the Hunter (15, -11, Lair:4) 2 poisoned darts (17, -14, Lair:4) a +0 leather armour (17, -11, Lair:4) the +0 cloak of Shadows and Fog {rF- rC+ Int+4} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. (unseen) (17, -10, Lair:4) a piece from Xom's chessboard (15/15) (18, 29, Lair:4) a +0 chain mail (21, 12, Lair:4) a +0 spectral quarterstaff (21, 16, Lair:4) a +0 falchion (22, 12, Lair:4) the +10 dagger "Oghuul" {vorpal, rC+ rCorr Stlth-} It inflicts extra damage upon your enemies. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (23, 12, Lair:4) 4 large rocks (28, 12, Lair:4) 6 poisoned darts (28, 16, Lair:4) a +0 leather armour (30, -4, Lair:4) a +0 scale mail (33, -8, Lair:4) 5 stones (33, 30, Lair:4) a +0 cloak (36, -8, Lair:4) a +0 leather armour (56, 23, Lair:4) 2 stones Level 5 of the Lair of Beasts (3, 6, Lair:5) a wolf corpse (3, 8, Lair:5) a hydra corpse (7, 7, Lair:5) a +0 dagger (10, 1, Lair:5) a +1 barding (unseen)