qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 31, D:1) a +0 scale mail (5, 35, D:1) a +0 ring mail (8, 18, D:1) a stone (12, 23, D:1) a throwing net (19, 10, D:1) a +0 club a +0 club (29, 32, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, -26, D:2) a +0 whip of holy wrath 4 stones (18, -37, D:2) a +0 club (20, -14, D:2) a +0 scale mail (32, -16, D:2) a bat corpse (skeletalised by now) (41, -40, D:2) a +0 club (41, -15, D:2) Great Wizards, Vol. II (41, 15, D:2) a +0 dagger (47, -7, D:2) a +0 hand axe a stone (51, -21, D:2) a +0 short sword (60, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (5, 6, D:3) a ball python corpse (skeletalised by now) (14, 4, D:3) a +0 mace (31, -9, D:3) an iguana corpse (31, 7, D:3) a +0 whip a +0 leather armour a +0 club a goblin corpse (32, 6, D:3) a +1 hand axe of electrocution (unseen)