qw Level 1 of the Dungeon (0, 0, D:1) 6 stones (10, -3, D:1) a +0 club (11, 7, D:1) a +0 club (21, -24, D:1) a +0 dagger (28, 19, D:1) 8 stones a book of Ice (29, -9, D:1) a +0 sling (35, 21, D:1) a +0 robe (39, -4, D:1) a +0 mace (39, 1, D:1) a +0 leather armour (48, -24, D:1) a book of Debilitation (50, 2, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Egen's Armour Shoppe a +2 barding (350 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +3 plate armour of cold resistance (450 gold) a +2 chain mail of willpower (215 gold) +2 ice dragon scales (720 gold) (7, 26, D:2) 5 poisoned darts (15, 26, D:2) 3 stones (18, 27, D:2) a +0 club (21, 0, D:2) a +0 short sword (21, 19, D:2) a +0 dagger (22, -1, D:2) a +0 mace (23, -5, D:2) a +0 club (26, 27, D:2) a +0 dagger a +0 robe (31, 23, D:2) a +0 robe (32, 0, D:2) 5 stones (35, 9, D:2) a +0 robe (36, 16, D:2) a +0 dagger a stone (41, 19, D:2) a +0 short sword 2 stones (50, 12, D:2) 5 stones Level 3 of the Dungeon (0, 14, D:3) a potion of invisibility a +6 ring of intelligence (4, 13, D:3) a +0 hammer (5, 37, D:3) a +0 club (8, 27, D:3) a +0 short sword (8, 34, D:3) a +0 scale mail (9, 38, D:3) a +0 mace (10, 37, D:3) a +0 whip (11, -7, D:3) a +0 short sword (12, -11, D:3) a +0 whip a +0 trident a +0 ring mail a +0 dagger a +0 robe (13, -11, D:3) a +0 club a +0 dagger (13, 28, D:3) 3 stones (14, 37, D:3) a +0 club (15, 29, D:3) a +0 dagger 2 stones a +0 short sword (28, -7, D:3) a +0 club (31, -7, D:3) 4 stones (31, 1, D:3) a +0 club a +0 club a +0 dagger (31, 2, D:3) a +0 club a +0 animal skin a +0 club a +0 sling (32, 2, D:3) a +0 dagger a +0 sling a +0 dagger a +0 dagger (36, -1, D:3) a +0 robe Level 4 of the Dungeon [Shop] Ziyfisk's Antique Weapon Shoppe a +1 demon trident of draining (918 gold) a +0 dagger of speed (216 gold) a +0 club (27 gold) a +1 vampiric glaive (715 gold) a +0 great sword (175 gold) the +7 trident of the Tent {spect, rElec Dex+8 SInv} (2124 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 vorpal sling (248 gold) the +7 spear of the Living Dead {vamp, Will+} (1528 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Will: It increases your willpower. a +1 vorpal shortbow (310 gold) [Shop] Niracser's Armour Shop the +9 plate armour "Ceogum" {Drain rPois Dex+4} (984 gold) Dex: It affects your dexterity (+4). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +3 plate armour "Cogroy" {Int+9 Stlth-} (750 gold) Int: It affects your intelligence (+9). Stlth: It makes you less stealthy. the +6 plate armour of the Gloaming {+Blink Str+3} (879 gold) Str: It affects your strength (+3). +Blink: It lets you blink. a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) [Shop] Vys Kecs's Assorted Antiques a +3 rapier of draining (532 gold) a +2 pair of gloves (363 gold) a +2 pair of boots of stealth (473 gold) a +0 halberd (88 gold) a potion of heal wounds (110 gold) [Shop] Kaobaor's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 war axe (87 gold) a +0 war axe (87 gold) the +6 flail of the Eleven Places {venom, *Rage rF+++ rN++} (2115 gold) It poisons the flesh of those it strikes. rF: It renders you almost immune to fire. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 long sword (87 gold) a +0 club (25 gold) a +0 spear (75 gold) a +0 club (25 gold) [Shop] Roekhiq's Magic Scroll Shop a scroll of butterflies (40 gold) a scroll of poison (40 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) (0, 0, D:4) a +0 leather armour (3, -17, D:4) a +0 short sword 2 stones (4, 1, D:4) a +0 club (5, -10, D:4) 9 stones (6, 14, D:4) a +0 whip a +0 club a +0 club a +0 halberd (7, -35, D:4) a +0 dagger (7, 14, D:4) a +0 whip (9, -35, D:4) a +0 short sword (10, 0, D:4) 4 stones (14, 3, D:4) a +0 whip 2 stones (18, 2, D:4) a +0 club (21, 8, D:4) 5 stones (23, 11, D:4) 5 stones (25, -11, D:4) a +0 hand axe (26, -36, D:4) a +0 chain mail (28, -39, D:4) a +0 scale mail (30, 8, D:4) a book of Displacement (34, -33, D:4) a +0 hand axe (38, 13, D:4) a scroll of noise a potion of degeneration a +0 scale mail the +0 leather armour of Beauty {rF+ Int-4 Stlth+} Int: It affects your intelligence (-4). rF: It protects you from fire. Stlth: It makes you more stealthy. (39, -20, D:4) 6 stones (40, -21, D:4) a +0 club Level 5 of the Dungeon [Shop] Utir's General Store a potion of flight (42 gold) 4 javelins (44 gold) a scroll of acquirement (728 gold) a +0 robe (9 gold) a scroll of vulnerability (56 gold) a +0 chain mail (63 gold) a scroll of blinking (105 gold) (0, 0, D:5) a +0 mace (3, 4, D:5) a +0 sling (10, 6, D:5) a +0 robe (11, 38, D:5) a +0 halberd (11, 40, D:5) a +0 halberd (12, 25, D:5) 2 stones (13, 40, D:5) a +0 spear (13, 41, D:5) a +0 flail (18, 14, D:5) a +0 chain mail (21, 14, D:5) a +0 club (25, 7, D:5) 9 stones (26, 1, D:5) a +0 spear (35, 33, D:5) a +0 giant club (35, 41, D:5) a +0 hand axe (36, 41, D:5) a +0 quarterstaff (39, 41, D:5) a +0 pair of gloves (48, 6, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gasosaph's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (3, -5, D:6) a +0 robe (7, 0, D:6) a +0 mace (8, 0, D:6) a +0 dagger an orc corpse (9, 0, D:6) a +0 falchion a +0 leather armour (9, 1, D:6) a +0 hand axe (11, 11, D:6) 3 stones (14, -11, D:6) a javelin (14, -8, D:6) a +0 giant club an ogre corpse (15, -14, D:6) a javelin (18, -8, D:6) a scroll of vulnerability (18, 7, D:6) a +0 robe