qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (15, -4, D:1) 4 stones (23, -3, D:1) 2 stones (30, -3, D:1) a +0 scale mail (39, 4, D:1) 3 poisoned darts (40, -3, D:1) a potion of magic (46, 2, D:1) a +0 dagger (47, 2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Wegotent's Weapon Shoppe 4 stones (5 gold) a +0 falchion of protection (72 gold) a +0 short sword (39 gold) a +0 club (13 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +2 longbow of flaming (308 gold) [Shop] Fiyhatab's Weapon Boutique a +0 falchion (30 gold) a +0 short sword (30 gold) 2 silver boomerangs (30 gold) a +0 sling (15 gold) a +0 club (10 gold) [Shop] Zecveir's General Store a potion of haste (110 gold) 3 atropa-tipped darts (19 gold) a potion of attraction (33 gold) a potion of curing (33 gold) 2 stones (2 gold) the +8 rapier of Noona Mae {holy, rC+ Int+5} (788 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+5). rC: It protects you from cold. a +0 mace (33 gold) a potion of lignification (33 gold) [Shop] Behatoj's Jewellery Emporium a +4 ring of protection (396 gold) the ring "Guhadd" {rElec Will+} (429 gold) [ring of willpower] rElec: It insulates you from electricity. Will: It increases your willpower. a ring of wizardry (330 gold) a ring of ice (275 gold) a +4 ring of slaying (858 gold) an amulet of faith (440 gold) a ring of positive energy (220 gold) [Shop] Uzxe's Book Shoppe a book of Vapours (224 gold) a book of Air (308 gold) an Everburning Encyclopedia (364 gold) an Inescapable Atlas (476 gold) a book of Weapons (392 gold) a book of Frost (308 gold) (0, 0, D:2) a +0 dagger (10, -11, D:2) a +0 mace (10, -10, D:2) 3 poisoned darts (12, -10, D:2) a +0 whip (14, 1, D:2) a +0 short sword 6 stones (20, 9, D:2) a +0 plate armour (21, 26, D:2) a +0 whip (28, -14, D:2) the +1 robe "Wilu" {rN+++ Will+ Str-3 Archmagi} Str: It affects your strength (-3). rN: It renders you almost immune to negative energy. Archmagi: It increases the power of your magical spells. Will: It increases your willpower. (28, -3, D:2) a +0 club a +0 leather armour (30, 31, D:2) a +0 dagger (33, -10, D:2) a +0 falchion (34, -15, D:2) a +0 spear (35, 9, D:2) the +7 hammer "Quzxuff" {flame, rCorr Int+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (unseen) (57, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -2, D:3) a +0 long sword a +0 rapier (12, 22, D:3) 7 stones (12, 41, D:3) 3 stones (19, -7, D:3) 9 stones (19, 31, D:3) 3 large rocks (28, -7, D:3) a +0 robe (34, 10, D:3) 13 gold pieces (34, 11, D:3) 9 gold pieces (34, 12, D:3) 15 gold pieces (35, 10, D:3) 11 gold pieces (35, 11, D:3) 10 gold pieces (35, 12, D:3) 13 gold pieces (36, 10, D:3) 12 gold pieces (36, 11, D:3) 11 gold pieces (36, 12, D:3) 8 gold pieces (44, 8, D:3) a +0 chain mail (45, 1, D:3) a +0 club 5 stones Level 4 of the Dungeon (0, 0, D:4) 3 gold pieces (0, 7, D:4) a +0 dagger (1, 1, D:4) a +0 chain mail (2, 2, D:4) 13 gold pieces (5, -39, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 club a +0 ring mail a +0 giant spiked club (14, -17, D:4) a +0 flail a +0 club a +0 leather armour a +0 whip a +0 hand axe (34, -25, D:4) a +0 club (35, -37, D:4) a +0 dagger (43, 7, D:4) 5 stones (44, -13, D:4) a +0 sling (46, -28, D:4) 2 scrolls of immolation (52, 14, D:4) a +0 dagger (58, -39, D:4) a +0 ring mail (59, 7, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a javelin (0, 2, D:5) a javelin (2, 4, D:5) 10 gold pieces (19, 8, D:5) a +0 plate armour (19, 22, D:5) a +0 robe (20, 9, D:5) a +0 whip a +0 ring mail a +0 dagger a +0 robe a hound corpse (21, 8, D:5) a +0 club a +0 leather armour an orc corpse (21, 9, D:5) a +0 dagger a +0 robe a +0 short sword an orc corpse (30, 9, D:5) a +0 mace (46, 19, D:5) a +0 dagger the Ecumenical Temple